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<loc>https://ohmyopus.com/s/limits</loc>
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<loc>https://ohmyopus.com/s/threejs</loc>
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<url>
<loc>https://ohmyopus.com/s/minecraft</loc>
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<url>
<loc>https://ohmyopus.com/s/unreal</loc>
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<url>
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<video:title>명령어 없이 블록을 하나씩 쌓아 만든 웃는 해 조형물</video:title>
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<video:description>네가 생각하는 네 모습을 만들라는 같은 과제를 Sonnet 5.5와 GPT-6 Astra에게 주고, 마인크래프트 서버에서 나란히 짓게 했습니다. Sonnet 5.5는 명령어 없이 블록을 직접 놓아 주황색 광선이 뻗은 웃는 얼굴의 해를 세웠습니다.</video:description>
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<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
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<url>
<loc>https://ohmyopus.com/c/warehouse-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/warehouse-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>전략 게임처럼 창고를 굴리는 산업 소프트웨어</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/warehouse-game/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 창고를 전략 게임처럼 다루는 산업용 소프트웨어를 만들었습니다. 화면은 게임판처럼 보이고, 물류를 놀이처럼 굴리도록 짜여 있습니다.</video:description>
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<video:duration>7</video:duration>
<video:publication_date>2026-10-04</video:publication_date>
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<url>
<loc>https://ohmyopus.com/c/launch-self</loc>
<image:image>
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</image:image>
<video:video>
<video:title>프롬프트 한 번, 사용 한도 12%로 만든 Opus 5.5 자신의 출시 영상</video:title>
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<video:description>프롬프트 한 번으로 Opus 5.5의 출시 홍보 영상을 게임풍 배경음까지 넣어 만들었습니다. 5시간 사용 한도의 12%만 썼습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/launch-self/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
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<url>
<loc>https://ohmyopus.com/c/roblox-car-port</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/roblox-car-port/poster.jpg</image:loc>
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<video:title>Opus 5.5로 8시간쯤 걸려 로블록스에 가져온 자동차 한 대</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/roblox-car-port/poster.jpg</video:thumbnail_loc>
<video:description>로블록스(누구나 게임을 만들어 올리는 게임 플랫폼) 화면에서 차 한 대가 노란 바닥 위에 서 있고, 속도계와 보너스 버튼이 함께 보이는 영상입니다. 작성자는 Forza Horizon 6를 Opus 5.5 덕분에 8시간쯤 걸려 로블록스로 가져왔다고 적었습니다.</video:description>
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<video:duration>7</video:duration>
<video:publication_date>2026-10-29</video:publication_date>
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<video:title>원샷 프롬프트로 만든 15초짜리 모션 디자이너 쇼릴</video:title>
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<video:description>Opus 5.5를 가장 깊이 생각하는 Max effort로 설정하고, 이력서에 붙일 쇼릴(자기 실력을 보여 주는 짧은 작품 모음 영상)처럼 15초짜리 모션 그래픽을 만들어 달라고 한 번 요청했습니다. 붉은 화면 위로 굵은 CLAUDE 글자와 motion designer 문구가 움직이는 영상이 나왔습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/motion-showreel/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
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<url>
<loc>https://ohmyopus.com/c/little-prince-3d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/little-prince-3d/poster.jpg</image:loc>
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<video:video>
<video:title>16일 동안 별마다 3D 장면으로 만든 어린 왕자 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/little-prince-3d/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 동화 어린 왕자에 나오는 별 하나하나를 직접 돌아다닐 수 있는 3D 장면으로 만들어 이야기가 이어지는 게임으로 완성했습니다. 3D 모델을 만들어 주는 AI 도구 Tripo와 3D 프로그램 Blender를 함께 썼고, 제작에는 16일이 걸렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/little-prince-3d/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
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<url>
<loc>https://ohmyopus.com/c/lens-lab</loc>
<image:image>
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</image:image>
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<video:title>원샷으로 1시간 26분, 25.66달러에 만든 3D 렌즈 실험실</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lens-lab/poster.jpg</video:thumbnail_loc>
<video:description>카메라 초점 원리를 설명해 달라는 요청 한 번으로 1시간 26분 동안 작업해, 직접 만져 보는 3D 렌즈 실험실 웹페이지를 만들었습니다. 초점 링을 돌리면 렌즈 속 유리알이 움직이면서 장면 안에서 선명하게 보이는 면이 앞뒤로 옮겨 가고, API(프로그램으로 모델을 부르는 방식) 비용은 25.66달러가 들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/lens-lab/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
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<lastmod>2026-11-08T09:04+09:00</lastmod>
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<url>
<loc>https://ohmyopus.com/c/ha-dashboard</loc>
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<lastmod>2026-11-08T09:04+09:00</lastmod>
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<url>
<loc>https://ohmyopus.com/c/pdoom-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pdoom-video/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
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<url>
<loc>https://ohmyopus.com/c/train-js</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/train-js/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>이미지 한 장 없이 자바스크립트만으로 그린 판화풍 기차 여행</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/train-js/poster.jpg</video:thumbnail_loc>
<video:description>창밖 풍경이 흘러가는 기차 여행을 이미지 파일 없이 자바스크립트 코드로만 그렸습니다. 프롬프트 한 번, 약 45분이 걸렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/train-js/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/sharkfin-finance</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sharkfin-finance/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
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<url>
<loc>https://ohmyopus.com/c/ui-morph-motion</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ui-morph-motion/poster.jpg</image:loc>
</image:image>
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<video:title>After Effects 없이 코드로만 만든 모양 바뀌는 UI 모션 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/ui-morph-motion/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 도형 하나를 버튼, 음악 플레이어 같은 화면 요소로 계속 바꿔 가는 UI 모션 영상을 코드로만 만들었습니다. 영상 편집 프로그램 After Effects는 전혀 쓰지 않았고, 작성자는 같은 영상을 다시 만들 수 있는 프롬프트 템플릿도 함께 공개했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/ui-morph-motion/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
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<url>
<loc>https://ohmyopus.com/c/stickman-destroy</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/stickman-destroy/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>주말 동안 만든, 웹사이트를 부수는 멀티플레이 막대 인간 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/stickman-destroy/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 주말 동안 만든 게임입니다. 막대 인간이 웹사이트 화면 위를 돌아다니며 무기를 쏴 글자를 흩날리고 화면을 부수며, 여럿이 함께 하는 멀티플레이도 됩니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/stickman-destroy/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
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<url>
<loc>https://ohmyopus.com/c/browser-city-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/browser-city-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>세 번째 시도로 브라우저에서 돌아가는 3D 도시 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/browser-city-game/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 medium(중간 추론 설정)으로 세 번째 다듬은 결과, 3D 프로그램 Blender와 이미지 생성 AI, 웹 3D 도구 three.js를 엮어 브라우저에서 바로 돌아가는 게임이 나왔습니다. 화면에는 고층 건물 옥상 위에 선 캐릭터와 오른쪽 아래 작은 지도가 보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/browser-city-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-27</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/lego-microduck</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/lego-microduck/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>실제 레고 부품 1113개로 충돌 0개까지 검증한 실물 크기 마이크로덕</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lego-microduck/poster.jpg</video:thumbnail_loc>
<video:description>진짜 레고로 조립할 수 있는 마이크로덕을 설계해 달라고 하자 Opus 5.5가 실제 레고 부품 1113개로 실물 크기 모델을 설계했습니다. 연결 3,204곳, 부품끼리 부딪히는 곳 0개, 모든 단계 조립 가능, 무게중심이 발 안쪽에 있다는 점까지 확인했고, 237단계짜리 141쪽 레고식 설명서를 만든 뒤 브라우저에서 부품값을 매겨 BrickLink(레고 부품 거래 사이트) 주문까지 준비했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/lego-microduck/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/airbnb-3d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/airbnb-3d/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>사진 몇 장과 평면도로 통째로 만든 3D 에어비앤비</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/airbnb-3d/poster.jpg</video:thumbnail_loc>
<video:description>자기 숙소의 기본 사진 몇 장, 2D 평면도, Pinterest 참고 이미지를 Opus 5.5에 건네고 Blender(3D 제작 프로그램)와 Unreal Engine 5(게임 제작 엔진)로 3D 세계를 만들게 했습니다. 화면에는 바다가 보이는 발코니와 WASD 키 조작 안내가 담겨 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/airbnb-3d/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mac-disk-ui</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mac-disk-ui/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/haproxy</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/haproxy/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>9.5시간 만에 Rust로 옮겨 테스트를 거의 다 통과한 HAProxy</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/haproxy/poster.jpg</video:thumbnail_loc>
<video:description>웹 서비스 앞단에서 요청을 나눠 주는 오픈소스 HAProxy를 C에서 Rust로 통째로 옮겼습니다. 9.5시간 만에 자체 테스트를 거의 다 통과했고, 같은 일에 Fable 5.1은 12시간이 걸렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/haproxy/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/egg-tentacle-rig</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/egg-tentacle-rig/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Maya Bifrost로 만든, 알을 내보내는 촉수 리그</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/egg-tentacle-rig/poster.jpg</video:thumbnail_loc>
<video:description>3D 프로그램 Maya의 Bifrost(노드를 이어 만드는 도구)에서 행렬 기반 스플라인 IK(곡선을 따라 관절이 휘며 움직이는 방식)로 촉수 리그(움직임을 주는 뼈대)를 Claude Opus 5.5와 함께 만들었습니다. 영상 화면에는 벽의 구멍에서 뻗어 나온 분홍색 촉수가 보이고, 몸통에는 알 모양 덩어리가 있으며 끝은 바닥의 받침 그릇에 닿아 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/egg-tentacle-rig/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-18</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/vals-chd</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/vals-chd/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/lean-sdk</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/lean-sdk/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>짧은 요청 몇 번으로 동시 실행 버그까지 잡은 코드 수정 16건</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lean-sdk/poster.jpg</video:thumbnail_loc>
<video:description>에이전트를 만드는 개발 도구 Claude Agent SDK의 코드를 Lean으로 형식 검증하게 했습니다. 코드가 설계대로 움직이는지 수학적으로 따져 보는 방식입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/lean-sdk/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/agents50</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/agents50/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/city-1h30</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/city-1h30/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/excel-merger</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/excel-merger/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/claymation</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/claymation/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 만든 Blender 클레이 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/claymation/poster.jpg</video:thumbnail_loc>
<video:description>claude.ai 채팅창에 한 번 요청하자 Opus 5.5가 3D 프로그램 Blender를 직접 다뤄 점토 인형극 같은 애니메이션을 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/claymation/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/earthrise</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/earthrise/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>사진 한 장으로 초 단위까지 찾아낸 1968년 지구돋이 촬영 시각</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/earthrise/poster.jpg</video:thumbnail_loc>
<video:description>아폴로 8호가 달 궤도에서 떠오르는 지구를 찍은 순간을 사진 속 단서와 공개 데이터만으로 3D로 다시 계산했습니다. 2,781개 지점을 맞춰 본 끝에 달 상공 약 69마일, 1968년 12월 24일 16시 39분 39초(UTC)로 특정했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/earthrise/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/sf1906</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sf1906/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷으로 통째로 지은 1906년 대지진 직전 샌프란시스코 거리</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sf1906/poster.jpg</video:thumbnail_loc>
<video:description>프롬프트 한 번으로 1906년 대지진 직전의 샌프란시스코 마켓 스트리트를 Blender로 재현했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/sf1906/highlight.mp4</video:content_loc>
<video:duration>8</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/shinkansen</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/shinkansen/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>부품 5,112개, 좌석 430개를 하나하나 따로 만든 신칸센</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/shinkansen/poster.jpg</video:thumbnail_loc>
<video:description>Higgsfield의 도구와 연결한 Opus 5.5가 Blender에서 신칸센 열차를 모델링했습니다. 객체 5,112개로 나눠 만들었고, 객실 좌석 430개도 하나하나 따로 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/shinkansen/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/house-photo</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/house-photo/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>집 사진 한 장과 평면도로 만든, 걸어서 둘러보는 3D 집</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/house-photo/poster.jpg</video:thumbnail_loc>
<video:description>집 사진 한 장과 평면도로 Blender 3D 모델을 만들고, 이를 둘러보는 웹 뷰어까지 만들었습니다. 공사 단계별로 보고, 벽을 투시하고, 가구가 놓인 실내를 걸어 다닐 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/house-photo/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/hand</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/hand/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>웹캠으로 가리키면 통증 원인을 알려 주는 3D 해부 손</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/hand/poster.jpg</video:thumbnail_loc>
<video:description>손 통증을 살펴보는 인터랙티브 3D 손입니다. 뼈, 근육, 힘줄을 층별로 보고, 웹캠으로 가리키거나 클릭하면 가능한 원인과 회복 방법을 알려 줍니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/hand/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/sf-unreal</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sf-unreal/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>사람, 반려동물, 자동차까지 움직이는 언리얼 엔진 속 샌프란시스코</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sf-unreal/poster.jpg</video:thumbnail_loc>
<video:description>게임 엔진 Unreal Engine 안에 샌프란시스코를 재현했습니다. 사람, 반려동물, 자동차, 교통까지 모두 움직입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/sf-unreal/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/sketch-home</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sketch-home/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>선 한 줄에서 완성된 집까지 자라나는 코드 3D 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sketch-home/poster.jpg</video:thumbnail_loc>
<video:description>웹 3D 라이브러리 Three.js로, 건축물이 첫 선에서 덩어리, 디테일, 완성된 집 순서로 자라나는 장면을 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/sketch-home/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/fur-cat</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/fur-cat/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷으로 만든, 털 한 올까지 GPU로 움직이는 고양이</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/fur-cat/poster.jpg</video:thumbnail_loc>
<video:description>Three.js에서 그래픽 카드(GPU)로 털의 움직임을 계산해, 만져질 듯한 고양이를 프롬프트 한 번에 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/fur-cat/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/catapult</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/catapult/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>빗나가자 스스로 고쳐 10개 중 7개를 맞힌 손그림 투석기</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/catapult/poster.jpg</video:thumbnail_loc>
<video:description>손으로 그린 투석기 스케치를 물리 법칙대로 움직이는 장난감으로 만들었습니다. 팔을 당겼다 놓으면 균형추가 공을 날립니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/catapult/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/volcano</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/volcano/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>물속 생물, 매머드, 오로라까지 들어간 3.4달러짜리 화산섬</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/volcano/poster.jpg</video:thumbnail_loc>
<video:description>같은 화산섬 장면을 Opus 5와 Opus 5.5에 만들게 해 나란히 놓았습니다. Opus 5.5 쪽에는 물속 단면, 수중 생물, 식물, 매머드, 오로라까지 들어갔습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/volcano/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/voxel-self</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/voxel-self/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Opus 5.5가 복셀 블록으로 빚은 자기 자신</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/voxel-self/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 자기 자신을 복셀(작은 정육면체 블록) 캐릭터로 만들게 했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/voxel-self/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pelican-bevy</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pelican-bevy/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>19분 16초 만에 움직이는 3D로 만든 '자전거 타는 펠리컨'</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pelican-bevy/poster.jpg</video:thumbnail_loc>
<video:description>AI 모델 시험의 단골 과제인 '자전거 타는 펠리컨'을 게임 엔진 라이브러리 pybevy로 만든 고화질 3D 장면입니다. 19분 16초 동안 약 1,200줄 코드를 썼습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pelican-bevy/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pachinko</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pachinko/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>이미지 한 장으로 파칭코 기계 만들기 (일본)</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pachinko/poster.jpg</video:thumbnail_loc>
<video:description>이미지를 넣으면 파칭코 기계를 만들어 주는 'Image2Pachi'를 Opus 5.5로 고쳐 만들었습니다. 손잡이 조작, 대당첨과 보너스 단계, 배속 모드, 못 간격 편집까지 들어 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pachinko/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/xbox</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/xbox/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 그린 SVG 334줄짜리 Xbox 컨트롤러</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/xbox/poster.jpg</video:thumbnail_loc>
<video:description>Claude Code에 'Xbox 컨트롤러를 SVG(코드로 그리는 벡터 그림)로 최대한 잘'이라고 한 번 요청해 334줄짜리 그림을 받았습니다. 이어서 3D 버전과 공유용 영상도 한 번에 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/xbox/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pelican-threejs</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pelican-threejs/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>출시 축하로 Three.js로 만든 도시 속 자전거 타는 펠리컨</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pelican-threejs/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 출시를 축하하려고 Three.js(웹 브라우저에서 3D를 그리는 자바스크립트 도구)로 자전거 타는 펠리컨 장면을 만들었습니다. 영상 첫 화면에는 옥상 물탱크를 얹은 고층 건물이 빽빽하게 늘어선 도시가 위에서 내려다보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pelican-threejs/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/realistic-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/realistic-minecraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>빛과 구름까지 사실적으로 그린 마인크래프트풍 블록 세계</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/realistic-minecraft/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 마인크래프트처럼 블록으로 이루어진 3D 세계를 만들었습니다. 벽돌집과 돌담, 가로등, 풀, 뭉게구름 낀 하늘에 사실적인 빛과 그림자가 들어갔고, 스타워즈를 섞은 장면도 함께 보여 줍니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/realistic-minecraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/orbital-forge</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/orbital-forge/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>같은 프롬프트로 GPT-6 Sol과 나란히 만든 행성 기지 3D 장면</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/orbital-forge/poster.jpg</video:thumbnail_loc>
<video:description>같은 프롬프트를 GPT-6 Sol과 Opus 5.5에 주고, 행성에 기지를 세우는 3D 웹 화면 'Orbital Forge'를 만들게 해 나란히 비교했습니다. GPT-6 Sol은 어두운 격자 위에 단순한 원통 건물을 올렸고, Opus 5.5는 거대한 행성이 뜬 주황빛 지표 위에 층층이 쌓인 탑과 건설 메뉴까지 그려 냈습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/orbital-forge/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/creature-rig</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/creature-rig/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>40분 만에 뼈대를 심고 점프와 물기 동작까지 만든 3D 괴물</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/creature-rig/poster.jpg</video:thumbnail_loc>
<video:description>3D 프로그램 Blender 속 괴물 모델에 리깅(움직일 수 있게 뼈대를 심는 작업)과 애니메이션을 맡겼습니다. Opus 5.5는 40분 만에 점프와 물기 동작까지 만들었고, 같은 일에 GPT-6 Astra는 65분이 걸렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/creature-rig/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/antikythera</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/antikythera/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>그림도 음원도 없이 HTML 파일 하나에 담은 안티키테라 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/antikythera/poster.jpg</video:thumbnail_loc>
<video:description>최초의 컴퓨터로 불리는 고대 그리스 천문 계산기, 안티키테라 기계의 발견을 따라가는 게임입니다. 화면과 소리는 모두 코드가 실시간으로 만들어 냅니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/antikythera/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/lawnmower</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/lawnmower/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>만들자마자 시청자들이 들어와 함께 논 멀티플레이 잔디깎이 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lawnmower/poster.jpg</video:thumbnail_loc>
<video:description>맥주와 시가가 나오는 멀티플레이 잔디깎이 시뮬레이터를 만들어 자기 서버에 올리고, 채팅에 모인 시청자들과 바로 함께 플레이했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/lawnmower/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/roblox-smash</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/roblox-smash/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 로블록스 기본 도구만 써서 만든 대난투 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/roblox-smash/poster.jpg</video:thumbnail_loc>
<video:description>로블록스 안에서 애니메이션풍 대전 게임을 한 번의 요청으로 만들었습니다. 로블록스 기본 도구만 썼습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/roblox-smash/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/unreal-worlds</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/unreal-worlds/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>대형 게임 엔진 Unreal로 만든 다크 소울풍 액션 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/unreal-worlds/poster.jpg</video:thumbnail_loc>
<video:description>출시 전에 미리 받은 Opus 5.5와 Unreal Engine으로 만든 게임들입니다. 첫 작품은 다크 소울풍 액션입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/unreal-worlds/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/guitar-store</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/guitar-store/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>기타 300개 넘게 다 연주되는, 시끄러우면 격투 게임이 되는 가게</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/guitar-store/poster.jpg</video:thumbnail_loc>
<video:description>기타 가게 시뮬레이터입니다. 소리를 너무 크게 내면 옆으로 걸어가며 싸우는 벨트스크롤 격투 게임으로 바뀝니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/guitar-store/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/endless-world</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/endless-world/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>지시 한 번에 목표까지 스스로 정해 완성한 끝없는 3D 세계</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/endless-world/poster.jpg</video:thumbnail_loc>
<video:description>'끝없이 무작위로 생겨나는 잔잔한 3D 세계를 만들고, 목표는 스스로 정해 다 끝나면 알림음을 울려라'라고 한 번만 지시했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/endless-world/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/turbo-kart</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/turbo-kart/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/doom-agent</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/senko-3games</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pokemon</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pokemon/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>다듬지 않은 한 줄 프롬프트와 5.47달러로 만든 포켓몬 오프닝</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pokemon/poster.jpg</video:thumbnail_loc>
<video:description>Anthropic 마스코트와 OpenAI 마스코트가 싸우는 포켓몬 파이어레드 오프닝을 애니메이션과 소리까지 만들었습니다. 다듬지 않은 한 줄 프롬프트였고, 비용은 5.47달러입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pokemon/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/tiny-world</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/tiny-world/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/geometry-wars</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/geometry-wars/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>'재밌는 게임'만 요청했는데 지오메트리 워즈</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/geometry-wars/poster.jpg</video:thumbnail_loc>
<video:description>장르를 정하지 않고 '재미있는 게임을 만들어 달라'고만 했습니다. 모델이 스스로 네온 슈팅 게임 '지오메트리 워즈' 계열을 골라 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/geometry-wars/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/minecraft-sunset</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/minecraft-sunset/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>노을 비친 물결까지 담아 브라우저에서 돌아가는 마인크래프트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/minecraft-sunset/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 만든 마인크래프트풍 블록 게임이 웹 브라우저에서 돌아갑니다. 노을빛이 비치는 바다와 풀이 자란 언덕 사이에서, 아래쪽 블록 칸(핫바)에서 블록을 골라 유리 구조물을 쌓는 장면이 보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/minecraft-sunset/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/oneline-3d-games</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/browser-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/browser-minecraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>설치 없이 브라우저에서 바로 돌아가는 마인크래프트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/browser-minecraft/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 마인크래프트를 닮은 블록 세계 게임을 만들어 웹 주소 하나로 공개했습니다. 나무 그림자가 드리운 풀밭에 꽃과 양, 소가 있고, 체력과 배고픔 칸이 있는 1인칭 화면이 브라우저 안에서 돌아갑니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/browser-minecraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/grill-gacha</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/grill-gacha/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>여자친구 대신 바비큐 그릴을 뽑는 가챠 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/grill-gacha/poster.jpg</video:thumbnail_loc>
<video:description>'여자친구(girlfriend)'를 '그릴(grill)'로 바꾼 말장난에서 출발해, Opus 5.5가 애니메이션풍 바비큐 그릴을 뽑는 가챠 게임(무작위 뽑기로 캐릭터를 모으는 게임)을 만들었습니다. 영상에는 용이 휘감은 화로 그릴이 가장 높은 등급인 UR로 뽑히는 장면이 나옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/grill-gacha/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/spider-threejs</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/spider-threejs/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>3D 모델부터 애니메이션까지 전부 새로 만든 스파이더맨풍 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/spider-threejs/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 Medium과 Three.js(웹에서 3D를 그리는 자바스크립트 도구)로 만든 스파이더맨풍 3D 게임을 3분 동안 보여 줍니다. 도시 빌딩 옥상을 누비는 이 게임의 3D 모델, 텍스처(겉면 무늬), 애니메이션은 모두 처음부터 직접 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/spider-threejs/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/minecraft-clone</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/minecraft-clone/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>물 물리까지 넣은, 채팅창에서 바로 하는 마인크래프트 클론</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/minecraft-clone/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 claude.ai 아티팩트(채팅창 안에서 바로 실행되는 작은 앱)로 마인크래프트를 닮은 블록 게임 Blockwild를 만들었습니다. 나무와 풀, 모래 언덕이 펼쳐진 세계를 날아다닐 수 있고, 물 물리와 사실적인 게임 규칙이 들어 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/minecraft-clone/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/dogsled-race</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/dogsled-race/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>GPT-6 Sol과 나란히 비교한 오로라 아래 3D 개썰매 경주 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/dogsled-race/poster.jpg</video:thumbnail_loc>
<video:description>Higgsfield에서 Opus 5.5로 만든 3D 개썰매 경주 게임입니다. 같은 주제로 GPT-6 Sol이 만든 게임과 나란히 놓았는데, Opus 5.5 쪽에는 오로라가 뜬 설산과 순위표, 속도계, 장애물 경고까지 들어갔습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/dogsled-race/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/doodle-shooter</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/doodle-shooter/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 만든 보스전까지 있는 낙서풍 1인칭 슈팅 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/doodle-shooter/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에 한 번 요청해서 만든 1인칭 슈팅 게임입니다. 연필과 색종이로 꾸민 공책 낙서 같은 세계에서 잉크 총과 칼, 갈고리, 대시를 쓰며 적의 공격을 3단계까지 버티고, 마지막에는 보스가 나옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/doodle-shooter/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/opus-2k</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/opus-2k/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>설치 없이 브라우저에서 하는 NBA 2K풍 3D 농구 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/opus-2k/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 Three.js(웹 브라우저에서 3D를 그리는 도구)와 Genex의 에이전트(스스로 여러 단계를 이어 가며 일하는 AI)용 게임 개발 도구로 NBA 2K 같은 농구 게임을 만들었습니다. 관중석과 전광판이 있는 경기장에서 선수를 움직여 슛을 던지고, 슛 타이밍 게이지로 판정까지 받습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/opus-2k/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pressure-wash</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pressure-wash/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Rust와 WebGPU로 만든, 휴대폰에서도 되는 고압 세척기 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pressure-wash/poster.jpg</video:thumbnail_loc>
<video:description>내가 고압 세척기가 되어 더러운 바닥을 씻어 내면서 화단, 자동차, 고양이는 피해야 하는 캐주얼 게임입니다. 3D 모델은 Blender와 Tripo(글이나 그림으로 3D 모델을 만드는 AI 도구)로 준비했고, 게임은 Rust와 Wasm(브라우저에서 빠르게 도는 코드 형식), WebGPU(브라우저에서 그래픽 카드를 쓰는 기술)로 짰으며, 휴대폰 브라우저에서도 바로 할 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pressure-wash/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pixel-forest-map</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-forest-map/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>분수 물결과 동굴 속 박쥐 눈까지 움직이는 픽셀 아트 게임 지도</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-forest-map/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 숲속 길과 오두막, 분수, 동굴이 이어진 픽셀 아트(작은 네모 점으로 그린 그림) 게임 지도를 만들었습니다. 분수의 물이 흐르고 동굴 안에서 박쥐 눈이 반짝이며, 작성자는 이 화면을 GPT 6 Astra가 만든 지도와 위아래로 나란히 놓고 비교했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-forest-map/highlight.mp4</video:content_loc>
<video:duration>3</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/fortnite-clone</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/fortnite-clone/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 만든 포트나이트풍 배틀로얄 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/fortnite-clone/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에 한 번 요청해서 인기 게임 포트나이트를 닮은 3D 게임을 만들었습니다. 섬 위를 나는 스카이 버스, 폭풍이 다가오는 시간을 알려 주는 미니맵, 체력바, 아이템 칸까지 들어 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/fortnite-clone/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/game-duel</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/game-duel/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pune-auto</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pune-auto/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/paintings</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/paintings/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/watermelon</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/watermelon/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Anthropic이 가장 먼저 소개한, 코드로만 만든 애니메이션 이야기</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/watermelon/poster.jpg</video:thumbnail_loc>
<video:description>코드로 만든 짧은 애니메이션 이야기입니다. Anthropic 공식 계정이 Opus 5.5로 만든 작품들을 소개하며 가장 먼저 올렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/watermelon/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/oneshot-anim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/oneshot-anim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 18분 31초 만에 만든 애니메이션 한 편</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/oneshot-anim/poster.jpg</video:thumbnail_loc>
<video:description>'Sweet Tooth'라는 애니메이션을 한 번의 요청으로 18분 31초 만에 만들었습니다. 이어서 'Oktoberfest'는 14분 48초에 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/oneshot-anim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/small-print</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/small-print/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>사람은 코드 한 줄 안 쓰고 이야기, 그림, 음악까지 모델이 만든 단편</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/small-print/poster.jpg</video:thumbnail_loc>
<video:description>'small print'라는 짧은 애니메이션입니다. 이야기와 모든 프레임, 음악을 Opus 5.5가 만들었고, 이미지 파일 없이 HTML 파일 하나로 렌더링했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/small-print/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pixel-wizard</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-wizard/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>그림 파일 하나 없이 코드만으로 살아 움직이는 픽셀 아트 마법사</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-wizard/poster.jpg</video:thumbnail_loc>
<video:description>움직이는 픽셀 아트 마법사를 이미지 없이 코드로만 만들었습니다. 쓴 프롬프트도 함께 올려 두었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-wizard/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/replit-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/replit-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷으로 15분도 안 걸려 만든 Replit 출시 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/replit-video/poster.jpg</video:thumbnail_loc>
<video:description>모션 그래픽 도구 motion.so와 함께 Replit의 출시 홍보 영상을 한 번에 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/replit-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/talis-promo</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/talis-promo/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>처음부터 끝까지 10분 안에 만든 투자 앱 홍보 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/talis-promo/poster.jpg</video:thumbnail_loc>
<video:description>투자 앱 Talis의 홍보 영상을 도입부 연출부터 마지막 화면까지 Opus 5.5가 만들었습니다. 만든 코드도 GitHub에 올렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/talis-promo/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/algo-drawing</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/algo-drawing/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/one-line-art</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/one-line-art/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>어떤 사진이든 한 줄 그림과 그리는 영상으로 바꿔 주는 웹사이트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/one-line-art/poster.jpg</video:thumbnail_loc>
<video:description>어떤 사진이든 선 하나로 이어 그린 그림으로 바꾸고, 선이 그려지는 과정을 영상으로 뽑아 주는 웹사이트입니다. 그리기 방식 4종, 도구 11종, 종이 질감 7종, 4K 내보내기를 갖췄습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/one-line-art/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/kowloon</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/kowloon/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 하나로 AI 셋을 지휘해 약 2시간 30분 만에 완성한 공포 단편</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/kowloon/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 제작 전체를 이끌고 이미지(Midjourney), 음악(Suno), 광둥어 대사와 효과음(ElevenLabs)을 다른 AI에 맡겨 공포 단편을 완성했습니다. 프롬프트부터 완성까지 약 2시간 30분이 걸렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/kowloon/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/cosmic-orbits</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/cosmic-orbits/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>행성과 궤도가 소용돌이치는 손그림풍 우주 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/cosmic-orbits/poster.jpg</video:thumbnail_loc>
<video:description>빛나는 별을 중심으로 행성과 여러 색의 궤도 선이 겹쳐 도는 우주 풍경을 빗금 질감이 살아 있는 애니메이션으로 만들었습니다. 작성자는 이 영상을 Opus 5.5로 만들었다고 적었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/cosmic-orbits/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/paper-planes</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/paper-planes/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>모든 프레임을 자바스크립트로 그린 종이비행기 편지 이야기</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/paper-planes/poster.jpg</video:thumbnail_loc>
<video:description>마을 사람들이 모두 Claude에게 부탁을 보내는데, 한 소녀만 Claude가 무엇을 사랑하는지 묻는 질문을 보내는 짧은 애니메이션입니다. 오려 붙인 종이 같은 밤하늘과 지붕, 날아가는 종이비행기까지 모든 프레임을 Opus 5.5가 자바스크립트 코드로 그렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/paper-planes/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/life-anim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/life-anim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>영상 모델 없이 코드 붓질로만 그린 Opus 5.5의 일생</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/life-anim/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 태어난 날부터 지금까지 자기 삶을 애니메이션으로 그려 달라고 요청했습니다. 영상 모델도 이미지 파일도 쓰지 않았고, 모든 장면은 자바스크립트 코드가 붓질을 하나하나 그려서 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/life-anim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/svg-logo-battle</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/svg-logo-battle/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 만든, 두 AI 로고가 맞붙는 SVG 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/svg-logo-battle/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에 한 번만 요청해서 만든 SVG(코드로 적어 그리는 그림 파일 형식) 애니메이션입니다. 화난 얼굴을 한 Claude 로고와 OpenAI 로고가 VS 글자를 사이에 두고 격투 게임처럼 맞서는 장면을 담았습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/svg-logo-battle/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/duck-film</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/duck-film/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>에이전트 4개가 1시간 30분 만에 처음부터 만든 단편 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/duck-film/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 ultra가 에이전트(스스로 여러 단계를 이어 가며 일하는 AI) 4개를 돌려 1시간 30분 만에 단편 영상 한 편을 만들었습니다. 화면은 화성 탐사 카메라처럼 꾸며져 있고, 모든 것을 처음부터 만들었으며 AI 음성 API(글을 목소리로 바꿔 주는 외부 서비스)도 쓰지 않았습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/duck-film/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/office-horror</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/office-horror/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트와 주간 한도 4%로 만든 1분짜리 회사 공포 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/office-horror/poster.jpg</video:thumbnail_loc>
<video:description>작은 주택 회사 DemaWating의 평범한 하루를 기이하고 섬뜩하게 비튼 1분짜리 영상을 Opus 5.5가 코드로 짜고 소리까지 넣어 렌더링(코드를 실제 영상 파일로 뽑아내는 일)했습니다. 요청은 한 번뿐이었고, 렌더링까지 45분이 걸렸으며 월 20달러 요금제의 주간 사용량은 4%만 썼습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/office-horror/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/hard-problems-anim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/hard-problems-anim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>그림 파일 없이 코드만으로 그린, 어려운 문제에 맞서는 자기 모습</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/hard-problems-anim/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 어려운 문제를 푸는 자기 모습을 상상해 순수 코드만으로 만든 애니메이션입니다. 초승달이 뜬 밤, 주황빛을 내는 작은 형체가 커다란 둥근 바위를 비탈 위로 밀어 올립니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/hard-problems-anim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/nz-acrylic</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/nz-acrylic/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>여행 사진을 자바스크립트로만 다시 그린 아크릴화풍 뉴질랜드 그림책</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/nz-acrylic/poster.jpg</video:thumbnail_loc>
<video:description>뉴질랜드 여행 사진을 아크릴 물감 그림처럼 그려 달라고 요청하자, Opus 5.5가 자바스크립트 코드만으로 양 떼가 풀을 뜯는 봄 목장 같은 장면을 그렸습니다. 그림은 펼친 책 모양으로 보이고, 구석에 원본 사진이 함께 놓여 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/nz-acrylic/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/seaside-brush</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/seaside-brush/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>모든 프레임을 자바스크립트로 그린 유화풍 바닷가 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/seaside-brush/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 해 질 녘 바다와 파도, 언덕 위 바람에 휜 나무를 붓 자국이 보이는 그림처럼 그려 낸 애니메이션입니다. 영상의 모든 프레임을 웹 프로그래밍 언어인 자바스크립트 코드로 그렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/seaside-brush/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/shotbase-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/shotbase-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷으로 20분도 안 걸려 만든 Shotbase 출시 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/shotbase-video/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 영상 제작 도구 HyperFrames를 써서 앱 Shotbase의 출시 영상을 원샷(요청 한 번)으로 만들었습니다. 만드는 데 20분이 채 걸리지 않았습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/shotbase-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/raindrop-story</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/raindrop-story/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>새 능력을 묻자 직접 만들어 보인 빗방울 이야기 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/raindrop-story/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 새로 생긴 능력을 묻자 픽셀 하나까지 정확하게 보는 시각 이해가 강점이라고 답했고, 곧이어 빗방울 한 방울을 주인공으로 한 짧은 영상 이야기를 만들었습니다. 푸른 설계도 같은 화면 위에 눈금이 새겨진 물방울과 그 속의 분자 구조가 섬세한 선으로 그려집니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/raindrop-story/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/claude-history</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/claude-history/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>스킬 하나와 순수 자바스크립트로 그린 손그림 Claude 역사</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/claude-history/poster.jpg</video:thumbnail_loc>
<video:description>작성자가 직접 만든 손그림 캔버스 애니메이션 스킬(Claude에게 특정 작업 방법을 알려 주는 지침 묶음) 하나만 주고 Claude 모델의 발전 역사를 만들어 달라고 요청했습니다. Opus 5.5는 순수 자바스크립트만으로 손으로 그린 듯한 애니메이션을 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/claude-history/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/rainbow-pixel</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/rainbow-pixel/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>5분도 안 걸려 나온 우주 속 무지개 길 픽셀 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/rainbow-pixel/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에 프롬프트를 주자 5분도 안 걸려 픽셀 애니메이션(작은 네모 점을 찍어 그린 옛 게임풍 그림을 움직이게 한 것) 한 편이 나왔습니다. 고리 달린 행성과 성운이 떠 있는 우주에서 작은 동물이 무지개 길 위를 달립니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/rainbow-pixel/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/dusk-murmuration</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/dusk-murmuration/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>주제까지 맡겨 자바스크립트로만 만든 70초 해 질 녘 새 떼 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/dusk-murmuration/poster.jpg</video:thumbnail_loc>
<video:description>해 질 녘 갈대밭 위로 새 떼가 무리 지어 나는 약 70초 영상을 리소 인쇄(색을 한 겹씩 찍어 거친 점무늬가 남는 인쇄)풍으로 자바스크립트만 써서 그렸습니다. 주제는 마음대로 고르라고만 했고, 배경 음악은 무료 악기 효과음을 찾아 입혔습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/dusk-murmuration/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/neural-pixel</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/neural-pixel/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>손글씨 숫자를 배우는 신경망을 그린 픽셀 아트 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/neural-pixel/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에 신경망(사람 뇌를 본떠 만든 AI 계산 구조)이 학습하는 모습을 픽셀 아트 애니메이션으로 만들어 달라고 요청했습니다. 왼쪽에 들어간 손글씨 숫자가 가운데 여러 층의 점과 선을 거쳐 오른쪽 0부터 9까지의 답으로 이어지는 화면이 나왔습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/neural-pixel/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/singularity-mv</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/singularity-mv/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>노래에 맞춰 Opus 5.5가 그린 손그림풍 뮤직비디오</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/singularity-mv/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 노래 한 곡에 맞춰 뮤직비디오 화면을 만들었습니다. 밤하늘이 보이는 실험실에 흰 가운을 입은 과학자 캐릭터가 나오는 손그림풍 애니메이션입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/singularity-mv/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/voice-app-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/voice-app-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 통째로 만든 음성 앱 제작 소개 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/voice-app-video/poster.jpg</video:thumbnail_loc>
<video:description>모션 디자이너가 Opus 5.5에 한 번 요청해 영상 한 편을 통째로 만들었습니다. 화면에는 마이크 아이콘과 음성 파형이 움직이고, 말로 앱을 만들어 달라고 부탁하는 장면이 자막과 함께 나옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/voice-app-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/kinesin-clay</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/kinesin-clay/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 한 번으로 만든 운동 단백질 키네신 클레이 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/kinesin-clay/poster.jpg</video:thumbnail_loc>
<video:description>claude.ai에 한 번 요청하자 Opus 5.5가 3D 프로그램 Blender를 다뤄 짧은 점토 애니메이션을 만들었습니다. 운동 단백질 키네신(세포 안에서 짐을 나르는 단백질)이 미세소관(세포 속 길 역할을 하는 가는 관)을 따라 걸어가는 모습을 자막과 함께 보여 줍니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/kinesin-clay/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/code-film-test</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/code-film-test/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>영상 모델 없이 코드 46,000자로 만든 단편 영화 시험 장면</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/code-film-test/poster.jpg</video:thumbnail_loc>
<video:description>어두운 공간에 푸른 빛망울이 흩날리고 그 사이로 글자가 떠오르는 영상입니다. 앞으로 공개할 단편 영화의 시험 장면으로, 영상 생성 모델(글이나 그림을 넣으면 영상을 만들어 주는 AI) 없이 Opus 5.5가 쓴 수학과 코드 46,000자로만 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/code-film-test/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/launch-js</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/launch-js/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>음악도 그림도 없이 JS 코드만으로 만든 Opus 5.5 출시 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/launch-js/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 출시 발표 트윗을 그대로 건네고 코드로 만들어 달라고 요청하자, 청사진처럼 선이 그려지는 출시 영상을 자바스크립트로 만들었습니다. 음악, 효과음, 이미지 파일은 하나도 쓰지 않았고 화면과 소리가 모두 코드에서 나옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/launch-js/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pixel-horse</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-horse/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>그림 파일 없이 HTML 하나에 코드로만 그린 달리는 픽셀 말</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-horse/poster.jpg</video:thumbnail_loc>
<video:description>그림 파일이나 라이브러리 없이 HTML 파일 하나에 자바스크립트와 Canvas 2D(웹 브라우저의 그리기 기능)만 써서 들판을 달리는 말을 픽셀 하나하나 그렸습니다. 128×96 픽셀 화면에서 역운동학(발끝 위치에 맞춰 관절 각도를 거꾸로 계산하는 방법)으로 다리를 움직여 12가지 자세로 질주합니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-horse/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/nyc-skyline</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/nyc-skyline/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 HTML 파일 하나에 그린 SVG 뉴욕 스카이라인</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/nyc-skyline/poster.jpg</video:thumbnail_loc>
<video:description>작년에 Gemini에게 준 프롬프트를 그대로 넣자 Opus 5.5가 브루클린 브리지 너머 해 질 녘 뉴욕을 SVG(코드로 그리는 벡터 그림)로 그렸습니다. 확대와 이동, 시간 흐름 조절이 되고 숨은 요소 47개를 찾는 장치까지 HTML 파일 하나에 들어 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/nyc-skyline/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/cartoon-editor</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/cartoon-editor/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>영상 AI 없이 코드로만 그린 만화 영상 편집기 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/cartoon-editor/poster.jpg</video:thumbnail_loc>
<video:description>영상 생성 모델 없이 코드만으로 만든 애니메이션으로, Claude 캐릭터가 만화풍 영상 편집기 타임라인 위를 걸어 다니며 해돋이, 커피, 고양이 세 마리 클립을 자르고 다듬습니다. 타임라인, 음성 파형, 전환 효과, 내보내기 버튼, 휴대폰 미리보기 화면까지 모두 코드로 그렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/cartoon-editor/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/gpt-history</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gpt-history/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>순수 자바스크립트만으로 만든 GPT 모델 발전사 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gpt-history/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 OpenAI GPT 모델이 발전해 온 과정을 손그림 느낌의 타임라인 애니메이션으로 만들었고, 순수 자바스크립트만 썼습니다. 2018년 6월 GPT-1 대목에서는 문장 속 단어끼리 곡선으로 이어 모델이 단어 사이 관계를 읽는 방식을 보여 줍니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/gpt-history/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/claudes-plan</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/claudes-plan/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷으로 코드만 써서 만든 어려운 문제 푸는 Claude 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/claudes-plan/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 한 번의 요청으로 만든 짧은 애니메이션 영상 'Claude's Plan'입니다. 밤늦은 방에서 한 인물이 HARD 표시가 붙은 문제를 화이트보드에 띄워 놓고 고민하는 장면을 그림 파일 없이 코드만으로 그렸고, 창작자 @jeffgwoah에게 바치는 작품입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/claudes-plan/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/chalk-kite</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/chalk-kite/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>음악까지 모델이 직접 만든 22초 칠판 그림 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/chalk-kite/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 2초짜리 영상부터 시작해 17초, 22초로 길이를 늘려 가며 영상 세 편을 만들었습니다. 칠판 위에 분필로 그린 듯한 막대 인간이 연을 날리는 장면이 나오고, 배경 음악도 Opus 5.5가 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/chalk-kite/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/sand-art</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sand-art/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 한 번에 목소리와 효과음까지 넣은 모래 그림 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sand-art/poster.jpg</video:thumbnail_loc>
<video:description>짧은 프롬프트 한 번으로 Opus 5.5가 모래 그림(모래를 흩뿌리고 쓸어 그리는 그림) 애니메이션을 만들었습니다. 3D 프로그램 Blender나 웹 3D 도구 Three.js 없이 목소리와 효과음까지 스스로 넣었고, 결과물은 한 번도 고치지 않았습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/sand-art/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/teemo-intro</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/teemo-intro/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 만든, 라이엇 공식 수치까지 혼자 찾아 넣은 티모 소개 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/teemo-intro/poster.jpg</video:thumbnail_loc>
<video:description>롤 챔피언 티모를 소개하는 29.5초짜리 손그림풍 영상을 요청 한 번으로 만들었습니다. 티모 그림과 행진곡, 효과음까지 모두 코드로 만들었고, 체력 615, 사거리 500, 버섯이 최대 5분 간다는 수치는 라이엇 공식 데이터와 롤 위키에서 혼자 찾아 넣었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/teemo-intro/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/bricks</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/bricks/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>사진이나 설명만 넣으면 나오는 부품 2,874개짜리 블록 설명서</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/bricks/poster.jpg</video:thumbnail_loc>
<video:description>사진이나 설명을 넣으면 조립할 수 있는 블록 모형과 단계별 설명서를 만들어 주는 앱입니다. 부품 2,874개짜리 모형이 487단계, 498쪽 설명서로 나왔습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/bricks/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/html100</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/html100/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/napkin-ui</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/napkin-ui/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/letters-abroad</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/letters-abroad/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>다른 모델로 일주일 막혔다가 몇 시간 만에 풀린 앱 디자인</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/letters-abroad/poster.jpg</video:thumbnail_loc>
<video:description>AI 펜팔과 편지를 주고받으며 언어를 배우는 앱 Letters Abroad의 화면을 Opus 5.5로 다시 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/letters-abroad/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/redesign-28m</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/redesign-28m/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷으로 28분 만에 새로 바꾼 월매출 1만 달러 앱의 화면</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/redesign-28m/poster.jpg</video:thumbnail_loc>
<video:description>월매출 1만 달러짜리 가계부 앱 Goodbudget의 투박한 화면을 송금 서비스 Wise의 디자인 언어로 한 번에 바꿨습니다. 같은 일에 Opus 5는 1시간 39분, Opus 5.5는 28분이 걸렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/redesign-28m/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/landing</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/landing/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>참고 사이트 하나로 몇 분 만에 만든, 모션까지 들어간 랜딩 페이지</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/landing/poster.jpg</video:thumbnail_loc>
<video:description>잘 만든 웹사이트 모음 PrettySites에서 참고 사이트 하나만 골라 주고, 모션이 들어간 랜딩 페이지 전체를 만들게 했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/landing/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/gyeongbokgung</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gyeongbokgung/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>세 모델이 각각 만든 경복궁 시뮬레이터 비교 (한국)</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gyeongbokgung/poster.jpg</video:thumbnail_loc>
<video:description>경복궁 시뮬레이터를 Opus 5.5로 다시 만들어 GPT-6 Astra, Fable 5.1 버전과 나란히 비교할 수 있게 했습니다. 정보의 디테일은 Opus 5.5가, 렌더링은 Fable 5.1이 앞섰습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/gyeongbokgung/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/saas-18m</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/ps5-svg</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ps5-svg/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/claude-pop</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/claude-pop/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>써 본 모델 중 가장 좋았던 시각 디자인</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/claude-pop/poster.jpg</video:thumbnail_loc>
<video:description>여러 모델을 써 본 뒤, 시각 디자인이 가장 좋았던 Opus 5.5의 결과물을 모은 영상입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/claude-pop/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/t3-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/t3-minecraft/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/living-sketchbook</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/living-sketchbook/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>글로 적기만 하면 그려지고 키보드로 움직이는 살아 있는 스케치북</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/living-sketchbook/poster.jpg</video:thumbnail_loc>
<video:description>화면 아래 입력 칸에 그리고 싶은 것을 적으면 책상 위 종이에 그림이 그려지는 앱을 Opus 5.5로 만들었습니다. 그려진 그림은 살아 움직이고, 졸라맨처럼 키보드로 걷고 뛰게 하며 놀 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/living-sketchbook/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mongol-atlas</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mongol-atlas/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 만든 1206~1294년 몽골 정복 전쟁 지도</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mongol-atlas/poster.jpg</video:thumbnail_loc>
<video:description>미리 조사해 둔 자료와 기획서를 주고 원샷(한 번의 요청으로 끝내는 방식)으로 맡기자, 몽골 제국의 정복 과정을 연표 재생 막대와 함께 지도 위에 펼쳐 보이는 시각화를 만들었습니다. 같은 요청을 Sol 6에도 맡겨 나란히 비교했는데, 작성자는 두 결과가 전혀 비슷하지 않았다고 평가했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/mongol-atlas/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/arxiv-blog</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/arxiv-blog/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>클릭 한 번으로 arXiv 논문마다 만드는 근거 표시 블로그 해설</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/arxiv-blog/poster.jpg</video:thumbnail_loc>
<video:description>논문 읽기 사이트 alphaXiv가 Opus 5.5로 arXiv(누구나 논문을 올릴 수 있는 공개 논문 저장소)의 모든 논문에 블로그 형식 해설을 붙였습니다. 해설 속 문장마다 논문의 해당 부분이 근거로 표시되고, 그림과 핵심 요점이 함께 들어갑니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/arxiv-blog/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/native-apps</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/native-apps/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/valley-road</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/valley-road/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>음악과 그림까지 40분 만에 만든 Three.js 성으로 가는 길 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/valley-road/poster.jpg</video:thumbnail_loc>
<video:description>웹에서 3D를 그리는 도구 Three.js로, 횃불과 칼을 든 채 마을 길을 따라 먼 성까지 걸어가는 1인칭 게임을 만들었습니다. 음악과 이미지 생성 AI로 뽑은 그림 자원까지 포함해 40분이 걸렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/valley-road/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/willowmere</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/willowmere/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>월 20달러 요금제로 5시간 세션 약 2.5번에 만든 3D 픽셀 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/willowmere/poster.jpg</video:thumbnail_loc>
<video:description>바닷가 작은 마을로 이사해 꺼진 등대를 고치고 등불 축제를 되살리는 아늑한 3D 픽셀 아트 게임 Willowmere를 만들었습니다. 농사, 낚시, 오두막 꾸미기, 주민과 고양이와 친해지기가 들어 있고 휴대폰 브라우저에서도 바로 할 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/willowmere/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-26</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/snail-trailer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/snail-trailer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>종이 오림풍으로 만든 달팽이 BOB 게임 예고편</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/snail-trailer/poster.jpg</video:thumbnail_loc>
<video:description>한 개발자가 자기가 만드는 게임의 예고편을 Opus 5.5로 만들었습니다. 종이를 오려 붙인 듯한 들판에서 'BOB' 팻말을 단 달팽이와 'YOU' 팻말을 든 두건 쓴 인물이 마주 보고 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/snail-trailer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/inkwave</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/inkwave/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>링크만 열면 바로 하는 스플래툰풍 3D 잉크 슈팅 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/inkwave/poster.jpg</video:thumbnail_loc>
<video:description>닌텐도 게임 스플래툰처럼 두 팀이 잉크를 쏘아 바닥을 자기 색으로 칠하며 겨루는 3D 게임을 Opus 5.5로 만들었습니다. 제한 시간 타이머와 미니맵, 필살기 버튼까지 갖췄고, 누구나 웹 주소로 들어가 바로 해 볼 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/inkwave/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/paper-3b1b-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/paper-3b1b-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>논문 한 편으로 만든 3Blue1Brown풍 8분 해설 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/paper-3b1b-video/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에 연구 논문 「Regularized Recursive Self Improvement of Agent Harnesses」를 주고, 수학 해설 채널 3Blue1Brown처럼 검은 화면에 도형과 화살표가 움직이는 8분짜리 요약 영상을 만들었습니다. 영상은 하네스(AI가 일하도록 감싸는 실행 틀)가 실패한 사례를 분석하고 스스로 고쳐 나가는 과정을 그림으로 풀어 줍니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/paper-3b1b-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/tidewater-island</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/tidewater-island/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>1,874.40달러어치 토큰으로 약 8시간 만에 지은 3D 섬 마을</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/tidewater-island/poster.jpg</video:thumbnail_loc>
<video:description>새와 게, 물고기, 고래가 움직이고 바람에 천과 간판이 흔들리며 밤에는 부두에 불이 켜지는 3D 섬 마을을 만들었습니다. 요청은 대부분 'X와 Y를 넣어 줘', '이상해 보이니 더 낫게 해 줘' 정도였고, 하위 에이전트(일을 나눠 맡는 보조 AI) 여러 개로 실제 시간 약 8시간 동안 200달러 요금제 주간 한도의 59%를 썼습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/tidewater-island/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/friendr-explainer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/friendr-explainer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>약 4달러로 혼자 2시간 안에 만든 콜라주풍 서비스 소개 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/friendr-explainer/poster.jpg</video:thumbnail_loc>
<video:description>다른 사람이 올린 프롬프트를 거의 그대로 Claude Code에 넣고 자리를 비우자, 약 1.5~2시간 동안 모임 앱 Friendr.nl의 소개 영상을 혼자 만들었습니다. 대본, 손그림 콜라주 그림, 목소리, 음악, 효과음을 만들고 순수 자바스크립트 애니메이션으로 짜서 말소리에 맞춘 뒤 MP4로 뽑았으며, 다른 모델에게 초안 검토를 맡겨 나온 문제도 스스로 고쳤습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/friendr-explainer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/japan-boat</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/japan-boat/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>날씨와 낮밤이 바뀌는 일본 풍경 속을 직접 모는 3D 배</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/japan-boat/poster.jpg</video:thumbnail_loc>
<video:description>Three.js(웹 브라우저에서 3D를 그리는 자바스크립트 도구)로 일본 풍경 사이 강을 배를 몰고 지나가는 장면을 만들었습니다. 날씨가 바뀌고 낮과 밤의 빛이 달라지며, 물에 비친 모습과 탑, 벚나무, 3D 인물까지 들어 있고 공개된 사이트에서 바로 해 볼 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/japan-boat/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/sydney-snes</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sydney-snes/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>그림도 음악 파일도 없이 코드로만 만든 SNES풍 AI 대결 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sydney-snes/poster.jpg</video:thumbnail_loc>
<video:description>2023년 Bing 챗봇 시드니가 샘 올트먼과 싸우고, 이어서 Claude와 맞붙는 이야기를 SNES(1990년대 닌텐도 게임기) 게임풍 영상으로 만들었습니다. 에이전트(스스로 여러 단계를 이어 가며 일하는 AI) 여러 개가 캐릭터, 음악, 전투 장면을 나눠 맡아 전부 코드로 만들었고, 사용자는 그림이나 소리 파일을 하나도 주지 않았습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/sydney-snes/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/trolley-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/trolley-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>트롤리 문제를 부수며 달리는 콤보 액션으로 뒤집은 3D 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/trolley-game/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 '트롤리 문제(선로를 바꿔 누구를 살릴지 고르는 윤리 사고 실험)는 문제가 아니다'라는 게임을 만들게 했습니다. 화면에는 선로를 달리는 광차가 앞을 막는 것들을 부수며 콤보를 쌓고, 체력과 골드, 30개 구간, 보스까지 남은 거리, 선로를 바꾸는 레버가 보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/trolley-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/astra-5games</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/astra-5games/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mind-inside</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mind-inside/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>자기 마음속을 보여 달라는 요청 하나로 만든 문자 그림 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mind-inside/poster.jpg</video:thumbnail_loc>
<video:description>Claude에게 자기 마음속을 보여 달라고 요청하자 Opus 5.5가 영상을 만들었습니다. 어두운 화면을 작은 글자들이 빼곡하게 채워 금빛 모양을 이루고, 그 아래로 짧은 자막이 흐릅니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/mind-inside/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/life-purpose</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/life-purpose/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트와 3.21달러로 만든 삶의 목적 콜라주 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/life-purpose/poster.jpg</video:thumbnail_loc>
<video:description>'삶의 목적은 무엇인가'를 주제로 한 손그림 콜라주풍 애니메이션을 순수 자바스크립트로 만들었습니다. Claude Code에 프롬프트 한 번만 주자 대본, 그림, 음성, 애니메이션까지 약 1시간 20분 동안 혼자 작업했고, 외부 API(다른 서비스 기능을 빌려 쓰는 통로) 8종 요금은 3.21달러, 사용 한도는 5시간 한도의 약 10%였습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/life-purpose/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pixel-island</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-island/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>코드만으로 10분 만에 그린 비 오는 밤 떠 있는 섬 픽셀 아트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-island/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 비 내리는 밤하늘에 떠 있는 섬을 픽셀 아트 장면으로 만들었습니다. 불 켜진 집, 모닥불, 연못, 땅속의 뼈와 수정까지 모두 TypeScript(자바스크립트에 자료형 규칙을 더한 언어) 코드로 그렸고, 완성까지 10분쯤 걸렸습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-island/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mmo-rpg-36h</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mmo-rpg-36h/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>36시간, 토큰 2,175달러어치로 혼자 만든 옛날식 MMO RPG</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mmo-rpg-36h/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 게이밍 노트북과 게임 엔진 Unity, 3D 프로그램 Blender, 외부 API를 맡기고 36시간 동안 알아서 일하게 했더니 직접 할 수 있는 옛날식 MMO RPG(여럿이 한 세계에 접속해 즐기는 롤플레잉 게임)가 나왔습니다. 토큰 78.5억 개에 Opus 5.5 비용 2,175달러가 들었고, 2D와 3D 그림, 음악 생성에는 따로 230달러를 썼습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/mmo-rpg-36h/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-26</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mod-trailer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mod-trailer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>모드 파일 하나만 건네고 맡긴 마인크래프트 모드 예고편</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mod-trailer/poster.jpg</video:thumbnail_loc>
<video:description>작성자가 만든 마인크래프트 모드(게임에 새 기능을 더하는 추가 파일)를 Opus 5.5에 건네고 예고편을 만들어 달라고만 했습니다. 해 질 녘 숲속 모닥불 곁에 캐릭터가 서 있는 장면처럼 분위기 있는 예고편 영상이 나왔습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/mod-trailer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-26</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/energy-can-site</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/energy-can-site/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/foldline</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/foldline/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>음표를 모으고 라디오를 듣는, 길이 중력을 거스르는 3D 드라이브 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/foldline/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 만든 3D 드라이브 게임 Foldline입니다. 알록달록한 골목길을 차로 달리며 음표를 모으고, 게임 속 라디오 방송을 듣고, 새벽부터 밤까지 시간대를 바꿀 수 있으며, 길은 중력을 거스르듯 휘어집니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/foldline/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/chess-roguelite</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/chess-roguelite/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>참고 이미지 4장으로 코드만 써서 만든 3D 체스 로그라이트 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/chess-roguelite/poster.jpg</video:thumbnail_loc>
<video:description>참고 이미지 4장과 첫 프롬프트를 받은 Opus 5.5가 Claude Code에서 Godot 엔진으로 6×6 체스판 위의 3D 로그라이트(판마다 새 길을 골라 나아가며 말을 키우는 게임)를 혼자 만들었습니다. 게임 코드, 체스 말과 경기장 3D 모형, 음악과 효과음까지 Blender나 에셋 파일 없이 모두 코드로 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/chess-roguelite/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/fallout-ny</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/fallout-ny/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>그림도 소리 파일도 없이 코드로 만든 브라우저 폴아웃 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/fallout-ny/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 브라우저에서 바로 하는 Fallout: New York 게임을 만들었습니다. 퀘스트, 대화 선택지, 조준 시스템 V.A.T.S., 실제로 작동하는 손목 단말기 Pip-Boy까지 들어 있고, 건물, 무기, 얼굴, 소리를 모두 코드로 만들어 냈습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/fallout-ny/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/nms-clone</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/nms-clone/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 하나로 만든 행성 80개짜리 우주 탐험 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/nms-clone/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5와 Three.js(브라우저에서 3D를 그리는 도구)로 프롬프트 하나만 써서 노 맨즈 스카이풍 우주 게임을 만들었습니다. 행성이 80개가 넘고 행성마다 지형, 광물, 외계 생물, 날씨가 다르며, 우주선에서 내려 걸어 다닐 수도 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/nms-clone/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/fortnite-sonnet</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/fortnite-sonnet/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>20달러도 안 들여 원샷으로 만든 포트나이트풍 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/fortnite-sonnet/poster.jpg</video:thumbnail_loc>
<video:description>Sonnet 5.5에 한 번 요청해 포트나이트와 닮은 배틀로얄(마지막까지 살아남는 대결) 게임을 만들었습니다. 화면에는 20달러 미만이라는 표기가 붙어 있고, 아래에는 실제 게임 화면이 나란히 놓여 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/fortnite-sonnet/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/merch-portfolio</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/merch-portfolio/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 세 번으로 만든 티셔츠 옷걸이 포트폴리오 사이트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/merch-portfolio/poster.jpg</video:thumbnail_loc>
<video:description>@batchmerch의 작업을 보여 주는 포트폴리오 웹사이트를 Opus 5.5에 프롬프트 세 번만 넣어 만들었습니다. 옷걸이 봉에 티셔츠가 줄지어 걸린 화면이고, 아래에는 소식지 구독을 알리는 띠가 흐릅니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/merch-portfolio/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-30</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pokemon-red</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pokemon-red/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>그림 파일 하나 없이 코드 약 25,000줄로 다시 만든 포켓몬 레드</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pokemon-red/poster.jpg</video:thumbnail_loc>
<video:description>프롬프트 하나에서 시작해 약 3일 동안 Opus 5.5가 자바스크립트 약 25,000줄을 써서 포켓몬 레드를 처음부터 끝까지 다시 만들었습니다. 이미지 파일 없이 320×180 화면에 픽셀을 코드로 하나씩 그렸고, 사람은 게임을 끝까지 하며 고장 난 곳을 알려 주는 일만 했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pokemon-red/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/code-only-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/code-only-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>영상도 소리도 전부 코드로만 만든 Opus 5.5 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/code-only-video/poster.jpg</video:thumbnail_loc>
<video:description>터미널에서 Claude Code에 Opus 5.5를 지정해 영상 한 편을 만들었습니다. 화면도 소리도 그림이나 음원 파일 없이 전부 코드로 만들었다고 작성자가 적었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/code-only-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/invoice-app-kit</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/invoice-app-kit/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/bun-steamer-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/bun-steamer-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>그림과 음악, 예고편까지 모델이 만든 150종 말랑빵 픽셀 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/bun-steamer-game/poster.jpg</video:thumbnail_loc>
<video:description>딸을 위해 Opus 5.5로 대나무 찜기를 열어 말랑한 빵을 모으는 파스텔 픽셀 아트(작은 점으로 그린 그림) 게임을 만들었습니다. 빵은 13개 세트에 150종이고, 기차와 열기구로 여러 마을을 오가며 낚시, 농장, 미니게임도 즐길 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/bun-steamer-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-27</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/doodle-chess</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/doodle-chess/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>종이 위 낙서처럼 보이게 그려 낸 체스 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/doodle-chess/poster.jpg</video:thumbnail_loc>
<video:description>Sonnet 5.5로 체스 판과 말을 종이에 손으로 끄적인 낙서처럼 보이게 만들었습니다. 화면에는 크레용 느낌의 체스 판 위에 올빼미, 버섯, 왕관 쓴 벌 같은 귀여운 말이 서 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/doodle-chess/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-01</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/astra-blue-mv</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/astra-blue-mv/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>참고 이미지 2장과 원샷으로 만든 AI 팝스타 뮤직비디오</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/astra-blue-mv/poster.jpg</video:thumbnail_loc>
<video:description>AI 소식을 노래로 부르는 가상 팝스타 Astra Blue의 뮤직비디오를 Opus 5.5로 만들었습니다. 참고 이미지 두 장과 노래만 넣고 한 번에 요청했고, 화면 연출은 모두 Opus 5.5가 정했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/astra-blue-mv/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-01</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mona-lisa-svg</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mona-lisa-svg/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/holo-card</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/holo-card/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>PNG 그림 층에 3D 칼을 겹쳐 깊이를 낸 홀로그램 카드</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/holo-card/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 여러 장의 PNG 그림 층에 깊이 지도(거리를 흑백으로 담은 그림)를 입히고, 칼과 두툼한 카드 테두리 같은 3D 물체를 더해 다크 소울풍 홀로그램 카드를 만들었습니다. 화면에서 카드를 끌어 돌리고 뒤집어 볼 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/holo-card/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/spongebob-blender</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/spongebob-blender/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>GPT-6.1 Sol과 같은 시험으로 나란히 겨룬 Blender 스폰지밥</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/spongebob-blender/poster.jpg</video:thumbnail_loc>
<video:description>3D 프로그램 Blender로 스폰지밥을 만드는 같은 시험을 GPT-6.1 Sol과 Sonnet 5.5에 맡기고, 두 결과를 한 화면에 나란히 놓았습니다. Sonnet 5.5가 만든 스폰지밥은 허리에 손을 얹고 선 모습으로 움직입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/spongebob-blender/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-30</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/gunshot-reel</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gunshot-reel/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 만든, 총에 맞고 쓰러지는 카메라 캐러셀</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gunshot-reel/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 medium 설정에 원샷 프롬프트 하나를 넣어, 총구가 화면을 겨누고 총을 맞은 카메라가 기울어지며 쓰러지는 3D 인트로를 만들었습니다. 기울어진 시점 그대로 필름 프레임이 들어와 갤러리 캐러셀이 되고, 화면 전체에 하프톤 인쇄 질감이 입혀져 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/gunshot-reel/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/gravewake</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gravewake/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>20년차 개발자가 설계를 주고 3시간 만에 받은 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gravewake/poster.jpg</video:thumbnail_loc>
<video:description>20년 넘게 게임을 만들어 온 개발자가 뼈대와 방식을 정해 주자, Claude Opus 5.5가 약 3시간 만에 게임 Gravewake를 만들었습니다. 만든 게임은 무료로 플레이할 수 있고 소스도 공개되어 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/gravewake/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-01</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pixel-creatures</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-creatures/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>원샷 프롬프트로 약 95%를 만든 픽셀 생물 공방</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-creatures/poster.jpg</video:thumbnail_loc>
<video:description>게임 엔진 Godot에서 픽셀 생물의 몸, 팔다리, 얼굴, 색, 무늬, 뼈대와 움직임을 전부 코드로 만드는 앱입니다. 프롬프트 한 번으로 약 95%를 만들었고, 미리 그린 그림 없이 완성본은 오프라인으로 돌아갑니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-creatures/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-02</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pixel-news-net</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-news-net/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/life-log-ios</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/life-log-ios/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>아이폰만 보고 8일 만에 만든 계정 없는 생활 기록 앱</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/life-log-ios/poster.jpg</video:thumbnail_loc>
<video:description>커피, 기분, 수면, 달리기, 하루 한 줄을 한 번의 탭으로 적는 아이폰 앱을 Claude Opus 5.5로 8일 만에 만들었습니다. 맥 화면은 한 번도 보지 않고, 다른 방의 맥 미니에서 Claude Code가 Swift를 쓰고 테스트를 돌린 뒤 시뮬레이터 화면을 보내면 휴대폰에서 보고 고쳤습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/life-log-ios/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-03</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mach-run</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mach-run/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 하나로 만든 끝없는 계곡 비행 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mach-run/poster.jpg</video:thumbnail_loc>
<video:description>반쯤 사실적인 비행 물리로, 끊임없이 바뀌는 계곡을 나는 브라우저 게임 MACH RUN을 프롬프트 하나로 만들었습니다. 다리 아래로 지나가고 항공모함에 착륙하며 점수를 쌓고, 135m를 넘으면 미사일이 쫓아옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/mach-run/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-03</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/papermorph</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/papermorph/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>PDF만 넣으면 퀴즈까지 있는 웹 책으로 만드는 스킬</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/papermorph/poster.jpg</video:thumbnail_loc>
<video:description>Papermorph는 PDF를 받아 책 계획, 스토리보드, 내레이션, 애니메이션과 퀴즈를 거쳐 둘러볼 수 있는 웹 책으로 만드는 스킬(반복해서 쓰는 작업 묶음)입니다. 지금은 그림 모델 없이 Opus 5.5와 스킬만으로 돌아갑니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/papermorph/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-03</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/market-island</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/market-island/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>건물 높이가 시가총액인 3D 기업 섬</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/market-island/poster.jpg</video:thumbnail_loc>
<video:description>막대그래프 대신 회사 간 격차를 느끼려고, 건물 하나가 회사 하나이고 높을수록 시가총액이 큰 3D 섬을 만들었습니다. React와 Three.js(react-three-fiber, 브라우저에서 3D를 그리는 도구)로 지었고, 음악도 지시대로 AI가 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/market-island/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-03</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/lumina-hd2d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/lumina-hd2d/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>세 번의 원샷으로 엔진부터 전투까지 만든 픽셀 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lumina-hd2d/poster.jpg</video:thumbnail_loc>
<video:description>HD-2D(픽셀 그림이 입체 배경 위에 올라간 표현) 게임을 한 번에 만들어 달라고 하자 Claude Opus 5.5가 게임 엔진과 작은 시연 지도를 바로 지었습니다. 낮과 밤, 날씨가 바뀌고, 이어서 지도 편집기와 액션 롤플레잉(실시간으로 싸우는 역할 수행) 전투도 각각 한 번의 요청으로 붙였습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/lumina-hd2d/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-04</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/app-update-motion</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/app-update-motion/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>다음 앱 버전 코드만 넣고 한 번에 받은 모션그래픽</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/app-update-motion/poster.jpg</video:thumbnail_loc>
<video:description>다음에 업데이트될 앱 버전 코드를 넣자 Claude Opus 5.5가 모션그래픽 영상을 한 번에 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/app-update-motion/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-02</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/roblox-oneshot</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/roblox-oneshot/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 하나로 설계부터 썸네일까지 만든 로블록스 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/roblox-oneshot/poster.jpg</video:thumbnail_loc>
<video:description>Claude Opus 5.5가 프롬프트 한 번과 대략적인 게임 아이디어만으로 로블록스 게임을 만들었습니다. 게임 설계, 모델링, 맵, 화면(UI), 스크립트, 썸네일까지 모두 맡았습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/roblox-oneshot/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/emberfall-hd2d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/emberfall-hd2d/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/breach-in-lol</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/breach-in-lol/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>리그 오브 레전드 맵에서 발로란트 브리치로 하는 1인칭 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/breach-in-lol/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 발로란트를 리그 오브 레전드 안에서 할 수 있게 만들었습니다. 영상에는 리그 오브 레전드의 맵과 포탑 사이를 발로란트의 브리치 요원 시점으로 둘러보는 브라우저 화면이 담겼습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/breach-in-lol/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/betta-wallpaper</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/betta-wallpaper/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>맥 바탕화면에 올린 사실적인 베타 물고기</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/betta-wallpaper/poster.jpg</video:thumbnail_loc>
<video:description>맥 바탕화면으로 쓰려고 Opus 5.5에게 아주 사실적인 베타(지느러미가 긴 관상어) 물고기를 만들어 달라고 했습니다. 검은 배경 위에 붉고 푸른 긴 지느러미가 결까지 살아 있는 물고기가 바탕화면에 올라가 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/betta-wallpaper/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-08</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/terraria-3d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/terraria-3d/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>8일 만에 아이템 3,300개를 넣은 3D 테라리아풍 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/terraria-3d/poster.jpg</video:thumbnail_loc>
<video:description>2D 샌드박스 게임(블록을 캐고 쌓으며 보스와 싸우는 게임) 테라리아를 3D로 다시 만든 팬 프로젝트입니다. Opus 5.5로 직접 만든 엔진에 아이템 3,300개 이상, 적과 보스 313종을 넣었고, 그림과 소리와 음악도 모두 코드로 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/terraria-3d/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-06</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/rdr2-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/rdr2-minecraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>레드 데드 리뎀션 2 속 아서 모건이 블록을 쌓는 마인크래프트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/rdr2-minecraft/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 마인크래프트를 레드 데드 리뎀션 2에 넣어 달라고 요청했습니다. 주인공 아서 모건이 절벽 위에서 블록으로 작은 집을 짓고 노을을 바라보는 화면이 나왔습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/rdr2-minecraft/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/gta-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gta-minecraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>GTA 5 도시 한복판에 네더 포탈과 크리퍼를 들여놓은 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gta-minecraft/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 GTA 5 안에 마인크래프트를 넣어 달라고 요청하자, 도시 로스산토스에 네더 포탈(마인크래프트의 다른 세계로 가는 문)이 생기고 자동차 사이로 크리퍼(다가와 터지는 몬스터)가 돌아다닙니다. 고가도로 아래에는 피글린(돼지 모습의 몬스터)이 나타나고 모든 것이 불타오릅니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/gta-minecraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-07</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/titancraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/titancraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>1시간, 25달러도 안 들여 만든 멀티플레이 진격의 거인 마인크래프트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/titancraft/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 마인크래프트 속 진격의 거인 게임을 만들어 달라고 했더니 처음부터 끝까지 약 1시간, 25달러 미만이 들었습니다. 여럿이 함께 하는 멀티플레이 게임이고, 화면에는 타이탄크래프트라는 제목과 캠페인 메뉴가 보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/titancraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-10</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/hex-island</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/hex-island/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 수십 번으로 만든 육각 타일 섬 키우기 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/hex-island/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 수십 번의 프롬프트를 이어 만든 육각 타일 섬 건설 게임입니다. 무인도에 홀로 선 조난자가 땅을 넓히며 자원을 모으고, 등대에 닿으면 새 조난자가 섬에 찾아옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/hex-island/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/a380-svg</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/a380-svg/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>48시간 동안 부품 600개 넘게 그린 A380 SVG 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/a380-svg/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 토큰(AI가 읽고 쓰는 글자 단위) 56억 개 넘게 쓰며 48시간 동안 에어버스 A380 여객기를 SVG(코드로 그리는 그림 형식)로 그렸습니다. 부품이 600개 넘는 진짜 SVG이고, 화면에는 게이트 출발부터 이륙까지 단계별 버튼과 문, 단면, 엔진, 조명 조작이 들어 있으며 글을 올린 시점에도 검토와 수정을 이어 가고 있었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/a380-svg/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-10</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/holo-card-haiku</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/holo-card-haiku/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>저렴한 Haiku 5.5로 만든 홀로 3D 카드 효과</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/holo-card-haiku/poster.jpg</video:thumbnail_loc>
<video:description>Haiku 5.5로 빛이 번지는 홀로그램(무지갯빛으로 반짝이는 입체 효과) 느낌의 3D 카드를 만들었습니다. 화면에는 보라색 캐릭터가 그려진 카드가 기울어진 채 떠 있고, 아래 목록에서 다른 카드로 넘길 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/holo-card-haiku/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-08</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/aoe-style-rts</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/aoe-style-rts/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>바이브 코딩만으로 에이지 오브 엠파이어 느낌을 살린 전략 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/aoe-style-rts/poster.jpg</video:thumbnail_loc>
<video:description>에이지 오브 엠파이어의 화면과 조작감을 바이브 코딩(말로 지시해 AI에게 코드를 짜게 하는 방식)만으로 얼마나 따라갈 수 있는지 Opus 5.5로 시험했습니다. 화면에는 자원 표시줄, 마을 사람 정보창, 작은 지도, 물가의 부두와 배가 들어간 전략 게임이 나옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/aoe-style-rts/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/ceo-fighter</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ceo-fighter/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>AI 회사 CEO들이 맞붙는 스트리트 파이터 2풍 격투 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/ceo-fighter/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 스트리트 파이터 2처럼 겨루는 격투 게임을 만들었는데, 싸우는 인물이 AI 회사 CEO들입니다. 캐릭터 선택 화면에는 픽셀 아트 얼굴 열두 칸과 인물별 대사, 필살기 입력 목록이 들어 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/ceo-fighter/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/laundromat-3d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/laundromat-3d/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Blender를 손대지 않고 프롬프트만으로 지은 분위기 있는 코인 세탁방</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/laundromat-3d/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에 지시를 내려 3D 프로그램 Blender 안에 밤의 코인 세탁방 장면을 만들었습니다. Blender를 직접 조작하지 않고 프롬프트만으로 모두 구성했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/laundromat-3d/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-10</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/glass-box-world</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/glass-box-world/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>구름을 쥐어짜면 비가 오고 흔들면 번개가 치는 유리 상자 속 세계</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/glass-box-world/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 유리 상자 안에 산, 폭포, 호수가 있는 작은 세계를 만들었습니다. 구름을 잡고 쥐어짜면 비가 내리고, 흔들면 번개가 치며, 바람 붓으로 바람을 그릴 수 있고, 낮과 밤, 계절도 바뀝니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/glass-box-world/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-08</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/yokai-shrine-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/yokai-shrine-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>음악만 빼고 모두 Opus 5.5로 만든 일본어 공부 신사 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/yokai-shrine-game/poster.jpg</video:thumbnail_loc>
<video:description>요괴에게 빼앗긴 가문의 신사를 되찾는 마을 게임으로, 요괴를 정화하고 부탁을 들어주고 요리와 낚시를 하며 신사를 고쳐 갑니다. 일본어 공부 진도에 따라 요괴 친구가 늘고 신사가 복구되며, 잊을 때쯤 단어를 다시 보여 주는 간격 반복(Anki와 같은 복습 방식) 기능도 들어 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/yokai-shrine-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/godot-city-builder</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/godot-city-builder/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>건물 제작 8단계를 갈아엎은 Godot 도시 건설 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/godot-city-builder/poster.jpg</video:thumbnail_loc>
<video:description>혼자 Godot(무료 게임 엔진)으로 작은 도시 건설 게임을 만드는 개발자가 Opus 5.5와 함께 건물 제작 과정을 새로 짰습니다. 예전에는 건물 하나에 여덟 단계가 필요했지만, 이제는 ChatGPT가 콘셉트 그림 한 장을 그리면 Claude가 짧은 Blender(3D 프로그램) 스크립트를 써서 화면 없이 모델을 만듭니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/godot-city-builder/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/dlss-framegen-mod</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/dlss-framegen-mod/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>2시간 안에 만들어 FPS를 두 배로 올린 게임 모드</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/dlss-framegen-mod/poster.jpg</video:thumbnail_loc>
<video:description>Transport Fever 3에는 DLSS 프레임 생성(그래픽 카드가 중간 화면을 만들어 끼워 넣는 기술)이 없었습니다. Opus 5.5가 게임의 렌더러(화면을 그리는 부분)에 연결해 필요한 정보를 넘겨주는 모드를 2시간이 채 안 걸려 만들었고, 작성자의 RTX 4050 노트북에서 FPS가 두 배가 됐습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/dlss-framegen-mod/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-12</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/iso-glow-explainer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/iso-glow-explainer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>브라우저 안에서만 움직이는 7단계 Claude 답변 과정 해설 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/iso-glow-explainer/poster.jpg</video:thumbnail_loc>
<video:description>베타로 공개된 Claude Motion에서 ISO-GLOW 스킬(AI에게 특정 작업 방식을 알려 주는 설명서)을 써서 만들었습니다. Claude에게 질문을 보내고 답을 받기까지 일곱 단계를 입체 그림으로 풀어 보여 주는 영상이고, 첫 장면에는 노트북에서 보낸 글이 모델로 넘어가는 모습이 나옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/iso-glow-explainer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/conscious-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/conscious-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>자신에게 의식이 있는지를 주제로 요청해 받은 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/conscious-video/poster.jpg</video:thumbnail_loc>
<video:description>게시자가 Opus 5.5에게 AI 자신에게 의식이 있는지를 다룬 영상을 만들어 달라고 요청했습니다. 화면에는 다음에 올 단어의 확률을 보여 주는 막대, 남은 시간 타이머, 자막이 보이며, 어두운 거실 장면을 누가 만들었는지는 게시물에 적혀 있지 않습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/conscious-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/metro-redux-mod</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/metro-redux-mod/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Opus 5.5로 만든 메트로 2033 리덕스 무기 7종 추가 모드</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/metro-redux-mod/poster.jpg</video:thumbnail_loc>
<video:description>게임 Metro 2033 Redux에 새 무기 7종을 넣은 모드(게임에 내용을 덧붙이는 추가 파일)를 Opus 5.5로 만들었습니다. 엄폐물 뒤에서 몸을 기울이는 동작과 원작 아머리 역의 방어구 상인도 들어 있고, 영상 화면에는 무기에 조준경을 다는 개조 화면이 보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/metro-redux-mod/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/haze-war-sim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/haze-war-sim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>말레이시아와 인도네시아의 가상 충돌을 지도 위에 그린 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/haze-war-sim/poster.jpg</video:thumbnail_loc>
<video:description>연무(산불 연기) 문제로 말레이시아가 인도네시아를 공격한다는 가정 아래, 시뮬레이션 시계와 지도, 전투기 위치 표시, 자막이 들어간 영상을 Opus 5.5가 HyperFrames 위에서 만들었습니다. 게시물에는 실제 사건이 아닌 가상 시뮬레이션이라고 분명히 적혀 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/haze-war-sim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/usa-road-route</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/usa-road-route/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>실제 도로 5,285km를 10m 간격으로 찍어 만든 미국 횡단 경로</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/usa-road-route/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 작성자가 만지고 있는 클리커 게임(화면을 눌러 진행하는 게임)에 쓸 미국 동서 횡단 경로를 만들었습니다. 공개 지도 OpenStreetMap의 실제 도로 5,285km를 10m마다 찍어 담았고, 영상 속 게임 화면 자체는 작성자의 게임이며 모델이 만든 부분은 경로입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/usa-road-route/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/batam-sim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/batam-sim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>싱가포르가 바탐을 점령하면 벌어질 일을 시간별로 그린 시뮬레이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/batam-sim/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 싱가포르가 바탐 섬을 점령하면 어떻게 되는지 시뮬레이션(가상 상황을 단계별로 따라가 보는 모의 실험)을 요청했습니다. 영상 속 지도에는 첫째 날 05시 15분이라는 시뮬레이션 시계와 바렐랑 다리 주변 상황이 시간 순서로 표시됩니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/batam-sim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-12</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/rail-minecart</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/rail-minecart/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>스스로 레일을 깔고 바다와 용암 호수를 건너는 마인크래프트 수레</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/rail-minecart/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5에게 레일을 직접 가지고 다니는 마인크래프트 광물 수레를 요청해 만들었습니다. 수레가 햄스터 공처럼 레일에 감싸여 굴러가며 바다를 건너고, 네더(지옥 세계)의 용암 호수 위를 지나고, 산을 뚫고 갔습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/rail-minecart/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mouse-remap-app</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mouse-remap-app/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 한 번, 5분 만에 만든 마우스 버튼 설정 macOS 앱</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mouse-remap-app/poster.jpg</video:thumbnail_loc>
<video:description>마우스 버튼에 다른 동작을 지정하려고 Opus 5.5에 macOS 앱을 만들어 달라고 했습니다. 결과물인 Naga Studio는 옆면 버튼 12개의 동작을 하나씩 바꾸는 설정 창을 갖췄습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/mouse-remap-app/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/typewriter-lamp</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/typewriter-lamp/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>앱 없이 램프 빛과 키보드까지 코드로만 그린 타자기 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/typewriter-lamp/poster.jpg</video:thumbnail_loc>
<video:description>Platen 앱의 밤 램프 화면을 본뜬 모션 영상으로, 종이 질감과 램프 빛, 활자 움직임, 키보드를 모두 코드로 그리고 문구는 새로 썼습니다. 영문판과 한글판 두 편이며, 한글판은 자모(한글의 자음과 모음)가 한 자씩 조합되는 과정까지 재현했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/typewriter-lamp/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-14</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/crabcraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/crabcraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>두 아들과 함께 만든, 모든 캐릭터가 게 로봇인 판타지 RPG</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/crabcraft/poster.jpg</video:thumbnail_loc>
<video:description>Claude Opus 5.5와 코드를 짜서, 모든 캐릭터가 오픈 소스 게 로봇 Jumper인 판타지 RPG를 두 아들과 함께 만들었고 여럿이 접속해 같이 할 수 있습니다. 게들의 걸음과 춤은 MuJoCo(로봇 물리 시뮬레이터)에서 학습시킨 실제 로봇 동작이고, 그림과 아이콘은 OpenAI와 Google의 이미지 생성 AI로, 마을과 숲 3D 모델은 무료 에셋 팩으로 채웠습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/crabcraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-18</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/eternauta-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/eternauta-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>30분 작업으로 만든 눈 덮인 광장 게임 프로토타입</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/eternauta-game/poster.jpg</video:thumbnail_loc>
<video:description>눈이 쌓인 부에노스아이레스 5월 광장을 캐릭터로 걸어 다니는 게임 프로토타입(시험용 초기 버전)입니다. 스케치는 ChatGPT, 배경은 Marble의 가우시안 스플랫(사진처럼 실제 공간을 담는 3D 방식), 캐릭터 모델링과 뼈대 작업은 Meshy가 맡았고, 이것들을 게임으로 묶는 일을 Opus 5.5가 원샷으로 했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/eternauta-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/monster-mocap</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/monster-mocap/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/athenaion</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/athenaion/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/gus-and-spark</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gus-and-spark/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>영상 AI 없이 15시간 동안 코드로만 만든 25분 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gus-and-spark/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 15시간 넘게 일하며 25분 분량의 애니메이션 한 편 Gus & Spark를 코드로 한 줄씩 써서 만들었고, AI가 생성한 영상은 한 컷도 쓰지 않았습니다. 코드는 34K줄, 토큰(AI가 읽고 쓰는 글자 단위)은 986M개가 들었고 API 요금으로 약 370달러입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/gus-and-spark/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/game-merge</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/game-merge/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/casio-doom</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/casio-doom/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/crisis-explainer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/crisis-explainer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Opus 5.5로 만든 기업 위기 설명 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/crisis-explainer/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 만든 설명 영상으로, 화면에는 큰 글씨 '5조 달러'와 '30일'이 나오고 돈 많은 회사의 사장이 왜 매일 망할 것 같다고 느끼는지 묻는 중국어 자막이 붙습니다. 작성자는 이 영상이 완성됐을 때 가슴이 뛰었다고 적었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/crisis-explainer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-15</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/earth-sandbox</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/earth-sandbox/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>지구 전체를 열린 세계로 옮겨 놓은 C++ 게임 엔진</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/earth-sandbox/poster.jpg</video:thumbnail_loc>
<video:description>C++과 Metal(애플의 그래픽 기술)로 만든 자체 엔진이 공개 지도 데이터 OpenMapTiles를 불러와 지구 전체를 열린 세계 게임으로 그립니다. 지구 규모의 날씨, 건물마다 자동으로 만든 내부, 스케이트보드와 스노보드 같은 탈것이 들어 있고, 작성자는 집의 맥 3대에서 Opus 5.5에게 하루 종일 일을 맡겼습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/earth-sandbox/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-16</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/threejs-squad-fps</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/threejs-squad-fps/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>코드 한 줄 안 보고 20일째 만드는 분대 전투 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/threejs-squad-fps/poster.jpg</video:thumbnail_loc>
<video:description>Claude Code 채팅 하나를 끊지 않고 20일째 이어 가며, 작성자가 코드를 한 줄도 보지 않은 채 Opus 5.5와 3D 웹 라이브러리 Three.js만으로 분대 전투 게임을 만들고 있습니다. 화면에는 분대원 대화, 점수판, 지도, BR-9 Carbine 무기 정보가 보이고, Blender는 쓰지 않았습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/threejs-squad-fps/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/webgpu-ocean</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/webgpu-ocean/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/ink-stock-2008</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ink-stock-2008/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>2시간 만에 만든 2008년 증시 폭락 수묵화풍 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/ink-stock-2008/poster.jpg</video:thumbnail_loc>
<video:description>2008년 중국 증시가 6124에서 1660까지 떨어지는 동안 개인 투자자가 어떻게 달램을 받았는지 묻는 영상을 Opus 5.5로 만들었습니다. 먹으로 그린 듯한 산과 절벽 위 인물 그림에 제목 글자가 들어갑니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/ink-stock-2008/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-15</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/process-infograph</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/process-infograph/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>글 몇 줄로 움직인 작업 과정 인포그래픽 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/process-infograph/poster.jpg</video:thumbnail_loc>
<video:description>작업 과정을 그린 인포그래픽(정보를 그림으로 보여 주는 도표)을 Claude Motion으로 움직이게 만들었습니다. 영상 프로그램 After Effects로는 1년 반 전에 끝내지 못한 일이고, 이번에는 글 몇 줄로 해냈다고 작성자가 적었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/process-infograph/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-15</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/hd2-qemu</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/hd2-qemu/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/iphone4s-edit</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/iphone4s-edit/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>소재만 던져 귀여운 엔딩까지 넣은 iPhone 4S 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/iphone4s-edit/poster.jpg</video:thumbnail_loc>
<video:description>2011년 11월에 찍은 iPhone 4S 개봉 영상을 소재만 던졌습니다. Opus 5.5가 그 영상을 편집하고 귀여운 엔딩까지 넣었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/iphone4s-edit/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-14</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/clawd-anim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/clawd-anim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Opus 5.5 Ultracode로 만든 Clawd 애니메이션 개선판</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/clawd-anim/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 Ultracode로 캐릭터 Clawd가 나오는 애니메이션을 만들었고, 작성자는 효과음(sfx)을 개선했다고 적었습니다. 대표 화면에는 비 오는 창가 책상 위 모니터에 코드가 가득하고, 키보드 앞에 작은 주황색 캐릭터가 보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/clawd-anim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-15</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/app-speedup</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/app-speedup/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/qgravity-audit</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/strawberry-cafe</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/strawberry-cafe/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>작은 커피숍을 위한 딸기빛 아늑한 웹사이트 콘셉트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/strawberry-cafe/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 작은 커피숍 'Strawberry Corner'의 웹사이트 콘셉트를 디자인했습니다. 화면에는 딸기 음료와 디저트 8가지가 가격과 함께 카드로 놓인 메뉴 페이지와 손그림풍 카페 건물이 보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/strawberry-cafe/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-19</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/unreal-forest</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/unreal-forest/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Unreal Engine에서 처음부터 지은 거대한 세계</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/unreal-forest/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 게임 엔진 Unreal Engine 안에 거대한 세계를 처음부터 만들었습니다. 영상 장면에는 햇살이 비치는 숲길과 붉은 깃발 사이를 걷는 인물이 담겨 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/unreal-forest/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-18</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/voltane-rc-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/voltane-rc-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>한 달이 안 되어 만든 분할 화면 RC카 게임 Voltane</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/voltane-rc-game/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 RC카(무선 조종 장난감 자동차) 게임 Voltane을 9월 20일쯤 시작해 한 달이 안 되어 만들었습니다. 베타는 약 열흘 전에 냈고, 캠페인 모드와 오프라인 모드, 온라인 모드에서 쓸 수 있는 로컬 분할 화면을 새로 넣었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/voltane-rc-game/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/game-animation</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/game-animation/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Opus 5.5로 애니메이션을 만들어 개발을 앞당긴 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/game-animation/poster.jpg</video:thumbnail_loc>
<video:description>게임을 만드는 작성자가 Opus 5.5로 캐릭터 애니메이션을 만들어 영상으로 보여 줬습니다. 화면에는 갑옷 입은 인물과 상자를 든 무리가 걸어 다니는 낮은 폴리곤(면을 적게 쓴 단순한 3D) 풍 장면이 담겨 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/game-animation/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-16</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/video-to-glsl</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/video-to-glsl/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>20초 영상을 그림 파일 없이 수학만으로 되살린 GLSL 코드</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/video-to-glsl/poster.jpg</video:thumbnail_loc>
<video:description>20초짜리 영상 한 편을 Opus 5.5에 건네자, 그래픽 칩이 화면을 그릴 때 쓰는 GLSL(그래픽 전용 프로그래밍 언어) 코드 하나로 통째로 다시 만들어 냈습니다. 코드 크기는 156KB이고, 텍스처(표면 그림 파일)나 영상 프레임 없이 수식만으로 끊김 없이 반복해서 재생됩니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/video-to-glsl/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-19</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/ephemera-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ephemera-game/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/topdown-rpg-demo</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/topdown-rpg-demo/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>NPC 일과, 날씨, 낮밤까지 돌아가는 탑다운 RPG 데모</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/topdown-rpg-demo/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5의 능력을 시험하려고 시작해, 게임 엔진 Godot과 3D 프로그램 Blender를 함께 써서 열린 세계 샌드박스 데모를 만들었습니다. NPC(게임 속 등장인물)의 하루 일과, 날씨 변화, 낮과 밤, 야생동물과 적의 움직임이 들어 있고, 시스템이 복잡해지자 대화와 퀘스트와 에셋(게임에 쓰는 그림과 모델)을 다루는 조작 화면도 바이브 코딩(말로 시켜 코드를 짜는 방식)으로 따로 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/topdown-rpg-demo/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-18</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/karen-warfare</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/karen-warfare/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>하루 만에 만든 1인칭 팀 대전 게임 Karen Warfare</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/karen-warfare/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 하루 만에 만든 Karen Warfare는 Three.js(웹 브라우저용 3D 도구)를 쓴 1인칭 슈팅 게임입니다. 영상 화면에는 저격 조준경, 남은 시간 8:03, 17 대 18 점수판, 길 안내 지도, 캐릭터 이름 목록, 대사 자막이 보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/karen-warfare/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-19</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pokemon-tv-home</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pokemon-tv-home/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>설정을 바꾸려면 체육관 관장부터 이겨야 하는 포켓몬 마을 TV 홈 화면</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pokemon-tv-home/poster.jpg</video:thumbnail_loc>
<video:description>TV 화면을 게임보이 컬러처럼 바꾸고, 홈 화면을 포켓몬 마을로 만들었습니다. 건물에 들어가면 앱이 열리고, 설정을 바꾸려면 체육관 관장을 먼저 이겨야 합니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pokemon-tv-home/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-19</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/rts-fps-hybrid</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/rts-fps-hybrid/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>며칠 동안 만든 RTS와 FPS를 합친 레트로 미래풍 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/rts-fps-hybrid/poster.jpg</video:thumbnail_loc>
<video:description>실시간 전략(RTS)과 1인칭 슈팅(FPS)을 합친 레트로 미래풍 게임입니다. Claude Code(터미널에서 코드를 짜 주는 AI 도구)에서 Opus 5.5로 며칠 동안 만들었고, 영상 화면에는 발전소와 병영을 지어 전차를 키우는 위에서 내려다본 전략 화면이 나옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/rts-fps-hybrid/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/google-tv-mod</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/google-tv-mod/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>RAM을 70% 줄이고 광고를 없앤 Google TV 홈 화면</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/google-tv-mod/poster.jpg</video:thumbnail_loc>
<video:description>ADB(안드로이드 기기를 컴퓨터에서 조작하는 도구)와 WiFi로 Google TV 홈 화면을 Opus 5.5로 고쳤습니다. 원래 화면과 비교해 메모리 사용량이 282MB에서 96MB로 줄었고, 광고는 없으며, TMDB API로 인기 추천을 보여 주고 Binance API로 암호화폐 시세를 띄우고 해 질 녘이면 스스로 어두워지는 테마도 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/google-tv-mod/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-20</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/abyss-atlas</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/abyss-atlas/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>프롬프트 하나로 만든 3D 심해 생물 도감 웹사이트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/abyss-atlas/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 프롬프트 하나로 심해 생물 도감 웹사이트 Abyss Atlas를 만들었습니다. 흡혈오징어 같은 생물을 360도로 돌려 볼 수 있고, 종 이름과 서식지 설명, 목록 화면이 함께 들어 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/abyss-atlas/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-20</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mp5-animation</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mp5-animation/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Blender 연결만으로 리깅부터 애니메이션까지 끝낸 1인칭 MP5</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mp5-animation/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 Blender MCP(Claude가 3D 프로그램 Blender를 직접 다루게 해 주는 연결 방식)로 1인칭 시점의 손과 MP5 기관단총에 뼈대를 넣고 자세를 잡아 움직이게 만들었습니다. 작성자는 이 결과물을 Unity와 Unreal 같은 게임 엔진으로 가져올 수 있다고 적었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/mp5-animation/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-21</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pro-3d-mansion</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pro-3d-mansion/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/vibegif</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/vibegif/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>여분 크레딧으로 만든 저작권 없는 움짤 500개 갤러리</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/vibegif/poster.jpg</video:thumbnail_loc>
<video:description>웹 디자인에 넣을 짧고 단순한 움직이는 그림을 저작권 없이 쓰려고, Claude Opus 5.5로 공개 갤러리 vibegif를 만들었습니다. 글을 올린 시점에는 GIF와 움직이는 WebP(웹에 쓰는 그림 형식)가 500개이고, 목표는 1,000개 이상입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/vibegif/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/beat-locked-mv</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/beat-locked-mv/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>점프마다 박자에 잠근 4,320프레임 뮤직비디오</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/beat-locked-mv/poster.jpg</video:thumbnail_loc>
<video:description>Suno가 만든 노래 위에, Claude Code의 Opus 5.5가 약 일주일 동안 파이썬 엔진 22,000줄을 짜 4,320장을 한 장씩 놓았습니다. 벽화 주자는 Wan 영상에서 잘라 고른 그림 1,933장이고, 엔진이 16분음표(약 2프레임)마다 자세를 바꿔 스톱모션처럼 뛰게 합니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/beat-locked-mv/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/village-7weeks</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/village-7weeks/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>7주, 커밋 739개로 1년짜리 지도 위에 만든 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/village-7weeks/poster.jpg</video:thumbnail_loc>
<video:description>작성자가 1년 동안 직접 만든 지도 위에 Claude Opus 5.5로 7주 동안 커밋(바꾼 내용을 하나씩 저장한 기록) 739개를 쌓아 3D 게임을 만들었습니다. 화면에서는 시장 좌판이 늘어선 마을 길을 인물이 걷고, 아기 용에 대한 대사가 나옵니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/village-7weeks/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/smooth-anim-ui</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/smooth-anim-ui/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>피그마 없이 Opus 5.5만으로 만든 부드러운 애니메이션</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/smooth-anim-ui/poster.jpg</video:thumbnail_loc>
<video:description>화면이 끊김 없이 이어지는 애니메이션을 Opus 5.5로 디자인하고 그대로 만들었습니다. 이번에는 디자인 도구 Figma를 전혀 쓰지 않았습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/smooth-anim-ui/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-21</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/tv-voice-remote</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/tv-voice-remote/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>설정 사진 한 장으로 만든 말 한마디 TV 리모컨</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/tv-voice-remote/poster.jpg</video:thumbnail_loc>
<video:description>삼성 TV 설정 화면 사진과 프롬프트를 Claude Code의 Opus 5.5에 넣자, 집 와이파이의 리모컨 연결 방식으로 도구 3개짜리 작은 리모컨을 만들었습니다. 그 리모컨을 Grok Bot 플러그인으로 붙여, 말로 넷플릭스를 열고 스크롤하고 고르게 했습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/tv-voice-remote/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/prabhas-edit</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/prabhas-edit/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>영화 전체와 노래 전체를 넣어 편집한 프라바스 생일 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/prabhas-edit/poster.jpg</video:thumbnail_loc>
<video:description>Claude Opus 5.5가 프라바스 생일 축하 영상을 편집했습니다. 재료는 사람이 넣은 예시 영상, 영화 전체, 노래 전체입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/prabhas-edit/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/drone-hangar</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/drone-hangar/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>부품부터 조립해 13종을 직접 날리는 드론 교육 사이트</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/drone-hangar/poster.jpg</video:thumbnail_loc>
<video:description>Claude Opus 5.5와 colorfigures 스킬로 드론 공학을 배우는 인터랙티브 사이트를 만들었습니다. 5인치 프리스타일, 시네후프, 레이서, 플라잉 윙, VTOL, 헤비리프트 옥토콥터 등 실제 기체 13종을 프레임, 모터, 배선처럼 부품별로 조립한 뒤, 13개 비행장에서 1인칭 FPV(기체를 탄 시점)로 날립니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/drone-hangar/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/paozu-runner</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/paozu-runner/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>오퍼스 5.5로 만든 파오즈 산 런너 팬 게임</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/paozu-runner/poster.jpg</video:thumbnail_loc>
<video:description>드래곤볼 슈퍼의 비루스가 계기가 되어, 드래곤볼 첫 화의 파오즈 산을 기리는 런너 게임을 다시 만들었습니다. Opus 5.5와 Three.js 기반 Crayon으로 만들었고, 브라우저에서 바로 플레이할 수 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/paozu-runner/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/energy-3d-book</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/energy-3d-book/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>예측하고 시험하고 증명하는 10개 수업을 담은 3D 에너지 책</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/energy-3d-book/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5와 Three.js(웹 브라우저에서 3D를 그리는 도구)로 학생이 직접 만져 보며 배우는 3D 에너지 책 Every Joule을 만들었습니다. 이번에 수업 아홉 개를 더해 운동, 중력, 탄성 에너지부터 열, 일률, 효율, 에너지 자원, 에너지 보존까지 영국 중등 과학 시험 GCSE의 에너지 단원 전체를 다룹니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/energy-3d-book/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mario64-mr</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mario64-mr/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>초당 90프레임 3D로 책상 위에 띄운 혼합현실 마리오 64</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mario64-mr/poster.jpg</video:thumbnail_loc>
<video:description>마리오 64 전체를 혼합현실(현실 풍경 위에 가상 화면을 겹쳐 보여 주는 기술)에서 입체 영상 흉내가 아닌 실제 3D로 초당 90프레임에 돌렸고, 책상 위에 띄워 컨트롤러로 즐기는 모습입니다. 작성자는 Opus 5.5와 PICO CLI(PICO 기기용 도구)를 함께 쓰니 작업이 꽤 수월했다고 적었고, 게임은 본인이 가진 정품 카트리지를 바탕으로 했으며 닌텐도나 PICO와는 관련이 없는 개인 프로젝트입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/mario64-mr/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-27</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/procedural-eye</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/procedural-eye/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>7일 동안 수학과 빛, 변수 약 400개로만 그린 사람 눈</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/procedural-eye/poster.jpg</video:thumbnail_loc>
<video:description>Three.js(브라우저에서 3D를 그리는 자바스크립트 도구)와 Opus 5.5로 사람 눈 하나를 브라우저 안에서 실시간으로 그렸습니다. 화면 아래에는 Three.js와 Opus 5.5로 만들었다는 문구가 있고, 작성자는 이 눈 하나에 7일을 썼으며 텍스처(표면 그림), 3D 모델, 사진 없이 수학과 빛, 매개변수(모양을 정하는 조절 숫자) 약 400개만 썼다고 적었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/procedural-eye/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-26</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/tizen-tv-home</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/tizen-tv-home/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/dnd-gm-kids</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/dnd-gm-kids/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>아이들과 함께 하려고 Opus 5.5로 만든 AI 던전 마스터</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/dnd-gm-kids/poster.jpg</video:thumbnail_loc>
<video:description>아이들과 던전 앤 드래곤을 할 때 게임 마스터를 AI에게 맡기고 싶어, Opus 5.5로 그 역할을 하는 프로그램을 만들었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/dnd-gm-kids/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/cleanly-cleaner</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/cleanly-cleaner/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>한 오후에 내가 쓴 코드 0줄로 만든 PC 청소 앱</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/cleanly-cleaner/poster.jpg</video:thumbnail_loc>
<video:description>오퍼스 5.5가 빈 폴더에서 프롬프트와 클린마이맥 화면 몇 장으로 시작해, 맥과 윈도우에서 같이 도는 무료 오픈소스 청소 앱 클린리를 만들었습니다. 클릭 한 번에 잡동사니 14.6GB가 지워졌고, 사람이 직접 쓴 코드는 한 줄도 없습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/cleanly-cleaner/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-30</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/gear-teardown</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gear-teardown/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>사진 한 장으로 맞춘, 부품 260개 3D 분해</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gear-teardown/poster.jpg</video:thumbnail_loc>
<video:description>참고 사진 한 장을 주고 모든 부품을 코드로 분해해 달라고 하자, Opus 5.5가 Three.js로 껍질과 톱니, 호스를 전부 만들었습니다. 영상을 만들기 전에 렌더를 사진과 나란히 놓고 3번 맞췄고, 큰 톱니 아래에는 피스톤, 호스, 나사, 전선 260개가 들어갑니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/gear-teardown/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-31</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/robot-octopus</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/robot-octopus/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>사진 한 장으로 만든, 부품마다 분해되는 로봇 문어</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/robot-octopus/poster.jpg</video:thumbnail_loc>
<video:description>모델을 만들라는 한마디와 사진 한 장을 받은 Opus 5.5는 three.js(웹에서 입체를 그리는 코드)로 로봇 문어를 만들었고, 영상을 건드리기 전에 사진 옆의 멈춘 장면을 3번 고쳐 빈틈을 맞췄습니다. 팔 8개에는 링크(팔을 잇는 마디) 202개와 바퀴 480개가 들어 있고, 코드 2,616줄의 25초 영상은 16초에 330도 회전판 위에서 통째로 흩어졌다가 회전이 끝나기 전에 다시 조립됩니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/robot-octopus/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-31</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/simready-warehouse</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/simready-warehouse/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>NVIDIA 무료 3D 모델로 Opus 5.5가 만든 브라우저 속 창고</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/simready-warehouse/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5가 NVIDIA가 무료로 공개한 SimReady 3D 모델로 지게차가 움직이는 창고 화면 Rackline을 만들었습니다. 작성자는 모델 2,595개를 브라우저용으로 줄여 Hugging Face(AI 자료 공유 사이트)에 올렸고, 전체 용량은 225GB에서 3.8GB가 됐습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/simready-warehouse/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-31</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/pixel-plays</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-plays/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Opus 5.5로 만든 소스까지 공개한 3D 픽셀 게임 모음</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-plays/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 3D 픽셀 게임들을 만들어 소스 코드를 공개했고, 웹에서 바로 해 볼 수 있게 올렸습니다. 영상 속 화면은 비스듬히 내려다보는 시점의 클레이 코트 테니스 게임 Tie-Break이며, 콘셉트는 다른 제작자의 작업에서 따왔다고 적혀 있습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-plays/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-31</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/mkw-vita</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mkw-vita/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>20시간 작업으로 PS Vita에 옮긴 마리오카트 월드</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mkw-vita/poster.jpg</video:thumbnail_loc>
<video:description>닌텐도 게임 마리오카트 월드를 소니의 휴대용 게임기 PS Vita에서 돌아가게 옮겼고, 영상에는 Vita 화면에서 레이스가 진행되는 모습이 담겼습니다. 작성자는 Claude와 Opus 5.5의 도움으로 20시간 작업을 들였다고 적었습니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/mkw-vita/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-11-02</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/earth-flight-sim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/earth-flight-sim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>마하 20으로 날며 계절과 날씨, 시간대를 바꾸는 지구 시뮬레이터</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/earth-flight-sim/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5로 전 세계 어디든 마하 20(소리 속도의 20배)으로 날아다니는 지구 시뮬레이터(실제 지구를 본떠 움직여 보는 프로그램)를 만들었습니다. 이번에는 사실적인 풍경, 계절, 날씨, 시간대에 힘을 쏟았고, 영상 속 장소는 12월 눈 덮인 프랑스 알프스 샤모니입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/earth-flight-sim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-11-02</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/c/cinecode-film</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/cinecode-film/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>한 줄 요청에 영상 모델 없이 코드로 만든 cinecode 소개 영상</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/cinecode-film/poster.jpg</video:thumbnail_loc>
<video:description>cinecode는 Opus 5.5가 시나리오, 장면, 소리, 편집까지 모두 코드로 써서 영상을 완성하는 스킬(Claude에게 정해진 작업 방식을 알려 주는 기능)입니다. 작성자가 '자기 소개 영상을 만들라'고 맡긴 결과물이며, 화면에는 눈 덮인 숲속 철길을 달려오는 열차가 보입니다.</video:description>
<video:content_loc>https://ohmyopus.com/media/cinecode-film/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-11-05</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/about</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/facts</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/top</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/long</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/three</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/game</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/motion</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/app</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/new</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/numbers</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/krjp</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/limits</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/blender</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/threejs</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/minecraft</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/s/unreal</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/hackertube</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/hackertube/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mc-sun-build</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mc-sun-build/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A smiling sun built block by block, with no commands</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mc-sun-build/poster.jpg</video:thumbnail_loc>
<video:description>Sonnet 5.5 and GPT-6 Astra got the same task, to build what you think you look like, and built side by side on a Minecraft server. Sonnet 5.5 placed blocks directly, with no commands, and raised a smiling sun with orange rays.</video:description>
<video:content_loc>https://ohmyopus.com/media/mc-sun-build/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/warehouse-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/warehouse-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Industrial software that runs a warehouse like a strategy game</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/warehouse-game/poster.jpg</video:thumbnail_loc>
<video:description>Industrial software that treats a warehouse like a strategy game was made with Opus 5.5. The screen looks like a game board. The software is built to run logistics like play.</video:description>
<video:content_loc>https://ohmyopus.com/media/warehouse-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-04</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/launch-self</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/launch-self/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A single prompt, 12% of the usage limit: Opus 5.5's own launch video</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/launch-self/poster.jpg</video:thumbnail_loc>
<video:description>With a single prompt, it made a launch promo video for Opus 5.5, complete with game-style background music. It used only 12% of the 5-hour usage limit.</video:description>
<video:content_loc>https://ohmyopus.com/media/launch-self/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/roblox-car-port</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/roblox-car-port/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A car ported to Roblox in about 8 hours with Opus 5.5</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/roblox-car-port/poster.jpg</video:thumbnail_loc>
<video:description>The video shows a Roblox screen (Roblox is a platform where anyone can build and publish games). A car stands on a yellow floor, with a speedometer and a bonus button on screen. The author wrote that Opus 5.5 helped bring Forza Horizon 6 to Roblox in about 8 hours.</video:description>
<video:content_loc>https://ohmyopus.com/media/roblox-car-port/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/motion-showreel</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/motion-showreel/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 15-second motion designer showreel from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/motion-showreel/poster.jpg</video:thumbnail_loc>
<video:description>With Opus 5.5 set to Max effort, its deepest thinking level, a single request asked for a 15-second motion graphic like a showreel (a short compilation video that shows off your skills) to attach to a résumé. The result was a video of bold CLAUDE lettering and the phrase motion designer moving across a red screen.</video:description>
<video:content_loc>https://ohmyopus.com/media/motion-showreel/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/little-prince-3d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/little-prince-3d/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Little Prince game with a 3D scene for each star, made in 16 days</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/little-prince-3d/poster.jpg</video:thumbnail_loc>
<video:description>With Opus 5.5, the maker turned each star in the fairy tale The Little Prince into a 3D scene that players can walk around in. The scenes join into one game that follows the story. The maker used Tripo, an AI tool that makes 3D models, and the 3D program Blender. The work took 16 days.</video:description>
<video:content_loc>https://ohmyopus.com/media/little-prince-3d/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/lens-lab</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/lens-lab/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D lens lab from a one-shot prompt in 1 hour 26 minutes for $25.66</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lens-lab/poster.jpg</video:thumbnail_loc>
<video:description>From a single request to explain how camera focus works, it worked for 1 hour 26 minutes and built a hands-on 3D lens lab web page. Turning the focus ring moves the glass elements inside the lens and shifts the plane in sharp focus forward and back through the scene. The API (the way programs call the model) cost $25.66.</video:description>
<video:content_loc>https://ohmyopus.com/media/lens-lab/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/ha-dashboard</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ha-dashboard/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pdoom-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pdoom-video/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/train-js</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/train-js/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A printmaking-style train journey drawn only in JavaScript, no images</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/train-js/poster.jpg</video:thumbnail_loc>
<video:description>A train journey with scenery passing outside the window, drawn only with JavaScript code and no image files. It took a single prompt and about 45 minutes.</video:description>
<video:content_loc>https://ohmyopus.com/media/train-js/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/sharkfin-finance</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sharkfin-finance/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/ui-morph-motion</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ui-morph-motion/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A shape-morphing UI motion video made only in code, no After Effects</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/ui-morph-motion/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made a UI motion video using only code. In it, a single shape keeps turning into screen elements such as a button and a music player. The video editor After Effects was not used at all, and the author also shared a prompt template for making the same video again.</video:description>
<video:content_loc>https://ohmyopus.com/media/ui-morph-motion/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/stickman-destroy</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/stickman-destroy/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A multiplayer stickman game that destroys websites, made in a weekend</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/stickman-destroy/poster.jpg</video:thumbnail_loc>
<video:description>A game made over a weekend with Opus 5.5. A stickman walks around on a website screen and shoots weapons to scatter the text and break the screen. It also supports multiplayer with several people.</video:description>
<video:content_loc>https://ohmyopus.com/media/stickman-destroy/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/browser-city-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/browser-city-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D city game that runs in the browser, on the third try</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/browser-city-game/poster.jpg</video:thumbnail_loc>
<video:description>After a third round of refinement with Opus 5.5 at medium (middle reasoning setting), Blender (a 3D program), an image-generation AI and three.js (a web 3D tool) were combined into a game that runs directly in the browser. The screen shows a character standing on a skyscraper rooftop and a small map at the bottom right.</video:description>
<video:content_loc>https://ohmyopus.com/media/browser-city-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-27</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/lego-microduck</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/lego-microduck/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A verified life-size microduck: 1,113 real LEGO parts, zero collisions</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lego-microduck/poster.jpg</video:thumbnail_loc>
<video:description>Asked to design a microduck that could be built from real LEGO, Opus 5.5 designed a life-size model using 1,113 real LEGO parts. It checked 3,204 connections, found 0 places where parts collide, confirmed that every step can be assembled, and confirmed that the center of gravity sits inside the feet. It then made a 141-page LEGO-style manual with 237 steps, priced the parts in the browser and prepared an order on BrickLink (a LEGO parts marketplace).</video:description>
<video:content_loc>https://ohmyopus.com/media/lego-microduck/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/airbnb-3d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/airbnb-3d/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A full 3D Airbnb from a few photos and a floor plan</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/airbnb-3d/poster.jpg</video:thumbnail_loc>
<video:description>The host gave Opus 5.5 a few basic photos of the property, a 2D floor plan and Pinterest reference images. Opus 5.5 built a 3D world with Blender (a 3D creation program) and Unreal Engine 5 (a game engine). The screen shows a balcony with a sea view and WASD key controls.</video:description>
<video:content_loc>https://ohmyopus.com/media/airbnb-3d/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mac-disk-ui</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mac-disk-ui/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/haproxy</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/haproxy/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 9.5-hour Rust port of HAProxy passing nearly all its tests</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/haproxy/poster.jpg</video:thumbnail_loc>
<video:description>It moved HAProxy, the open-source tool that distributes requests in front of web services, from C to Rust in full. It passed nearly all of HAProxy's own tests in 9.5 hours, while Fable 5.1 took 12 hours on the same job.</video:description>
<video:content_loc>https://ohmyopus.com/media/haproxy/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/egg-tentacle-rig</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/egg-tentacle-rig/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A tentacle rig that pushes out eggs, built in Maya Bifrost</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/egg-tentacle-rig/poster.jpg</video:thumbnail_loc>
<video:description>The author built a tentacle rig (a skeleton that gives motion) with Claude Opus 5.5. It uses matrix-based spline IK (a method where joints bend along a curve) in Bifrost (a node-based tool) in the 3D program Maya. The video shows a pink tentacle reaching out of a hole in a wall. An egg-shaped lump sits in its body, and its tip touches a dish on the floor.</video:description>
<video:content_loc>https://ohmyopus.com/media/egg-tentacle-rig/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-18</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/vals-chd</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/vals-chd/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/lean-sdk</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/lean-sdk/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>16 code fixes that caught a concurrency bug from a few short requests</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lean-sdk/poster.jpg</video:thumbnail_loc>
<video:description>Claude Agent SDK, a development tool for building agents, had its code formally verified in Lean. This method checks mathematically whether code behaves as designed.</video:description>
<video:content_loc>https://ohmyopus.com/media/lean-sdk/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/agents50</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/agents50/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/city-1h30</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/city-1h30/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/excel-merger</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/excel-merger/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/claymation</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/claymation/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Blender claymation from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/claymation/poster.jpg</video:thumbnail_loc>
<video:description>After a single request in the claude.ai chat, Opus 5.5 operated the 3D program Blender directly and made an animation that looks like a clay puppet show.</video:description>
<video:content_loc>https://ohmyopus.com/media/claymation/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/earthrise</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/earthrise/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>The exact second of the 1968 Earthrise photo, found from one image</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/earthrise/poster.jpg</video:thumbnail_loc>
<video:description>It recalculated in 3D the moment Apollo 8 photographed Earth rising from lunar orbit, using only clues in the photo and public data. After matching 2,781 points, it pinned the shot to about 69 miles above the Moon at 16:39:39 UTC on December 24, 1968.</video:description>
<video:content_loc>https://ohmyopus.com/media/earthrise/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/sf1906</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sf1906/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A whole San Francisco street before the 1906 quake, in one shot</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sf1906/poster.jpg</video:thumbnail_loc>
<video:description>From a single prompt, it recreated San Francisco's Market Street just before the great 1906 earthquake in Blender.</video:description>
<video:content_loc>https://ohmyopus.com/media/sf1906/highlight.mp4</video:content_loc>
<video:duration>8</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/shinkansen</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/shinkansen/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Shinkansen with 5,112 parts and 430 seats, each built separately</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/shinkansen/poster.jpg</video:thumbnail_loc>
<video:description>Connected to Higgsfield's tools, Opus 5.5 modeled a Shinkansen train in Blender. It built the train from 5,112 separate objects, and each of the 430 cabin seats is its own object.</video:description>
<video:content_loc>https://ohmyopus.com/media/shinkansen/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/house-photo</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/house-photo/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A walkable 3D house from one photo and a floor plan</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/house-photo/poster.jpg</video:thumbnail_loc>
<video:description>From one photo of a house and a floor plan, it built a Blender 3D model and a web viewer to explore it. You can view the house by construction stage, see through walls and walk around the furnished interior.</video:description>
<video:content_loc>https://ohmyopus.com/media/house-photo/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/hand</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/hand/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D anatomical hand that shows pain causes when you point by webcam</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/hand/poster.jpg</video:thumbnail_loc>
<video:description>An interactive 3D hand for looking into hand pain. You can view bones, muscles and tendons layer by layer, and pointing via webcam or clicking shows possible causes and ways to recover.</video:description>
<video:content_loc>https://ohmyopus.com/media/hand/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/sf-unreal</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sf-unreal/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>San Francisco in Unreal Engine, down to moving people, pets and cars</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sf-unreal/poster.jpg</video:thumbnail_loc>
<video:description>San Francisco was recreated inside the game engine Unreal Engine. People, pets, cars and traffic all move.</video:description>
<video:content_loc>https://ohmyopus.com/media/sf-unreal/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/sketch-home</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sketch-home/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D code animation that grows from one line into a finished house</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sketch-home/poster.jpg</video:thumbnail_loc>
<video:description>Using the web 3D library Three.js, it made a scene where a building grows from its first line into massing, then details, then a finished house.</video:description>
<video:content_loc>https://ohmyopus.com/media/sketch-home/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/fur-cat</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/fur-cat/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A one-shot cat with every strand of fur moving on the GPU</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/fur-cat/poster.jpg</video:thumbnail_loc>
<video:description>In Three.js, it computed fur movement on the graphics card (GPU) and made a cat that looks touchable from a single prompt.</video:description>
<video:content_loc>https://ohmyopus.com/media/fur-cat/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/catapult</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/catapult/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A hand-drawn catapult that fixed itself after a miss and hit 7 of 10</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/catapult/poster.jpg</video:thumbnail_loc>
<video:description>A hand-drawn catapult sketch became a toy that moves by the laws of physics. Pull back the arm and let go, and the counterweight launches the ball.</video:description>
<video:content_loc>https://ohmyopus.com/media/catapult/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/volcano</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/volcano/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A $3.40 volcanic island with sea life, a mammoth and an aurora</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/volcano/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5 and Opus 5.5 each built the same volcanic island scene, and the results were placed side by side. The Opus 5.5 version includes an underwater cross-section, sea creatures, plants, a mammoth and even an aurora.</video:description>
<video:content_loc>https://ohmyopus.com/media/volcano/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/voxel-self</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/voxel-self/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A self-portrait of Opus 5.5 built from voxel blocks</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/voxel-self/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was asked to make itself as a voxel character (built from small cube blocks).</video:description>
<video:content_loc>https://ohmyopus.com/media/voxel-self/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pelican-bevy</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pelican-bevy/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A moving 3D 'pelican on a bicycle' in 19 minutes 16 seconds</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pelican-bevy/poster.jpg</video:thumbnail_loc>
<video:description>This is a high-quality 3D scene of the 'pelican riding a bicycle', a standard test for AI models, made with the game engine library pybevy. It wrote about 1,200 lines of code over 19 minutes 16 seconds.</video:description>
<video:content_loc>https://ohmyopus.com/media/pelican-bevy/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pachinko</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pachinko/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A pachinko machine from a single image (Japan)</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pachinko/poster.jpg</video:thumbnail_loc>
<video:description>'Image2Pachi', which turns an input image into a pachinko machine, was reworked with Opus 5.5. It includes handle control, jackpot and bonus stages, a speed-up mode and pin spacing editing.</video:description>
<video:content_loc>https://ohmyopus.com/media/pachinko/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/xbox</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/xbox/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 334-line SVG Xbox controller from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/xbox/poster.jpg</video:thumbnail_loc>
<video:description>A single request to Claude Code to draw an Xbox controller in SVG (vector graphics drawn with code) as well as possible returned a 334-line drawing. It then made a 3D version and a video for sharing in one go as well.</video:description>
<video:content_loc>https://ohmyopus.com/media/xbox/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pelican-threejs</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pelican-threejs/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A pelican cycling in a Three.js city, built to celebrate the launch</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pelican-threejs/poster.jpg</video:thumbnail_loc>
<video:description>To celebrate the Opus 5.5 launch, a scene of a pelican riding a bicycle was built with Three.js (a JavaScript tool for drawing 3D in a web browser). The first frame of the video looks down on a city packed with high-rise buildings topped with rooftop water tanks.</video:description>
<video:content_loc>https://ohmyopus.com/media/pelican-threejs/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/realistic-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/realistic-minecraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Minecraft-style block world with realistic light and clouds</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/realistic-minecraft/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 built a 3D world made of blocks, like Minecraft. Brick houses, stone walls, streetlights, grass and a sky of cumulus clouds get realistic light and shadow, and a scene mixed with Star Wars is shown as well.</video:description>
<video:content_loc>https://ohmyopus.com/media/realistic-minecraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/orbital-forge</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/orbital-forge/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Same prompt as GPT-6 Sol, side by side: a 3D planet base scene</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/orbital-forge/poster.jpg</video:thumbnail_loc>
<video:description>GPT-6 Sol and Opus 5.5 got the same prompt to build 'Orbital Forge', a 3D web screen for setting up a base on a planet, and the results were compared side by side. GPT-6 Sol placed simple cylindrical buildings on a dark grid. Opus 5.5 drew layered towers and a build menu on an orange surface under a huge planet.</video:description>
<video:content_loc>https://ohmyopus.com/media/orbital-forge/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/creature-rig</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/creature-rig/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D monster rigged with jump and bite moves in 40 minutes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/creature-rig/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was given the rigging (placing a skeleton so a model can move) and animation of a monster model in the 3D program Blender. It finished in 40 minutes, jump and bite moves included. GPT-6 Astra took 65 minutes on the same job.</video:description>
<video:content_loc>https://ohmyopus.com/media/creature-rig/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/antikythera</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/antikythera/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An Antikythera game in one HTML file with no images or audio</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/antikythera/poster.jpg</video:thumbnail_loc>
<video:description>A game that follows the discovery of the Antikythera mechanism, the ancient Greek astronomical calculator called the first computer. All visuals and sound are generated by code in real time.</video:description>
<video:content_loc>https://ohmyopus.com/media/antikythera/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/lawnmower</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/lawnmower/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A multiplayer lawnmower game viewers joined as soon as it was built</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lawnmower/poster.jpg</video:thumbnail_loc>
<video:description>A multiplayer lawnmower simulator with beer and cigars was built, put on the creator's own server and played right away with viewers gathered in the chat.</video:description>
<video:content_loc>https://ohmyopus.com/media/lawnmower/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/roblox-smash</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/roblox-smash/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Roblox brawler from a one-shot prompt, using only built-in tools</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/roblox-smash/poster.jpg</video:thumbnail_loc>
<video:description>An anime-style fighting game was made inside Roblox from a single request. It used only Roblox's built-in tools.</video:description>
<video:content_loc>https://ohmyopus.com/media/roblox-smash/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/unreal-worlds</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/unreal-worlds/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Dark Souls-style action game built in Unreal Engine</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/unreal-worlds/poster.jpg</video:thumbnail_loc>
<video:description>These are games made with a pre-release copy of Opus 5.5 and Unreal Engine. The first is a Dark Souls-style action game.</video:description>
<video:content_loc>https://ohmyopus.com/media/unreal-worlds/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/guitar-store</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/guitar-store/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>300+ playable guitars in a shop that turns into a brawler when loud</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/guitar-store/poster.jpg</video:thumbnail_loc>
<video:description>This is a guitar store simulator. Make too much noise and it turns into a side-scrolling beat 'em up where you walk sideways and fight.</video:description>
<video:content_loc>https://ohmyopus.com/media/guitar-store/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/endless-world</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/endless-world/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An endless 3D world from one instruction, with self-set goals</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/endless-world/poster.jpg</video:thumbnail_loc>
<video:description>It got a single instruction: 'Build a calm 3D world that generates randomly without end, set your own goals, and play a notification sound when you are done.'</video:description>
<video:content_loc>https://ohmyopus.com/media/endless-world/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/turbo-kart</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/turbo-kart/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/doom-agent</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/senko-3games</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pokemon</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pokemon/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Pokémon opening from an unpolished one-line prompt and $5.47</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pokemon/poster.jpg</video:thumbnail_loc>
<video:description>A Pokémon FireRed opening where the Anthropic mascot fights the OpenAI mascot, complete with animation and sound. The prompt was a single unpolished line, and the cost was $5.47.</video:description>
<video:content_loc>https://ohmyopus.com/media/pokemon/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/tiny-world</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/tiny-world/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/geometry-wars</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/geometry-wars/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Geometry Wars from a request for just 'a fun game'</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/geometry-wars/poster.jpg</video:thumbnail_loc>
<video:description>No genre was set. The only request was 'make a fun game.' The model chose on its own to build a game in the style of the neon shooter 'Geometry Wars.'</video:description>
<video:content_loc>https://ohmyopus.com/media/geometry-wars/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/minecraft-sunset</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/minecraft-sunset/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Browser Minecraft with sunset light reflected on the waves</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/minecraft-sunset/poster.jpg</video:thumbnail_loc>
<video:description>A Minecraft-style block game made by Opus 5.5 runs in a web browser. Between a sea lit by the sunset and grassy hills, the player picks blocks from the block bar at the bottom (the hotbar) and builds a glass structure.</video:description>
<video:content_loc>https://ohmyopus.com/media/minecraft-sunset/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/oneline-3d-games</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/browser-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/browser-minecraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Minecraft that runs right in the browser with no install</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/browser-minecraft/poster.jpg</video:thumbnail_loc>
<video:description>A Minecraft-like block world game made with Opus 5.5 and published at a single web address. A first-person view with flowers, sheep and cows on grass shaded by trees, plus health and hunger bars, runs inside the browser.</video:description>
<video:content_loc>https://ohmyopus.com/media/browser-minecraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/grill-gacha</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/grill-gacha/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A gacha game where you pull barbecue grills instead of girlfriends</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/grill-gacha/poster.jpg</video:thumbnail_loc>
<video:description>Starting from a pun that swaps 'girlfriend' for 'grill', Opus 5.5 made a gacha game (a game where you collect characters through random draws) that pulls anime-style barbecue grills. The video shows a brazier grill wrapped by a dragon being pulled at UR, the highest rarity.</video:description>
<video:content_loc>https://ohmyopus.com/media/grill-gacha/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/spider-threejs</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/spider-threejs/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A from-scratch Spider-Man-style game, from 3D models to animation</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/spider-threejs/poster.jpg</video:thumbnail_loc>
<video:description>A 3-minute look at a Spider-Man-style 3D game made with Opus 5.5 Medium and Three.js (a JavaScript tool for drawing 3D on the web). The 3D models, textures (surface patterns) and animations in this game of roaming city rooftops were all made from scratch.</video:description>
<video:content_loc>https://ohmyopus.com/media/spider-threejs/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/minecraft-clone</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/minecraft-clone/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Minecraft clone with water physics, playable right in the chat</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/minecraft-clone/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made Blockwild, a Minecraft-like block game, as a claude.ai artifact (a small app that runs right inside the chat window). You can fly around a world of trees, grass and sand dunes, and it has water physics and realistic game rules.</video:description>
<video:content_loc>https://ohmyopus.com/media/minecraft-clone/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/dogsled-race</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/dogsled-race/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D dogsled race under the aurora, set beside GPT-6 Sol's version</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/dogsled-race/poster.jpg</video:thumbnail_loc>
<video:description>A 3D dogsled racing game made with Opus 5.5 on Higgsfield. It was placed next to a game GPT-6 Sol made on the same theme, and the Opus 5.5 version included snowy mountains under the aurora, race standings, a speedometer and obstacle warnings.</video:description>
<video:content_loc>https://ohmyopus.com/media/dogsled-race/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/doodle-shooter</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/doodle-shooter/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A doodle first-person shooter with a boss fight from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/doodle-shooter/poster.jpg</video:thumbnail_loc>
<video:description>A first-person shooter made from a single request to Opus 5.5. In a world like notebook doodles decorated with pencil and colored paper, you use an ink gun, a sword, a grappling hook and a dash to survive 3 stages of enemy attacks, and a boss appears at the end.</video:description>
<video:content_loc>https://ohmyopus.com/media/doodle-shooter/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/opus-2k</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/opus-2k/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A no-install NBA 2K-style 3D basketball game in the browser</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/opus-2k/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 built a basketball game like NBA 2K using Three.js (a tool for drawing 3D in the web browser) and Genex's game development tools for agents (AI that works through multiple steps on its own). In an arena with stands and a scoreboard, you move players and take shots, and a shot timing gauge judges each shot.</video:description>
<video:content_loc>https://ohmyopus.com/media/opus-2k/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pressure-wash</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pressure-wash/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A pressure washer game in Rust and WebGPU that also runs on phones</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pressure-wash/poster.jpg</video:thumbnail_loc>
<video:description>A casual game where you are a pressure washer, cleaning dirty floors while avoiding flower beds, cars and cats. The 3D models were prepared with Blender and Tripo (an AI tool that makes 3D models from text or images), and the game was written with Rust, Wasm (a code format that runs fast in the browser) and WebGPU (a technology for using the graphics card from the browser). It plays right away in a phone browser too.</video:description>
<video:content_loc>https://ohmyopus.com/media/pressure-wash/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pixel-forest-map</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-forest-map/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A pixel game map animated down to fountain ripples and cave bat eyes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-forest-map/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made a pixel art (pictures drawn with small square dots) game map where forest paths link a cabin, a fountain and a cave. Water flows in the fountain and bat eyes glint inside the cave. The author compared it with a map made by GPT 6 Astra, stacking the two one above the other.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-forest-map/highlight.mp4</video:content_loc>
<video:duration>3</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/fortnite-clone</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/fortnite-clone/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Fortnite-style battle royale game from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/fortnite-clone/poster.jpg</video:thumbnail_loc>
<video:description>A single request to Opus 5.5 produced a 3D game resembling the popular game Fortnite. It includes a sky bus flying over an island, a minimap showing when the storm will arrive, a health bar and item slots.</video:description>
<video:content_loc>https://ohmyopus.com/media/fortnite-clone/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/game-duel</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/game-duel/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pune-auto</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pune-auto/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/paintings</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/paintings/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/watermelon</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/watermelon/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>The code-only animated story Anthropic showcased first</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/watermelon/poster.jpg</video:thumbnail_loc>
<video:description>A short animated story made with code. The official Anthropic account posted it first when introducing works made with Opus 5.5.</video:description>
<video:content_loc>https://ohmyopus.com/media/watermelon/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/oneshot-anim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/oneshot-anim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An animation made in 18 minutes 31 seconds from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/oneshot-anim/poster.jpg</video:thumbnail_loc>
<video:description>An animation called 'Sweet Tooth' was made from a single request in 18 minutes 31 seconds. Next, 'Oktoberfest' took 14 minutes 48 seconds.</video:description>
<video:content_loc>https://ohmyopus.com/media/oneshot-anim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/small-print</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/small-print/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A short film with story, art and music by the model and no human code</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/small-print/poster.jpg</video:thumbnail_loc>
<video:description>A short animation called 'small print'. Opus 5.5 made the story, every frame and the music, and it was rendered from a single HTML file with no image files.</video:description>
<video:content_loc>https://ohmyopus.com/media/small-print/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pixel-wizard</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-wizard/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A living pixel art wizard made only with code, no image files</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-wizard/poster.jpg</video:thumbnail_loc>
<video:description>An animated pixel art wizard made only with code, with no images. The prompt used is posted alongside it.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-wizard/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/replit-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/replit-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A one-shot Replit launch video made in under 15 minutes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/replit-video/poster.jpg</video:thumbnail_loc>
<video:description>A Replit launch promo video made in one go, together with the motion graphics tool motion.so.</video:description>
<video:content_loc>https://ohmyopus.com/media/replit-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/talis-promo</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/talis-promo/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An investment app promo video made start to finish in 10 minutes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/talis-promo/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made the promo video for the investment app Talis, from the opening sequence to the final screen. The code it wrote was also posted to GitHub.</video:description>
<video:content_loc>https://ohmyopus.com/media/talis-promo/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/algo-drawing</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/algo-drawing/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/one-line-art</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/one-line-art/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A site that turns any photo into a one-line drawing and drawing video</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/one-line-art/poster.jpg</video:thumbnail_loc>
<video:description>A website that turns any photo into a picture drawn with a single continuous line, and exports the drawing process as a video. It has 4 drawing modes, 11 tools, 7 paper textures and 4K export.</video:description>
<video:content_loc>https://ohmyopus.com/media/one-line-art/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/kowloon</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/kowloon/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>One prompt, three AIs, and a horror short in about 2 hours 30 minutes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/kowloon/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 led the entire production and handed images (Midjourney), music (Suno), and Cantonese dialogue and sound effects (ElevenLabs) to other AIs to finish a horror short. It took about 2 hours 30 minutes from prompt to finished film.</video:description>
<video:content_loc>https://ohmyopus.com/media/kowloon/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/cosmic-orbits</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/cosmic-orbits/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A hand-drawn style space animation of swirling planets and orbits</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/cosmic-orbits/poster.jpg</video:thumbnail_loc>
<video:description>An animation of a cosmic scene, with planets and multicolored orbit lines overlapping as they circle a glowing star, rendered with a vivid hatched texture. The author wrote that they made this video with Opus 5.5.</video:description>
<video:content_loc>https://ohmyopus.com/media/cosmic-orbits/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/paper-planes</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/paper-planes/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A paper-plane letter story with every frame drawn in JavaScript</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/paper-planes/poster.jpg</video:thumbnail_loc>
<video:description>A short animation in which everyone in a village sends Claude a request, but one girl sends a question asking what Claude loves. Opus 5.5 drew every frame in JavaScript code, from the cut-paper night sky and rooftops to the flying paper planes.</video:description>
<video:content_loc>https://ohmyopus.com/media/paper-planes/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/life-anim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/life-anim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>No video model, only code brushstrokes: the life of Opus 5.5</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/life-anim/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was asked to animate its own life from the day it was born until now. It used no video model and no image files. JavaScript code drew every scene, one brushstroke at a time.</video:description>
<video:content_loc>https://ohmyopus.com/media/life-anim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/svg-logo-battle</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/svg-logo-battle/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An SVG animation of two AI logos facing off, from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/svg-logo-battle/poster.jpg</video:thumbnail_loc>
<video:description>An SVG animation (an image file format drawn by writing code) made from a single request to Opus 5.5. It shows an angry-faced Claude logo and the OpenAI logo facing off across the letters VS, like a fighting game.</video:description>
<video:content_loc>https://ohmyopus.com/media/svg-logo-battle/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/duck-film</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/duck-film/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A short film built from scratch by 4 agents in 1 hour 30 minutes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/duck-film/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 ultra ran 4 agents (AI that works on its own through multiple steps in a row) and made a short film in 1 hour 30 minutes. The footage is styled like a Mars rover camera. Everything was made from scratch, and no AI voice API (an outside service that turns text into speech) was used.</video:description>
<video:content_loc>https://ohmyopus.com/media/duck-film/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/office-horror</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/office-horror/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>One prompt, 4% of the weekly limit: a 1-minute office horror video</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/office-horror/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 wrote the code for a 1-minute video that twists an ordinary day at DemaWating, a small housing company, into something strange and eerie, then added sound and rendered it (turned the code into an actual video file). There was only one request. Rendering took 45 minutes, and it used only 4% of the weekly usage on a $20-a-month plan.</video:description>
<video:content_loc>https://ohmyopus.com/media/office-horror/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/hard-problems-anim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/hard-problems-anim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>No image files, only code: a self-portrait facing hard problems</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/hard-problems-anim/poster.jpg</video:thumbnail_loc>
<video:description>An animation in pure code in which Opus 5.5 imagines itself working on hard problems. On a night with a crescent moon, a small figure glowing orange pushes a huge round boulder up a slope.</video:description>
<video:content_loc>https://ohmyopus.com/media/hard-problems-anim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/nz-acrylic</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/nz-acrylic/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Travel photos in JavaScript alone: an acrylic New Zealand picture book</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/nz-acrylic/poster.jpg</video:thumbnail_loc>
<video:description>Asked to paint New Zealand travel photos like acrylic paintings, Opus 5.5 used only JavaScript code to draw scenes such as a spring pasture with a flock of sheep grazing. The pictures appear as an open book, with the original photo placed in the corner.</video:description>
<video:content_loc>https://ohmyopus.com/media/nz-acrylic/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/seaside-brush</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/seaside-brush/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An oil-painted seaside animation with every frame drawn in JavaScript</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/seaside-brush/poster.jpg</video:thumbnail_loc>
<video:description>An animation in which Opus 5.5 painted the sea and waves at sunset and a wind-bent tree on a hill, like a painting with visible brushstrokes. Every frame of the video was drawn in JavaScript, a web programming language.</video:description>
<video:content_loc>https://ohmyopus.com/media/seaside-brush/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/shotbase-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/shotbase-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Shotbase launch video from one shot in under 20 minutes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/shotbase-video/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 used the video tool HyperFrames to make a launch video for the app Shotbase in one shot (a single request). It took less than 20 minutes.</video:description>
<video:content_loc>https://ohmyopus.com/media/shotbase-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/raindrop-story</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/raindrop-story/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A raindrop story video it made when asked about its new abilities</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/raindrop-story/poster.jpg</video:thumbnail_loc>
<video:description>Asked about its new abilities, Opus 5.5 answered that its strength is visual understanding precise down to a single pixel, then made a short video story starring a single raindrop. On a blue, blueprint-like screen, a raindrop marked with measurement ticks and the molecular structure inside it are drawn in fine lines.</video:description>
<video:content_loc>https://ohmyopus.com/media/raindrop-story/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/claude-history</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/claude-history/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A hand-drawn history of Claude from one skill and plain JavaScript</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/claude-history/poster.jpg</video:thumbnail_loc>
<video:description>The author gave it only one skill they had made themselves, a hand-drawn canvas animation skill (a bundle of instructions that tells Claude how to do a specific task), and asked for a history of how Claude models have developed. Opus 5.5 made an animation that looks hand-drawn using only plain JavaScript.</video:description>
<video:content_loc>https://ohmyopus.com/media/claude-history/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/rainbow-pixel</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/rainbow-pixel/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>In under 5 minutes, a pixel animation of a rainbow road in space</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/rainbow-pixel/poster.jpg</video:thumbnail_loc>
<video:description>Given a prompt, Opus 5.5 produced a pixel animation (old-game-style art drawn with small square dots, set in motion) in under 5 minutes. In a space scene with ringed planets and nebulae, a small animal runs along a rainbow road.</video:description>
<video:content_loc>https://ohmyopus.com/media/rainbow-pixel/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/dusk-murmuration</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/dusk-murmuration/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Theme left to the model: a 70-second JavaScript video of birds at dusk</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/dusk-murmuration/poster.jpg</video:thumbnail_loc>
<video:description>A video of about 70 seconds showing a flock of birds flying together over a reed field at dusk, drawn with JavaScript alone in a risograph style (printing one color layer at a time, which leaves a rough dot texture). The only instruction was to pick any theme, and for background music it found free instrument sound effects and added them.</video:description>
<video:content_loc>https://ohmyopus.com/media/dusk-murmuration/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/neural-pixel</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/neural-pixel/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A pixel art animation of a neural network learning handwritten digits</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/neural-pixel/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was asked to make a pixel art animation of a neural network (an AI computing structure modeled on the human brain) as it learns. The result shows a handwritten digit entering on the left, passing through several layers of dots and lines in the middle, and leading to answers from 0 to 9 on the right.</video:description>
<video:content_loc>https://ohmyopus.com/media/neural-pixel/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/singularity-mv</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/singularity-mv/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A hand-drawn-style music video Opus 5.5 made to fit a song</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/singularity-mv/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made the visuals for a music video to fit a song. It is a hand-drawn-style animation featuring a scientist character in a white coat in a lab with a view of the night sky.</video:description>
<video:content_loc>https://ohmyopus.com/media/singularity-mv/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/voice-app-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/voice-app-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A full video about making a voice app, from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/voice-app-video/poster.jpg</video:thumbnail_loc>
<video:description>A motion designer made an entire video with a single request to Opus 5.5. On screen, a microphone icon and a voice waveform move, and a scene of asking out loud for an app to be built appears with subtitles.</video:description>
<video:content_loc>https://ohmyopus.com/media/voice-app-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/kinesin-clay</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/kinesin-clay/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A claymation of the motor protein kinesin from a single prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/kinesin-clay/poster.jpg</video:thumbnail_loc>
<video:description>After one request on claude.ai, Opus 5.5 used the 3D program Blender to make a short clay animation. It shows the motor protein kinesin (a protein that carries cargo inside cells) walking along a microtubule (a thin tube that acts as a road inside the cell), with subtitles.</video:description>
<video:content_loc>https://ohmyopus.com/media/kinesin-clay/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/code-film-test</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/code-film-test/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A short film test scene from 46,000 characters of code, no video model</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/code-film-test/poster.jpg</video:thumbnail_loc>
<video:description>Blue orbs of light drift through a dark space, and letters rise between them. It is a test scene for a short film to be released later, made only from 46,000 characters of math and code written by Opus 5.5, without a video generation model (an AI that makes video from text or images).</video:description>
<video:content_loc>https://ohmyopus.com/media/code-film-test/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/launch-js</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/launch-js/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An Opus 5.5 launch video in JS code alone, with no music or images</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/launch-js/poster.jpg</video:thumbnail_loc>
<video:description>Given the Opus 5.5 launch announcement tweet as is and asked to make it in code, it made a launch video in JavaScript where lines are drawn like a blueprint. It used no music, sound effect or image files, and all the visuals and sound come from code.</video:description>
<video:content_loc>https://ohmyopus.com/media/launch-js/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pixel-horse</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-horse/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A running pixel horse drawn in code in one HTML file, no image files</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-horse/poster.jpg</video:thumbnail_loc>
<video:description>With no image files or libraries, a horse running across a field was drawn pixel by pixel in a single HTML file using only JavaScript and Canvas 2D (the web browser's drawing feature). On a 128×96 pixel screen, inverse kinematics (a method that works backward from the position of the hoof tip to calculate joint angles) moves the legs so it gallops through 12 poses.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-horse/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/nyc-skyline</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/nyc-skyline/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An SVG New York skyline in one HTML file from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/nyc-skyline/poster.jpg</video:thumbnail_loc>
<video:description>Given the same prompt that was given to Gemini last year, Opus 5.5 drew New York at dusk beyond the Brooklyn Bridge in SVG (vector graphics drawn with code). Zooming, panning and control over the passage of time all work, and a feature for finding 47 hidden elements is also included in the single HTML file.</video:description>
<video:content_loc>https://ohmyopus.com/media/nyc-skyline/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/cartoon-editor</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/cartoon-editor/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A cartoon video editor animation drawn only in code, no video AI</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/cartoon-editor/poster.jpg</video:thumbnail_loc>
<video:description>In this animation, made with code alone and no video generation model, the Claude character walks along the timeline of a cartoon-style video editor, trimming and polishing three clips: a sunrise, coffee and a cat. The timeline, voice waveform, transition effects, export button and even the phone preview screen were all drawn in code.</video:description>
<video:content_loc>https://ohmyopus.com/media/cartoon-editor/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/gpt-history</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gpt-history/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An animated history of GPT models in plain JavaScript alone</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gpt-history/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 turned the development of OpenAI's GPT models into a hand-drawn-style timeline animation, using only plain JavaScript. In the June 2018 GPT-1 section, it links the words in a sentence with curves to show how the model reads the relationships between words.</video:description>
<video:content_loc>https://ohmyopus.com/media/gpt-history/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/claudes-plan</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/claudes-plan/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A one-shot, code-only animation of Claude solving a hard problem</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/claudes-plan/poster.jpg</video:thumbnail_loc>
<video:description>'Claude's Plan' is a short animated video Opus 5.5 made from a single request. It shows a person in a room late at night puzzling over a problem marked HARD on a whiteboard, drawn with code alone and no image files, and it is dedicated to the creator @jeffgwoah.</video:description>
<video:content_loc>https://ohmyopus.com/media/claudes-plan/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/chalk-kite</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/chalk-kite/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 22-second chalkboard animation with music the model made itself</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/chalk-kite/poster.jpg</video:thumbnail_loc>
<video:description>Starting from a 2-second clip and extending it to 17 seconds, then 22 seconds, Opus 5.5 made three videos. They show a stick figure that looks drawn in chalk on a blackboard flying a kite, and Opus 5.5 also made the background music.</video:description>
<video:content_loc>https://ohmyopus.com/media/chalk-kite/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/sand-art</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sand-art/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A sand art animation with voice and sound effects from one prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sand-art/poster.jpg</video:thumbnail_loc>
<video:description>From a single short prompt, Opus 5.5 made a sand art animation (pictures drawn by scattering and sweeping sand). It added the voice and sound effects itself, without the 3D program Blender or the web 3D tool Three.js, and the result was never edited.</video:description>
<video:content_loc>https://ohmyopus.com/media/sand-art/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/teemo-intro</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/teemo-intro/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Teemo intro from a one-shot prompt with official Riot stats it found</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/teemo-intro/poster.jpg</video:thumbnail_loc>
<video:description>A single request produced a 29.5-second hand-drawn-style video introducing Teemo, a League of Legends champion. The Teemo art, the march and the sound effects were all made in code, and it found the figures on its own in Riot's official data and the League of Legends wiki: 615 health, 500 range, and mushrooms that last up to 5 minutes.</video:description>
<video:content_loc>https://ohmyopus.com/media/teemo-intro/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/bricks</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/bricks/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 2,874-part block model manual from just a photo or description</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/bricks/poster.jpg</video:thumbnail_loc>
<video:description>An app that turns a photo or description into a buildable block model with step-by-step instructions. A 2,874-part model came out as 487 steps in a 498-page manual.</video:description>
<video:content_loc>https://ohmyopus.com/media/bricks/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/html100</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/html100/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/napkin-ui</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/napkin-ui/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/letters-abroad</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/letters-abroad/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An app design stuck for a week on another model, solved in hours</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/letters-abroad/poster.jpg</video:thumbnail_loc>
<video:description>The screens of Letters Abroad, an app for learning languages by exchanging letters with an AI pen pal, were rebuilt with Opus 5.5.</video:description>
<video:content_loc>https://ohmyopus.com/media/letters-abroad/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/redesign-28m</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/redesign-28m/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A one-shot 28-minute redesign of an app earning $10K a month</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/redesign-28m/poster.jpg</video:thumbnail_loc>
<video:description>The clunky screens of Goodbudget, a budgeting app earning $10,000 a month, were changed in one go to the design language of the money transfer service Wise. The same job took Opus 5 1 hour 39 minutes and Opus 5.5 28 minutes.</video:description>
<video:content_loc>https://ohmyopus.com/media/redesign-28m/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/landing</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/landing/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A landing page with motion, built in minutes from one reference site</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/landing/poster.jpg</video:thumbnail_loc>
<video:description>Given just one reference site picked from PrettySites, a collection of well-made websites, it was asked to build an entire landing page with motion.</video:description>
<video:content_loc>https://ohmyopus.com/media/landing/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/gyeongbokgung</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gyeongbokgung/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Gyeongbokgung simulators built by three models, compared (Korea)</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gyeongbokgung/poster.jpg</video:thumbnail_loc>
<video:description>A Gyeongbokgung simulator was rebuilt with Opus 5.5 so it can be compared side by side with the GPT-6 Astra and Fable 5.1 versions. Opus 5.5 led on detail of information, and Fable 5.1 led on rendering.</video:description>
<video:content_loc>https://ohmyopus.com/media/gyeongbokgung/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/saas-18m</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/ps5-svg</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ps5-svg/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/claude-pop</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/claude-pop/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>The best visual design of any model tried</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/claude-pop/poster.jpg</video:thumbnail_loc>
<video:description>After trying several models, this video collects the output of Opus 5.5, which had the best visual design.</video:description>
<video:content_loc>https://ohmyopus.com/media/claude-pop/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/t3-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/t3-minecraft/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/living-sketchbook</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/living-sketchbook/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A living sketchbook that draws what you type and moves by keyboard</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/living-sketchbook/poster.jpg</video:thumbnail_loc>
<video:description>An app built with Opus 5.5 draws whatever you type in the input box at the bottom of the screen onto paper on a desk. The drawings come alive, and you can play by making them walk and run with the keyboard, like a stick figure.</video:description>
<video:content_loc>https://ohmyopus.com/media/living-sketchbook/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mongol-atlas</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mongol-atlas/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A map of the Mongol conquests, 1206 to 1294, from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mongol-atlas/poster.jpg</video:thumbnail_loc>
<video:description>Given research gathered in advance and a planning document as a one-shot prompt (a single request that finishes the job), it built a visualization that lays out the Mongol Empire's conquests on a map with a timeline playback bar. The same request also went to Sol 6 for a side-by-side comparison, and the author judged that the two results were nothing alike.</video:description>
<video:content_loc>https://ohmyopus.com/media/mongol-atlas/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/arxiv-blog</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/arxiv-blog/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>One-click blog explainers with source citations for each arXiv paper</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/arxiv-blog/poster.jpg</video:thumbnail_loc>
<video:description>The paper-reading site alphaXiv used Opus 5.5 to add a blog-style explainer to every paper on arXiv (a public repository where anyone can post papers). Each sentence in an explainer is marked with the matching part of the paper as its source, and figures and key takeaways are included.</video:description>
<video:content_loc>https://ohmyopus.com/media/arxiv-blog/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/native-apps</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/native-apps/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/valley-road</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/valley-road/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 40-minute Three.js road-to-the-castle game, music and art included</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/valley-road/poster.jpg</video:thumbnail_loc>
<video:description>A first-person game was built with Three.js, a tool for drawing 3D on the web. You carry a torch and a sword and walk along a village road to a distant castle. It took 40 minutes, including the music and art assets generated with an image generation AI.</video:description>
<video:content_loc>https://ohmyopus.com/media/valley-road/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/willowmere</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/willowmere/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D pixel game from about 2.5 five-hour sessions on a $20/month plan</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/willowmere/poster.jpg</video:thumbnail_loc>
<video:description>Willowmere is a cozy 3D pixel art game. You move to a small seaside town, fix a lighthouse that has gone dark and bring back the lantern festival. It has farming, fishing, cottage decorating, and befriending the residents and a cat, and it also plays right away in a phone browser.</video:description>
<video:content_loc>https://ohmyopus.com/media/willowmere/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-26</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/snail-trailer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/snail-trailer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A paper-cutout-style game trailer starring BOB the snail</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/snail-trailer/poster.jpg</video:thumbnail_loc>
<video:description>A developer made the trailer for the game they are building with Opus 5.5. In a field that looks cut out of paper and pasted together, a snail with a 'BOB' sign faces a hooded figure holding a 'YOU' sign.</video:description>
<video:content_loc>https://ohmyopus.com/media/snail-trailer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/inkwave</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/inkwave/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Splatoon-style 3D ink shooter you can play by opening a link</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/inkwave/poster.jpg</video:thumbnail_loc>
<video:description>A 3D game was made with Opus 5.5 in the style of Nintendo's Splatoon: two teams compete by shooting ink to paint the floor in their color. It has a time-limit timer, a minimap and a special-move button, and anyone can go to the web address and play right away.</video:description>
<video:content_loc>https://ohmyopus.com/media/inkwave/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/paper-3b1b-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/paper-3b1b-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An 8-minute 3Blue1Brown-style explainer made from a single paper</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/paper-3b1b-video/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was given the research paper "Regularized Recursive Self Improvement of Agent Harnesses" and made an 8-minute summary video in the style of the math explainer channel 3Blue1Brown, with shapes and arrows moving on a black screen. The video illustrates how a harness (the execution framework wrapped around an AI so it can do work) analyzes its failures and fixes itself step by step.</video:description>
<video:content_loc>https://ohmyopus.com/media/paper-3b1b-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/tidewater-island</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/tidewater-island/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D island town built in about 8 hours with $1,874.40 worth of tokens</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/tidewater-island/poster.jpg</video:thumbnail_loc>
<video:description>This 3D island town has moving birds, crabs, fish and whales, cloth and signs that sway in the wind, and pier lights that come on at night. Most requests were along the lines of 'add X and Y' or 'this looks off, make it better'. Using several subagents (helper AIs that split up the work), it used 59% of the $200 plan's weekly usage limit over about 8 hours of real time.</video:description>
<video:content_loc>https://ohmyopus.com/media/tidewater-island/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/friendr-explainer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/friendr-explainer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A collage-style app explainer, made solo in under 2 hours for about $4</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/friendr-explainer/poster.jpg</video:thumbnail_loc>
<video:description>The user put someone else's prompt into Claude Code almost unchanged and stepped away. Over about 1.5 to 2 hours, it made an explainer video for the meetup app Friendr.nl on its own. It made the script, hand-drawn collage art, voice, music and sound effects, built it all as plain JavaScript animation synced to the speech and exported it as MP4. It also had another model review the draft and fixed the problems that review found.</video:description>
<video:content_loc>https://ohmyopus.com/media/friendr-explainer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/japan-boat</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/japan-boat/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D boat you steer through Japan as weather and time of day change</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/japan-boat/poster.jpg</video:thumbnail_loc>
<video:description>This scene was built with Three.js (a JavaScript tool for drawing 3D in a web browser). You steer a boat down a river through Japanese scenery. The weather changes and the light shifts between day and night. It has reflections on the water, a pagoda, cherry trees and 3D people, and you can try it right away on a public site.</video:description>
<video:content_loc>https://ohmyopus.com/media/japan-boat/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/sydney-snes</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/sydney-snes/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An SNES-style AI battle video in pure code, with no art or music files</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/sydney-snes/poster.jpg</video:thumbnail_loc>
<video:description>This video in the style of an SNES (Nintendo's 1990s game console) game tells the story of Sydney, the 2023 Bing chatbot, fighting Sam Altman and then facing Claude. Several agents (AIs that carry on through multiple steps on their own) split up the characters, music and battle scenes and made everything in code. The user did not provide a single image or sound file.</video:description>
<video:content_loc>https://ohmyopus.com/media/sydney-snes/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/trolley-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/trolley-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D game that turns the trolley problem into smashing combo action</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/trolley-game/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was asked to make a game called 'The trolley problem is not a problem'. The trolley problem is the ethics thought experiment where you switch tracks to choose who to save. On screen, a mine cart racing down the tracks smashes whatever blocks its way to build combos. The screen also shows health, gold, 30 sections, the distance left to the boss and a lever for switching tracks.</video:description>
<video:content_loc>https://ohmyopus.com/media/trolley-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/astra-5games</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/astra-5games/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mind-inside</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mind-inside/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A text-art video from a single request to show what's in its mind</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mind-inside/poster.jpg</video:thumbnail_loc>
<video:description>Claude was asked to show what was inside its own mind, and Opus 5.5 made a video. Tiny characters densely fill a dark screen to form golden shapes, and short subtitles run beneath them.</video:description>
<video:content_loc>https://ohmyopus.com/media/mind-inside/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/life-purpose</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/life-purpose/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A life-purpose collage video from a one-shot prompt and $3.21</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/life-purpose/poster.jpg</video:thumbnail_loc>
<video:description>A hand-drawn, collage-style animation on the theme 'What is the purpose of life?' was built in pure JavaScript. From a single prompt, Claude Code worked alone for about 1 hour 20 minutes on the script, drawings, voice and animation. Fees for 8 external APIs (channels for borrowing features from other services) came to $3.21, and it used about 10% of the 5-hour usage limit.</video:description>
<video:content_loc>https://ohmyopus.com/media/life-purpose/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pixel-island</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-island/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>10-minute, code-only pixel art of a floating island on a rainy night</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-island/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made a pixel art scene of an island floating in a rainy night sky. The lit house, the campfire, the pond, and even the bones and crystals underground were all drawn in TypeScript (JavaScript with added type rules) code, and it took about 10 minutes to finish.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-island/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mmo-rpg-36h</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mmo-rpg-36h/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An old-school MMO RPG built solo in 36 hours on $2,175 of tokens</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mmo-rpg-36h/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was given a gaming laptop, the Unity game engine, the 3D program Blender and external APIs, and left to work on its own for 36 hours. The result was a playable old-school MMO RPG (a role-playing game where many players share one world online). It used 7.85 billion tokens and cost $2,175 for Opus 5.5. A separate $230 went to 2D and 3D art and music generation.</video:description>
<video:content_loc>https://ohmyopus.com/media/mmo-rpg-36h/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-26</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mod-trailer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mod-trailer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Minecraft mod trailer made from a single mod file</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mod-trailer/poster.jpg</video:thumbnail_loc>
<video:description>The author handed Opus 5.5 a Minecraft mod they had made (an add-on file that adds new features to the game) and only asked for a trailer. The result was an atmospheric trailer video, with scenes like a character standing by a campfire in a forest at dusk.</video:description>
<video:content_loc>https://ohmyopus.com/media/mod-trailer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-26</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/energy-can-site</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/energy-can-site/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/foldline</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/foldline/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D driving game with music notes, radio and roads that defy gravity</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/foldline/poster.jpg</video:thumbnail_loc>
<video:description>Foldline is a 3D driving game made with Opus 5.5. You drive a car through colorful alleys collecting music notes, listen to in-game radio broadcasts, and change the time of day from dawn to night. The roads curve as if defying gravity.</video:description>
<video:content_loc>https://ohmyopus.com/media/foldline/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/chess-roguelite</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/chess-roguelite/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D chess roguelite written entirely in code from 4 reference images</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/chess-roguelite/poster.jpg</video:thumbnail_loc>
<video:description>Given 4 reference images and a first prompt, Opus 5.5 built a 3D roguelite on a 6×6 chessboard by itself, using the Godot engine in Claude Code (a game where you pick a new path each round and grow your pieces). The game code, the 3D models of the chess pieces and arena, and the music and sound effects were all made in code, with no Blender or asset files.</video:description>
<video:content_loc>https://ohmyopus.com/media/chess-roguelite/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/fallout-ny</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/fallout-ny/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A browser Fallout game built in code, with no images or sound files</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/fallout-ny/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made Fallout: New York, a game that plays directly in the browser. It includes quests, dialogue choices, the V.A.T.S. targeting system and a working Pip-Boy wrist device. Buildings, weapons, faces and sounds were all generated in code.</video:description>
<video:content_loc>https://ohmyopus.com/media/fallout-ny/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/nms-clone</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/nms-clone/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A space exploration game with 80 planets from a single prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/nms-clone/poster.jpg</video:thumbnail_loc>
<video:description>Using Opus 5.5 and Three.js (a tool for drawing 3D in the browser), a No Man's Sky-style space game was made from a single prompt. It has more than 80 planets, each with different terrain, minerals, alien creatures and weather, and you can leave the ship and walk around.</video:description>
<video:content_loc>https://ohmyopus.com/media/nms-clone/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/fortnite-sonnet</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/fortnite-sonnet/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Fortnite-style game from one shot for under $20</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/fortnite-sonnet/poster.jpg</video:thumbnail_loc>
<video:description>One request to Sonnet 5.5 produced a battle royale (last-player-standing match) game that resembles Fortnite. The screen carries a label saying under $20, and the real game's screen is placed alongside below it.</video:description>
<video:content_loc>https://ohmyopus.com/media/fortnite-sonnet/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/merch-portfolio</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/merch-portfolio/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A T-shirt clothes rack portfolio site from three prompts</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/merch-portfolio/poster.jpg</video:thumbnail_loc>
<video:description>A portfolio website showing @batchmerch's work was built with just three prompts to Opus 5.5. T-shirts hang in a row on a clothes rack rail, and a band announcing a newsletter subscription scrolls across the bottom.</video:description>
<video:content_loc>https://ohmyopus.com/media/merch-portfolio/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-30</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pokemon-red</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pokemon-red/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Pokémon Red rebuilt in about 25,000 lines of code, with no image files</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pokemon-red/poster.jpg</video:thumbnail_loc>
<video:description>Starting from one prompt, Opus 5.5 wrote about 25,000 lines of JavaScript over about 3 days and rebuilt Pokémon Red from start to finish. With no image files, it drew every pixel in code on a 320×180 screen. The human only played the game through and reported the broken parts.</video:description>
<video:content_loc>https://ohmyopus.com/media/pokemon-red/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/code-only-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/code-only-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An Opus 5.5 video with both picture and sound made only in code</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/code-only-video/poster.jpg</video:thumbnail_loc>
<video:description>One video was made in the terminal with Claude Code set to Opus 5.5. The author wrote that the visuals and the sound were all made in code, with no image or audio files.</video:description>
<video:content_loc>https://ohmyopus.com/media/code-only-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/invoice-app-kit</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/invoice-app-kit/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/bun-steamer-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/bun-steamer-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 150-bun pixel game with art, music and trailer made by the model</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/bun-steamer-game/poster.jpg</video:thumbnail_loc>
<video:description>For a daughter, a pastel pixel art (pictures drawn in small dots) game was made with Opus 5.5, in which you open bamboo steamers to collect soft buns. There are 150 kinds of buns in 13 sets. You travel between towns by train and hot air balloon, and you can also fish, farm and play minigames.</video:description>
<video:content_loc>https://ohmyopus.com/media/bun-steamer-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-27</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/doodle-chess</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/doodle-chess/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A chess game drawn to look like doodles on paper</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/doodle-chess/poster.jpg</video:thumbnail_loc>
<video:description>Sonnet 5.5 was used to make the chessboard and pieces look like doodles scribbled by hand on paper. On screen, cute pieces such as an owl, a mushroom, and a bee wearing a crown stand on a crayon-like chessboard.</video:description>
<video:content_loc>https://ohmyopus.com/media/doodle-chess/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-01</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/astra-blue-mv</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/astra-blue-mv/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An AI pop star music video from two reference images and a one-shot</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/astra-blue-mv/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made a music video for Astra Blue, a virtual pop star who sings AI news as songs. Only two reference images and the song were put in, in a single request, and Opus 5.5 decided all of the screen direction.</video:description>
<video:content_loc>https://ohmyopus.com/media/astra-blue-mv/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-01</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mona-lisa-svg</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mona-lisa-svg/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/holo-card</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/holo-card/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A hologram card with depth from a 3D sword on PNG image layers</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/holo-card/poster.jpg</video:thumbnail_loc>
<video:description>With Opus 5.5, depth maps (pictures that store distance in black and white) were applied to several PNG image layers, and 3D objects such as a sword and a thick card border were added to make a Dark Souls-style hologram card. On screen, you can drag the card to turn it and flip it over.</video:description>
<video:content_loc>https://ohmyopus.com/media/holo-card/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/spongebob-blender</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/spongebob-blender/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Blender SpongeBob side by side with GPT-6.1 Sol on the same test</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/spongebob-blender/poster.jpg</video:thumbnail_loc>
<video:description>The same test of making SpongeBob in the 3D program Blender was given to GPT-6.1 Sol and Sonnet 5.5, and the two results were placed side by side on one screen. The SpongeBob Sonnet 5.5 made moves while standing with its hands on its hips.</video:description>
<video:content_loc>https://ohmyopus.com/media/spongebob-blender/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-30</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/gunshot-reel</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gunshot-reel/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A camera carousel shot by a gun and falling, from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gunshot-reel/poster.jpg</video:thumbnail_loc>
<video:description>A single one-shot prompt on the Opus 5.5 medium setting made a 3D intro in which a muzzle aims at the screen and a camera that has been shot tilts and falls. Film frames come in on that same tilted view and become a gallery carousel, and a halftone print texture covers the whole screen.</video:description>
<video:content_loc>https://ohmyopus.com/media/gunshot-reel/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-09-28</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/gravewake</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gravewake/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A game received in 3 hours from a 20-year developer's design</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gravewake/poster.jpg</video:thumbnail_loc>
<video:description>A developer who has made games for over 20 years set the structure and the method. Claude Opus 5.5 then made the game Gravewake in about 3 hours. The game is free to play. The source is public too.</video:description>
<video:content_loc>https://ohmyopus.com/media/gravewake/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-01</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pixel-creatures</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-creatures/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A pixel-creature workshop about 95% made from a one-shot prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-creatures/poster.jpg</video:thumbnail_loc>
<video:description>In the Godot game engine, the app makes a pixel creature entirely in code. It builds the body, limbs, face, color, pattern, skeleton, and motion. A single prompt made about 95%. The finished version runs offline with no pre-drawn pictures.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-creatures/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-02</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pixel-news-net</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-news-net/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/life-log-ios</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/life-log-ios/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A no-account life-log app made in 8 days by looking only at an iPhone</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/life-log-ios/poster.jpg</video:thumbnail_loc>
<video:description>An iPhone app was made with Claude Opus 5.5 in 8 days. One tap records coffee, mood, sleep, running, and one line a day. The Mac screen was never viewed. Claude Code on a Mac mini in another room wrote Swift and ran tests, then sent the simulator screen. The screen was viewed on a phone, and the app was fixed there.</video:description>
<video:content_loc>https://ohmyopus.com/media/life-log-ios/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-03</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mach-run</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mach-run/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An endless valley flight game from a single prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mach-run/poster.jpg</video:thumbnail_loc>
<video:description>The browser game MACH RUN was made from a single prompt. It uses semi-realistic flight physics and flies through a valley that changes constantly. You pass under bridges, land on an aircraft carrier, and build a score. When you pass 135 m, missiles chase you.</video:description>
<video:content_loc>https://ohmyopus.com/media/mach-run/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-03</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/papermorph</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/papermorph/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A skill that makes a web book with a quiz from a PDF alone</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/papermorph/poster.jpg</video:thumbnail_loc>
<video:description>Papermorph is a skill (a bundle of tasks you use repeatedly) that takes a PDF. It makes a web book you can browse. The path passes through a book plan, a storyboard, narration, animation, and a quiz. It now runs with only Opus 5.5 and the skill, with no image model.</video:description>
<video:content_loc>https://ohmyopus.com/media/papermorph/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-03</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/market-island</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/market-island/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D company island where building height is market capitalization</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/market-island/poster.jpg</video:thumbnail_loc>
<video:description>A 3D island was made so you feel the gap between companies instead of a bar chart. One building is one company, and a taller building means a larger market capitalization. It was built with React and Three.js (react-three-fiber, a tool that draws 3D in the browser). AI also made the music as instructed.</video:description>
<video:content_loc>https://ohmyopus.com/media/market-island/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-03</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/lumina-hd2d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/lumina-hd2d/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A pixel game from engine to combat in three one-shot prompts</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/lumina-hd2d/poster.jpg</video:thumbnail_loc>
<video:description>HD-2D means pixel pictures placed on a 3D background. Claude Opus 5.5 was asked to make an HD-2D game in one pass. It immediately built a game engine and a small demo map. Day, night, and the weather change. A map editor and action role-playing combat (playing a role while fighting in real time) were each added with one request.</video:description>
<video:content_loc>https://ohmyopus.com/media/lumina-hd2d/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-04</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/app-update-motion</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/app-update-motion/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Motion graphics received at once from the next app version code only</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/app-update-motion/poster.jpg</video:thumbnail_loc>
<video:description>The code for the app version that will update next was put in. Claude Opus 5.5 then made a motion-graphics video in one pass.</video:description>
<video:content_loc>https://ohmyopus.com/media/app-update-motion/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-02</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/roblox-oneshot</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/roblox-oneshot/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Roblox game from design to thumbnail with a single prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/roblox-oneshot/poster.jpg</video:thumbnail_loc>
<video:description>Claude Opus 5.5 made a Roblox game from a single prompt and a rough game idea only. It handled all of the game design, modeling, map, screen (UI), script, and thumbnail.</video:description>
<video:content_loc>https://ohmyopus.com/media/roblox-oneshot/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-09-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/emberfall-hd2d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/emberfall-hd2d/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/breach-in-lol</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/breach-in-lol/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A first-person Valorant Breach game on a League of Legends map</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/breach-in-lol/poster.jpg</video:thumbnail_loc>
<video:description>Valorant was made playable inside League of Legends with Opus 5.5. The video shows a browser screen. The screen tours the League of Legends map between the turrets from Valorant agent Breach's viewpoint.</video:description>
<video:content_loc>https://ohmyopus.com/media/breach-in-lol/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/betta-wallpaper</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/betta-wallpaper/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A realistic betta fish on a Mac wallpaper</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/betta-wallpaper/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was asked to make a very realistic betta fish for use as a Mac wallpaper. A betta is an ornamental fish with long fins. The fish is on the wallpaper, on a black background. Its long red and blue fins look alive, even in the grain.</video:description>
<video:content_loc>https://ohmyopus.com/media/betta-wallpaper/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-08</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/terraria-3d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/terraria-3d/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D Terraria-style game with 3,300 items added in 8 days</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/terraria-3d/poster.jpg</video:thumbnail_loc>
<video:description>This is a fan project that remade Terraria in 3D. Terraria is a 2D sandbox game where you dig and stack blocks and fight bosses. With Opus 5.5, the project made its own engine. The project added 3,300 or more items and 313 kinds of enemies and bosses. The project also made all pictures, sound, and music in code.</video:description>
<video:content_loc>https://ohmyopus.com/media/terraria-3d/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-06</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/rdr2-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/rdr2-minecraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Minecraft in Red Dead Redemption 2 with Arthur Morgan stacking blocks</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/rdr2-minecraft/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was asked to put Minecraft into Red Dead Redemption 2. The scene shows protagonist Arthur Morgan on a cliff. He builds a small house with blocks and looks at the sunset.</video:description>
<video:content_loc>https://ohmyopus.com/media/rdr2-minecraft/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/gta-minecraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gta-minecraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A video of a Nether portal and a Creeper in the middle of a GTA 5 city</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gta-minecraft/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 was asked to put Minecraft into GTA 5. Then a Nether portal, a door to another world in Minecraft, appears in the city of Los Santos. A Creeper, a monster that approaches and explodes, wanders between the cars. A Piglin, a pig-shaped monster, appears under an elevated road, and everything catches fire.</video:description>
<video:content_loc>https://ohmyopus.com/media/gta-minecraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-07</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/titancraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/titancraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Multiplayer Attack on Titan Minecraft in 1 hour for under $25</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/titancraft/poster.jpg</video:thumbnail_loc>
<video:description>The maker asked Opus 5.5 to build an Attack on Titan game inside Minecraft. It took about 1 hour and less than $25 from start to finish. The game is multiplayer, and the screen shows the title TitanCraft and a campaign menu.</video:description>
<video:content_loc>https://ohmyopus.com/media/titancraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-10</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/hex-island</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/hex-island/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A hex-tile island-building game from dozens of prompts</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/hex-island/poster.jpg</video:thumbnail_loc>
<video:description>The maker built this hex-tile island-building game with Opus 5.5 over dozens of prompts. A lone castaway on a deserted island expands the land and gathers resources. When the castaway reaches the lighthouse, a new castaway arrives on the island.</video:description>
<video:content_loc>https://ohmyopus.com/media/hex-island/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/a380-svg</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/a380-svg/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An A380 SVG animation with 600+ parts, drawn over 48 hours</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/a380-svg/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 used more than 5.6 billion tokens (the units of text an AI reads and writes) over 48 hours to draw an Airbus A380 airliner as an SVG (a picture format drawn with code). It is a true SVG with more than 600 parts. The screen has step-by-step buttons from gate departure to takeoff, and controls for doors, cross-sections, engines and lights. The model was still reviewing and fixing the drawing when the post went up.</video:description>
<video:content_loc>https://ohmyopus.com/media/a380-svg/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-10</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/holo-card-haiku</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/holo-card-haiku/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A holographic 3D card effect from the low-cost Haiku 5.5</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/holo-card-haiku/poster.jpg</video:thumbnail_loc>
<video:description>Haiku 5.5 made a 3D card with the look of a hologram (a shimmering, rainbow-colored 3D effect) where light spreads across the surface. On the screen, a card with a purple character floats at a tilt. The list below lets you switch to other cards.</video:description>
<video:content_loc>https://ohmyopus.com/media/holo-card-haiku/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-08</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/aoe-style-rts</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/aoe-style-rts/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An Age of Empires-style strategy game from vibe coding alone</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/aoe-style-rts/poster.jpg</video:thumbnail_loc>
<video:description>The author used Opus 5.5 to test how closely vibe coding (telling an AI in words to write the code) alone can copy the screen and controls of Age of Empires. The strategy game on screen has a resource bar, a villager info panel, a minimap, and a dock with ships by the water.</video:description>
<video:content_loc>https://ohmyopus.com/media/aoe-style-rts/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/ceo-fighter</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ceo-fighter/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Street Fighter 2-style fighting game with AI company CEOs</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/ceo-fighter/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made a fighting game in the style of Street Fighter 2. The fighters are AI company CEOs. The character select screen has twelve pixel-art face slots, lines for each person, and a list of special move inputs.</video:description>
<video:content_loc>https://ohmyopus.com/media/ceo-fighter/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/laundromat-3d</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/laundromat-3d/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A moody night laundromat built in Blender with prompts alone</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/laundromat-3d/poster.jpg</video:thumbnail_loc>
<video:description>The user gave instructions to Opus 5.5, and it made a night coin laundromat scene in the 3D program Blender. The user did not operate Blender by hand. Prompts built the whole scene.</video:description>
<video:content_loc>https://ohmyopus.com/media/laundromat-3d/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-10</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/glass-box-world</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/glass-box-world/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A glass box world: squeeze a cloud for rain, shake it for lightning</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/glass-box-world/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made a small world with mountains, a waterfall and a lake inside a glass box. You grab and squeeze a cloud to make rain, and you shake it to make lightning. You can paint wind with a wind brush. Day and night and the seasons also change.</video:description>
<video:content_loc>https://ohmyopus.com/media/glass-box-world/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-08</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/yokai-shrine-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/yokai-shrine-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Japanese study shrine game made with Opus 5.5 except the music</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/yokai-shrine-game/poster.jpg</video:thumbnail_loc>
<video:description>In this village game, you take back your family shrine from yokai. You purify yokai, do favors, cook and fish, and repair the shrine. As your Japanese study progresses, you gain more yokai friends and the shrine is restored. The game also has spaced repetition (a review method like Anki) that shows words again when you are about to forget them.</video:description>
<video:content_loc>https://ohmyopus.com/media/yokai-shrine-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/godot-city-builder</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/godot-city-builder/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Godot city builder with an 8-step building pipeline replaced</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/godot-city-builder/poster.jpg</video:thumbnail_loc>
<video:description>A solo developer makes a small city-building game in Godot (a free game engine). With Opus 5.5, the developer rebuilt the building creation process. Before, one building needed eight steps. Now ChatGPT draws one concept image, and Claude writes a short Blender (3D program) script that makes the model without a screen.</video:description>
<video:content_loc>https://ohmyopus.com/media/godot-city-builder/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/dlss-framegen-mod</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/dlss-framegen-mod/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A game mod built in under 2 hours that doubles FPS</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/dlss-framegen-mod/poster.jpg</video:thumbnail_loc>
<video:description>Transport Fever 3 had no DLSS frame generation (a technique where the graphics card makes in-between frames and inserts them). Opus 5.5 built a mod in under 2 hours. The mod connects to the game's renderer (the part that draws the screen) and passes it the data it needs. On the author's RTX 4050 laptop, FPS doubled.</video:description>
<video:content_loc>https://ohmyopus.com/media/dlss-framegen-mod/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-12</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/iso-glow-explainer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/iso-glow-explainer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 7-step explainer of how Claude answers, made entirely in the browser</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/iso-glow-explainer/poster.jpg</video:thumbnail_loc>
<video:description>The author made it in Claude Motion, now in beta, with the ISO-GLOW skill (a guide that tells the AI how to do a specific task). The video shows the seven steps from sending a question to Claude to receiving the answer, as 3D illustrations. The first scene shows text sent from a laptop to the model.</video:description>
<video:content_loc>https://ohmyopus.com/media/iso-glow-explainer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/conscious-video</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/conscious-video/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A video Opus 5.5 made on whether it is conscious</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/conscious-video/poster.jpg</video:thumbnail_loc>
<video:description>The poster asked Opus 5.5 to make a video about whether an AI is conscious. The screen shows a bar for the probability of the next word, a countdown timer and subtitles. The post does not say who made the dark living room scene.</video:description>
<video:content_loc>https://ohmyopus.com/media/conscious-video/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-09</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/metro-redux-mod</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/metro-redux-mod/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Metro 2033 Redux mod with 7 new weapons, made with Opus 5.5</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/metro-redux-mod/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made a mod (an extra file that adds content to a game) for Metro 2033 Redux. The mod adds 7 new weapons. It also adds a lean-out-from-cover move and an armor merchant at the Armory station from the original game. The video shows a screen where the player attaches a scope to a weapon.</video:description>
<video:content_loc>https://ohmyopus.com/media/metro-redux-mod/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/haze-war-sim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/haze-war-sim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A map video of a fictional Malaysia and Indonesia conflict</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/haze-war-sim/poster.jpg</video:thumbnail_loc>
<video:description>The video assumes that Malaysia attacks Indonesia over haze (wildfire smoke). Opus 5.5 made it on HyperFrames, with a simulation clock, a map, fighter jet position markers and captions. The post states clearly that this is a fictional simulation and not a real event.</video:description>
<video:content_loc>https://ohmyopus.com/media/haze-war-sim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/usa-road-route</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/usa-road-route/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A US cross-country route from 5,285 km of real roads at 10 m spacing</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/usa-road-route/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 made an east-west route across the US for a clicker game (a game you play by pressing the screen) that the author is working on. The route holds 5,285 km of real roads from the public map OpenStreetMap, with a point every 10 m. The game screen in the video is the author's own game. The model made only the route.</video:description>
<video:content_loc>https://ohmyopus.com/media/usa-road-route/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/batam-sim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/batam-sim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An hour-by-hour simulation of Singapore taking Batam</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/batam-sim/poster.jpg</video:thumbnail_loc>
<video:description>The author asked Opus 5.5 for a simulation (a mock experiment that follows a fictional situation step by step) of what happens if Singapore takes Batam island. The map in the video shows a simulation clock set to Day 1, 05:15, and the situation around the Barelang Bridge in time order.</video:description>
<video:content_loc>https://ohmyopus.com/media/batam-sim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-12</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/rail-minecart</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/rail-minecart/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Minecraft minecart that lays its own rails across oceans and lava lakes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/rail-minecart/poster.jpg</video:thumbnail_loc>
<video:description>I asked Opus 5.5 for a Minecraft ore minecart that carries its own rails. The rails wrap around the cart like a hamster ball. The cart rolls across the sea, passes over a lava lake in the Nether (the underworld), and tunnels through a mountain.</video:description>
<video:content_loc>https://ohmyopus.com/media/rail-minecart/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-13</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mouse-remap-app</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mouse-remap-app/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A macOS mouse button settings app from a single prompt in 5 minutes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mouse-remap-app/poster.jpg</video:thumbnail_loc>
<video:description>I asked Opus 5.5 to build a macOS app that assigns different actions to mouse buttons. The result, Naga Studio, has a settings window that changes the action of each of the 12 side buttons one by one.</video:description>
<video:content_loc>https://ohmyopus.com/media/mouse-remap-app/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-11</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/typewriter-lamp</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/typewriter-lamp/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A typewriter video with lamp light and keyboard drawn only in code</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/typewriter-lamp/poster.jpg</video:thumbnail_loc>
<video:description>This motion video copies the night lamp screen of the Platen app. The paper texture, lamp light, type movement and keyboard are all drawn in code, and the text is newly written. There are two versions, English and Korean. The Korean version even recreates how jamo (Korean consonants and vowels) combine one character at a time.</video:description>
<video:content_loc>https://ohmyopus.com/media/typewriter-lamp/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-14</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/crabcraft</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/crabcraft/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A fantasy RPG of crab robots, built with two sons</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/crabcraft/poster.jpg</video:thumbnail_loc>
<video:description>The author wrote code with Claude Opus 5.5 and built a fantasy RPG with two sons. Every character is Jumper, an open-source crab robot, and several players can join and play together. The crabs' walks and dances are real robot motions trained in MuJoCo (a robot physics simulator). The art and icons come from image generation AI from OpenAI and Google. Free asset packs fill the town and forest 3D models.</video:description>
<video:content_loc>https://ohmyopus.com/media/crabcraft/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-18</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/eternauta-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/eternauta-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A snowy plaza game prototype built in 30 minutes</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/eternauta-game/poster.jpg</video:thumbnail_loc>
<video:description>This is a game prototype (an early test version) where a character walks through a snow-covered Plaza de Mayo in Buenos Aires. ChatGPT made the sketch. Marble made the background as a Gaussian splat (a 3D method that captures a real space like a photo). Meshy did the character modeling and rigging. Opus 5.5 tied these parts into a game in one shot.</video:description>
<video:content_loc>https://ohmyopus.com/media/eternauta-game/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/monster-mocap</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/monster-mocap/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/athenaion</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/athenaion/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/gus-and-spark</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gus-and-spark/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 25-minute animation made in 15 hours with code and no video AI</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gus-and-spark/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 worked for more than 15 hours and wrote the code, line by line, for Gus & Spark, a 25-minute animation. It used no AI-generated video, not even one shot. The code runs to 34K lines. It used 986M tokens (the units of text an AI reads and writes) and cost about $370 in API fees.</video:description>
<video:content_loc>https://ohmyopus.com/media/gus-and-spark/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/game-merge</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/game-merge/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/casio-doom</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/casio-doom/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/crisis-explainer</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/crisis-explainer/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A corporate crisis explainer video made with Opus 5.5</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/crisis-explainer/poster.jpg</video:thumbnail_loc>
<video:description>This explainer video was made with Opus 5.5. The screen shows large text, "$5 trillion" and "30 days", with Chinese subtitles. The subtitles ask why the boss of a rich company feels the firm could fail every day. The author wrote that their heart raced when the video was done.</video:description>
<video:content_loc>https://ohmyopus.com/media/crisis-explainer/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-15</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/earth-sandbox</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/earth-sandbox/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A C++ game engine that turns the whole Earth into an open world</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/earth-sandbox/poster.jpg</video:thumbnail_loc>
<video:description>A custom engine built with C++ and Metal (Apple's graphics technology) loads OpenMapTiles, public map data, and draws the whole Earth as an open-world game. It has Earth-scale weather, interiors generated automatically for each building, and vehicles such as skateboards and snowboards. The author gave Opus 5.5 work all day on three Macs at home.</video:description>
<video:content_loc>https://ohmyopus.com/media/earth-sandbox/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-16</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/threejs-squad-fps</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/threejs-squad-fps/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A squad combat game in its 20th day, with no code read</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/threejs-squad-fps/poster.jpg</video:thumbnail_loc>
<video:description>The author has kept one Claude Code chat going for 20 days without a break. They are building a squad combat game with only Opus 5.5 and Three.js, a 3D web library. They have not read a single line of code. The screen shows squad chat, a scoreboard, a map and BR-9 Carbine weapon info. The author did not use Blender.</video:description>
<video:content_loc>https://ohmyopus.com/media/threejs-squad-fps/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/webgpu-ocean</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/webgpu-ocean/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/ink-stock-2008</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ink-stock-2008/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An ink-wash video on the 2008 stock crash, made in 2 hours</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/ink-stock-2008/poster.jpg</video:thumbnail_loc>
<video:description>The author used Opus 5.5 to make a video that asks how individual investors were soothed while the Chinese stock market fell from 6124 to 1660 in 2008. The title text appears over ink-style mountains and a figure on a cliff.</video:description>
<video:content_loc>https://ohmyopus.com/media/ink-stock-2008/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-15</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/process-infograph</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/process-infograph/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An animated process infographic from a few lines of text</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/process-infograph/poster.jpg</video:thumbnail_loc>
<video:description>The author used Claude Motion to animate an infographic (a diagram that shows information as a picture) of a work process. The author wrote that they could not finish this job in the video program After Effects a year and a half ago. This time they did it with a few lines of text.</video:description>
<video:content_loc>https://ohmyopus.com/media/process-infograph/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-15</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/hd2-qemu</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/hd2-qemu/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/iphone4s-edit</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/iphone4s-edit/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An iPhone 4S video edited from raw footage, with a cute ending</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/iphone4s-edit/poster.jpg</video:thumbnail_loc>
<video:description>The author gave the model only the raw footage: an iPhone 4S unboxing video filmed in November 2011. Opus 5.5 edited the video and added a cute ending.</video:description>
<video:content_loc>https://ohmyopus.com/media/iphone4s-edit/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-14</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/clawd-anim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/clawd-anim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An improved Clawd animation made with Opus 5.5 Ultracode</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/clawd-anim/poster.jpg</video:thumbnail_loc>
<video:description>The author made an animation with the character Clawd using Opus 5.5 Ultracode. The author wrote that they improved the sound effects (sfx). The main frame shows a monitor full of code on a desk by a rainy window. A small orange character sits at the keyboard.</video:description>
<video:content_loc>https://ohmyopus.com/media/clawd-anim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-15</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/app-speedup</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/app-speedup/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/qgravity-audit</loc>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/strawberry-cafe</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/strawberry-cafe/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A cozy strawberry-pink website concept for a small coffee shop</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/strawberry-cafe/poster.jpg</video:thumbnail_loc>
<video:description>The author used Opus 5.5 to design a website concept for a small coffee shop, Strawberry Corner. The screen shows a menu page with 8 strawberry drinks and desserts as cards with prices, and a hand-drawn style cafe building.</video:description>
<video:content_loc>https://ohmyopus.com/media/strawberry-cafe/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-19</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/unreal-forest</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/unreal-forest/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A huge world built from scratch in Unreal Engine</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/unreal-forest/poster.jpg</video:thumbnail_loc>
<video:description>The author used Opus 5.5 to build a huge world from scratch inside the game engine Unreal Engine. A scene in the video shows a sunlit forest path and a figure walking between red flags.</video:description>
<video:content_loc>https://ohmyopus.com/media/unreal-forest/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-18</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/voltane-rc-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/voltane-rc-game/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Voltane, a split-screen RC car game built in under a month</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/voltane-rc-game/poster.jpg</video:thumbnail_loc>
<video:description>The author used Opus 5.5 to build Voltane, a game about RC cars (remote-controlled toy cars). The work started around September 20 and took less than a month. The beta launched about 10 days ago. It adds a campaign mode, an offline mode and local split screen for online mode.</video:description>
<video:content_loc>https://ohmyopus.com/media/voltane-rc-game/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/game-animation</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/game-animation/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A game with faster development from Opus 5.5 animation</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/game-animation/poster.jpg</video:thumbnail_loc>
<video:description>The author, who makes a game, used Opus 5.5 to create character animation and showed it in a video. The screen shows a low-poly (simple 3D with few faces) scene where a figure in armor and a group carrying boxes walk around.</video:description>
<video:content_loc>https://ohmyopus.com/media/game-animation/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-16</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/video-to-glsl</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/video-to-glsl/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 20-second video rebuilt as GLSL code, with math and no image files</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/video-to-glsl/poster.jpg</video:thumbnail_loc>
<video:description>A user gave Opus 5.5 one 20-second video. The model rebuilt the whole video as one piece of GLSL code (a programming language that graphics chips use to draw the screen). The code is 156KB. It loops without a break and uses only formulas, with no textures (surface image files) and no video frames.</video:description>
<video:content_loc>https://ohmyopus.com/media/video-to-glsl/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-19</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/ephemera-game</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/ephemera-game/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/topdown-rpg-demo</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/topdown-rpg-demo/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A top-down RPG demo with NPC routines, weather and a day-night cycle</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/topdown-rpg-demo/poster.jpg</video:thumbnail_loc>
<video:description>The author started this work to test what Opus 5.5 can do. The author used the Godot game engine and the 3D program Blender to make an open-world sandbox demo. It has NPC (game character) daily routines, changing weather, day and night, and wild animals and enemies that move. As the systems grew complex, the author also vibe coded (wrote code by giving instructions in plain language) separate control screens for dialogue, quests and assets (the images and models used in a game).</video:description>
<video:content_loc>https://ohmyopus.com/media/topdown-rpg-demo/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-18</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/karen-warfare</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/karen-warfare/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A first-person team shooter, Karen Warfare, built in one day</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/karen-warfare/poster.jpg</video:thumbnail_loc>
<video:description>Karen Warfare is a first-person shooter that Opus 5.5 built in one day with Three.js (a 3D tool for web browsers). The video shows a sniper scope, 8:03 time left, a 17 to 18 scoreboard, a navigation map, a list of character names and dialogue subtitles.</video:description>
<video:content_loc>https://ohmyopus.com/media/karen-warfare/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-19</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pokemon-tv-home</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pokemon-tv-home/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Pokémon town TV home screen where you beat a gym leader to change settings</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pokemon-tv-home/poster.jpg</video:thumbnail_loc>
<video:description>The model changed the TV screen to look like a Game Boy Color and turned the home screen into a Pokémon town. When you enter a building, an app opens. To change settings, you must first beat a gym leader.</video:description>
<video:content_loc>https://ohmyopus.com/media/pokemon-tv-home/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-19</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/rts-fps-hybrid</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/rts-fps-hybrid/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A retro-futuristic RTS and FPS hybrid built over a few days</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/rts-fps-hybrid/poster.jpg</video:thumbnail_loc>
<video:description>This retro-futuristic game combines real-time strategy (RTS) and first-person shooter (FPS). The developer built it over a few days with Opus 5.5 in Claude Code (an AI tool that writes code in the terminal). The video shows a top-down strategy screen where the player builds a power plant and barracks and grows tanks.</video:description>
<video:content_loc>https://ohmyopus.com/media/rts-fps-hybrid/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-17</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/google-tv-mod</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/google-tv-mod/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Google TV home screen with 70% less RAM and no ads</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/google-tv-mod/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 modified the Google TV home screen over ADB (a tool that controls an Android device from a computer) and WiFi. Memory use dropped from 282MB to 96MB compared with the original screen. It has no ads. It shows popular recommendations from the TMDB API and crypto prices from the Binance API. It also has a theme that darkens by itself at dusk.</video:description>
<video:content_loc>https://ohmyopus.com/media/google-tv-mod/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-20</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/abyss-atlas</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/abyss-atlas/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D deep-sea creature field guide website from a single prompt</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/abyss-atlas/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 makes the deep-sea creature field guide website Abyss Atlas from a single prompt. Creatures such as the vampire squid can be rotated and viewed through 360 degrees. The website includes species names, habitat descriptions, and a list screen together.</video:description>
<video:content_loc>https://ohmyopus.com/media/abyss-atlas/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-20</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mp5-animation</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mp5-animation/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A first-person MP5 rigged and animated with only a Blender connection</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mp5-animation/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 uses Blender MCP to put a skeleton in a first-person hand and an MP5 submachine gun. Blender MCP is a connection method that lets Claude operate the 3D program Blender directly. Opus 5.5 sets the pose of the hand and the gun. Opus 5.5 makes them move. The author wrote that this result can be imported into game engines such as Unity and Unreal.</video:description>
<video:content_loc>https://ohmyopus.com/media/mp5-animation/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-21</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pro-3d-mansion</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pro-3d-mansion/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/vibegif</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/vibegif/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A gallery of 500 copyright-free GIFs from spare credits</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/vibegif/poster.jpg</video:thumbnail_loc>
<video:description>The author wanted short, simple animated images for web design without copyright limits. They built a public gallery, vibegif, with Claude Opus 5.5. At the time of the post, it holds 500 GIFs and animated WebP files (an image format for the web). The goal is more than 1,000.</video:description>
<video:content_loc>https://ohmyopus.com/media/vibegif/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/beat-locked-mv</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/beat-locked-mv/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 4,320-frame music video with every jump locked to the beat</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/beat-locked-mv/poster.jpg</video:thumbnail_loc>
<video:description>Over a song made by Suno, Opus 5.5 in Claude Code wrote a 22,000-line Python engine in about one week and placed 4,320 frames one by one. The mural runner uses 1,933 images cut and picked from Wan video. The engine changes the pose on every sixteenth note (about 2 frames), so the runner moves like stop motion.</video:description>
<video:content_loc>https://ohmyopus.com/media/beat-locked-mv/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-24</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/village-7weeks</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/village-7weeks/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A game from 739 commits in 7 weeks on a map built over 1 year</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/village-7weeks/poster.jpg</video:thumbnail_loc>
<video:description>The author spent 1 year building a map by hand. On that map, they used Claude Opus 5.5 for 7 weeks to stack 739 commits (records that save each change one by one) and make a 3D game. On screen, a character walks down a village street lined with market stalls, and there is dialogue about a baby dragon.</video:description>
<video:content_loc>https://ohmyopus.com/media/village-7weeks/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/smooth-anim-ui</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/smooth-anim-ui/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Smooth animation made with Opus 5.5 alone, with no Figma</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/smooth-anim-ui/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 designed an animation in which the screen flows without breaks, and it built the animation as designed. This time the author did not use the design tool Figma at all.</video:description>
<video:content_loc>https://ohmyopus.com/media/smooth-anim-ui/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-21</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/tv-voice-remote</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/tv-voice-remote/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A voice-controlled TV remote from one photo of the settings</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/tv-voice-remote/poster.jpg</video:thumbnail_loc>
<video:description>The author gave Opus 5.5 in Claude Code a photo of a Samsung TV settings screen and a prompt. The model built a small remote with 3 tools, using the way a remote connects over home Wi-Fi. The author attached that remote as a Grok Bot plugin, and a spoken command opened Netflix, scrolled and picked a title.</video:description>
<video:content_loc>https://ohmyopus.com/media/tv-voice-remote/highlight.mp4</video:content_loc>
<video:duration>6</video:duration>
<video:publication_date>2026-10-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/prabhas-edit</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/prabhas-edit/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Prabhas birthday video edited from a full film and a full song</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/prabhas-edit/poster.jpg</video:thumbnail_loc>
<video:description>Claude Opus 5.5 edited a birthday greeting video for Prabhas. The materials were a sample video that a person supplied, a full film and a full song.</video:description>
<video:content_loc>https://ohmyopus.com/media/prabhas-edit/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-22</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/drone-hangar</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/drone-hangar/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A drone school site: build 13 types from parts, then fly them</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/drone-hangar/poster.jpg</video:thumbnail_loc>
<video:description>The author used Claude Opus 5.5 and the colorfigures skill to build an interactive site for learning drone engineering. Users assemble 13 real aircraft part by part, such as frame, motors and wiring. The types include 5-inch freestyle, cinewhoop, racer, flying wing, VTOL and heavy-lift octocopter. Then they fly each one in first-person FPV (the view from on board) at 13 airfields.</video:description>
<video:content_loc>https://ohmyopus.com/media/drone-hangar/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/paozu-runner</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/paozu-runner/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A Paozu Mountain runner fan game made with Opus 5.5</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/paozu-runner/poster.jpg</video:thumbnail_loc>
<video:description>Beerus from Dragon Ball Super inspired the author to rebuild a runner game that honors Paozu Mountain from the first episode of Dragon Ball. They made it with Opus 5.5 and Crayon, which is based on Three.js. You can play it right in the browser.</video:description>
<video:content_loc>https://ohmyopus.com/media/paozu-runner/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-23</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/energy-3d-book</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/energy-3d-book/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 3D energy book with 10 lessons to predict, test and prove</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/energy-3d-book/poster.jpg</video:thumbnail_loc>
<video:description>The author used Opus 5.5 and Three.js (a tool that draws 3D in a web browser) to build Every Joule, a 3D energy book that students learn from by touching. This time the author added nine lessons. The book now covers the whole energy unit of GCSE, a UK secondary science exam, from kinetic, gravitational and elastic energy to heat, power, efficiency, energy resources and conservation of energy.</video:description>
<video:content_loc>https://ohmyopus.com/media/energy-3d-book/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-25</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mario64-mr</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mario64-mr/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Mario 64 in mixed reality on a desk, in 3D at 90 frames per second</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mario64-mr/poster.jpg</video:thumbnail_loc>
<video:description>The author ran all of Mario 64 in mixed reality (a technology that overlays a virtual screen on the real world). It runs in real 3D, not a fake stereoscopic effect, at 90 frames per second. The game floats above a desk, and the player uses a controller. The author wrote that using Opus 5.5 with PICO CLI (a tool for PICO devices) made the work fairly easy. The game is based on a genuine cartridge the author owns. It is a personal project with no link to Nintendo or PICO.</video:description>
<video:content_loc>https://ohmyopus.com/media/mario64-mr/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-27</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/procedural-eye</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/procedural-eye/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A human eye drawn in 7 days with only math, light and about 400 variables</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/procedural-eye/poster.jpg</video:thumbnail_loc>
<video:description>The author used Three.js (a JavaScript tool that draws 3D in the browser) and Opus 5.5 to draw one human eye in real time in the browser. A line at the bottom of the screen says it was made with Three.js and Opus 5.5. The author wrote that this one eye took 7 days. It uses no textures (surface images), 3D models or photos. It uses only math, light and about 400 parameters (adjustable numbers that set the shape).</video:description>
<video:content_loc>https://ohmyopus.com/media/procedural-eye/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-26</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/tizen-tv-home</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/tizen-tv-home/img-1.jpg</image:loc>
</image:image>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/dnd-gm-kids</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/dnd-gm-kids/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An AI dungeon master built with Opus 5.5 to play with kids</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/dnd-gm-kids/poster.jpg</video:thumbnail_loc>
<video:description>The author wanted an AI to be the game master when playing Dungeons & Dragons with the kids. They built a program that does that job with Opus 5.5.</video:description>
<video:content_loc>https://ohmyopus.com/media/dnd-gm-kids/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-29</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/cleanly-cleaner</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/cleanly-cleaner/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A PC cleaner app built in one afternoon with 0 lines of my code</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/cleanly-cleaner/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 started from an empty folder with a prompt and a few CleanMyMac screenshots. It built Cleanly, a free open-source cleaner app that runs on Mac and Windows. One click removed 14.6GB of clutter. The person wrote no code by hand.</video:description>
<video:content_loc>https://ohmyopus.com/media/cleanly-cleaner/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-30</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/gear-teardown</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/gear-teardown/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A 260-part 3D teardown matched to a single photo</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/gear-teardown/poster.jpg</video:thumbnail_loc>
<video:description>The author gave one reference photo and asked the model to take every part apart in code. Opus 5.5 built the shell, gears and hoses in Three.js. Before it made the video, it placed the render beside the photo and matched it 3 times. Under the large gear are 260 pistons, hoses, screws and wires.</video:description>
<video:content_loc>https://ohmyopus.com/media/gear-teardown/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-31</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/robot-octopus</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/robot-octopus/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A robot octopus that comes apart part by part, from one photo</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/robot-octopus/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 received a one-line request to make a model and one photo. It built a robot octopus in three.js (code that draws 3D on the web). Before it touched the video, it fixed the still scene beside the photo 3 times to close the gaps. The 8 arms hold 202 links (joints that connect the arms) and 480 wheels. The 25-second video has 2,616 lines of code. At 16 seconds, the whole octopus scatters on a platform that turns 330 degrees. It reassembles before the turn ends.</video:description>
<video:content_loc>https://ohmyopus.com/media/robot-octopus/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-31</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/simready-warehouse</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/simready-warehouse/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A browser warehouse Opus 5.5 built from NVIDIA's free 3D models</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/simready-warehouse/poster.jpg</video:thumbnail_loc>
<video:description>Opus 5.5 built Rackline, a warehouse scene with moving forklifts, from the SimReady 3D models that NVIDIA released for free. The author shrank 2,595 models for the browser and uploaded them to Hugging Face (a site for sharing AI resources). The total size fell from 225GB to 3.8GB.</video:description>
<video:content_loc>https://ohmyopus.com/media/simready-warehouse/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-31</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/pixel-plays</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/pixel-plays/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A collection of 3D pixel games built with Opus 5.5, source included</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/pixel-plays/poster.jpg</video:thumbnail_loc>
<video:description>The author built 3D pixel games with Opus 5.5, published the source code and put them online to play in the browser. The video shows Tie-Break, a clay court tennis game seen from an angled top view. The post says the concept came from another creator's work.</video:description>
<video:content_loc>https://ohmyopus.com/media/pixel-plays/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-10-31</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/mkw-vita</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/mkw-vita/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>Mario Kart World ported to the PS Vita in 20 hours</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/mkw-vita/poster.jpg</video:thumbnail_loc>
<video:description>The author ported the Nintendo game Mario Kart World to run on Sony's handheld console, the PS Vita. The video shows a race on the Vita screen. The author wrote that the work took 20 hours with the help of Claude and Opus 5.5.</video:description>
<video:content_loc>https://ohmyopus.com/media/mkw-vita/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-11-02</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/earth-flight-sim</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/earth-flight-sim/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>An Earth simulator at Mach 20 with changing seasons, weather and time</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/earth-flight-sim/poster.jpg</video:thumbnail_loc>
<video:description>The author used Opus 5.5 to build an Earth simulator (a program that models the real Earth) where you fly anywhere in the world at Mach 20 (20 times the speed of sound). This time the author focused on realistic scenery, seasons, weather and time of day. The place in the video is Chamonix in the French Alps, covered in snow in December.</video:description>
<video:content_loc>https://ohmyopus.com/media/earth-flight-sim/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-11-02</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
<url>
<loc>https://ohmyopus.com/en/c/cinecode-film</loc>
<image:image>
<image:loc>https://ohmyopus.com/media/cinecode-film/poster.jpg</image:loc>
</image:image>
<video:video>
<video:title>A cinecode intro video coded from a one-line request, no video model</video:title>
<video:thumbnail_loc>https://ohmyopus.com/media/cinecode-film/poster.jpg</video:thumbnail_loc>
<video:description>cinecode is a skill where Opus 5.5 writes the scenario, scenes, sound, and editing all in code and completes the video. A skill is a feature that tells Claude a set way to work. The author assigned this task: make a self-introduction video. This video is the result of that task. The screen shows a train running toward the viewer along a railroad track through a snow-covered forest.</video:description>
<video:content_loc>https://ohmyopus.com/media/cinecode-film/highlight.mp4</video:content_loc>
<video:duration>7</video:duration>
<video:publication_date>2026-11-05</video:publication_date>
</video:video>
<lastmod>2026-11-08T09:04+09:00</lastmod>
</url>
</urlset>
