A 3D intro where a camera, shot and tilted, leads into a film reel gallery

A Claude Opus 5.5 case · #149

A camera carousel shot by a gun and falling, from a one-shot prompt

@kez_works ·

When everyone was making motion graphics, a 3D scene where a camera that has been shot leads straight into a photo gallery was made with a single prompt.

Cases28 cases

New cases

  1. #122A 40-minute Three.js road-to-the-castle game, music and art included
  2. #123A 3D pixel game from about 2.5 five-hour sessions on a $20/month plan
  3. #124A paper-cutout-style game trailer starring BOB the snail
  4. #125An 8-minute 3Blue1Brown-style explainer made from a single paper
  5. #126A collage-style app explainer, made solo in under 2 hours for about $4
  6. #127An SNES-style AI battle video in pure code, with no art or music files
  7. #128A 3D game that turns the trolley problem into smashing combo action
  8. #129A text-art video from a single request to show what's in its mind
  9. #130A life-purpose collage video from a one-shot prompt and $3.21
  10. #13110-minute, code-only pixel art of a floating island on a rainy night
  11. #132An old-school MMO RPG built solo in 36 hours on $2,175 of tokens
  12. #133A Minecraft mod trailer made from a single mod file
  13. #134A 3D energy drink website that tests itself and fixes its own errors
  14. #135A 3D driving game with music notes, radio and roads that defy gravity
  15. #136A 3D chess roguelite written entirely in code from 4 reference images
  16. #137A browser Fallout game built in code, with no images or sound files
  17. #138A space exploration game with 80 planets from a single prompt
  18. #139A Fortnite-style game from one shot for under $20
  19. #140Pokémon Red rebuilt in about 25,000 lines of code, with no image files
  20. #141An Opus 5.5 video with both picture and sound made only in code
  21. #142An invoice app, landing page and promo video from a few prompts
  22. #143A 150-bun pixel game with art, music and trailer made by the model
  23. #144A chess game drawn to look like doodles on paper
  24. #145An AI pop star music video from two reference images and a one-shot
  25. #146A Mona Lisa in SVG from memory alone, no reference, over 15 minutes
  26. #147A hologram card with depth from a 3D sword on PNG image layers
  27. #148A Blender SpongeBob side by side with GPT-6.1 Sol on the same test
  28. #149A camera carousel shot by a gun and falling, from a one-shot prompt

#122 · Opus 5.5 · New cases

A 40-minute Three.js road-to-the-castle game, music and art included

@literallydenis
Likes3,637Views456.3K

A first-person game was built with Three.js, a tool for drawing 3D on the web. You carry a torch and a sword and walk along a village road to a distant castle. It took 40 minutes, including the music and art assets generated with an image generation AI.

Even with the music and art handed off too, a game with a real atmosphere comes out in under an hour.

#123 · Opus 5.5 · New cases

A 3D pixel game from about 2.5 five-hour sessions on a $20/month plan

u/BroEvenIDK · r/ClaudeCode
Points334Comments154

Willowmere is a cozy 3D pixel art game. You move to a small seaside town, fix a lighthouse that has gone dark and bring back the lantern festival. It has farming, fishing, cottage decorating, and befriending the residents and a cat, and it also plays right away in a phone browser.

The $20 monthly plan alone is enough to finish a game with plenty to do in a few five-hour sessions.

#124 · Opus 5.5 · New cases

A paper-cutout-style game trailer starring BOB the snail

r/ClaudeCode
Points282Comments109

A developer made the trailer for the game they are building with Opus 5.5. In a field that looks cut out of paper and pasted together, a snail with a 'BOB' sign faces a hooded figure holding a 'YOU' sign.

A solo game developer can work with the model to make the video that promotes the game too.

#125 · Opus 5.5 · New cases

An 8-minute 3Blue1Brown-style explainer made from a single paper

@deedydas
Likes5,558Views330.1K

Opus 5.5 was given the research paper "Regularized Recursive Self Improvement of Agent Harnesses" and made an 8-minute summary video in the style of the math explainer channel 3Blue1Brown, with shapes and arrows moving on a black screen. The video illustrates how a harness (the execution framework wrapped around an AI so it can do work) analyzes its failures and fixes itself step by step.

Turning a difficult paper into an educational video anyone can watch can be done automatically, with no human work.

#126 · Opus 5.5 · New cases

A collage-style app explainer, made solo in under 2 hours for about $4

r/ClaudeAI
Points1,342Comments214

The user put someone else's prompt into Claude Code almost unchanged and stepped away. Over about 1.5 to 2 hours, it made an explainer video for the meetup app Friendr.nl on its own. It made the script, hand-drawn collage art, voice, music and sound effects, built it all as plain JavaScript animation synced to the speech and exported it as MP4. It also had another model review the draft and fixed the problems that review found.

With just one borrowed prompt, you can get a ready-to-use explainer video for your own service for about $4.

#127 · Opus 5.5 · New cases

An SNES-style AI battle video in pure code, with no art or music files

r/singularity
Points1,016Comments230

This video in the style of an SNES (Nintendo's 1990s game console) game tells the story of Sydney, the 2023 Bing chatbot, fighting Sam Altman and then facing Claude. Several agents (AIs that carry on through multiple steps on their own) split up the characters, music and battle scenes and made everything in code. The user did not provide a single image or sound file.

Character art, background music and battle staging can all be handed off at once, so one person can make a retro game-style video alone.

#128 · Opus 5.5 · New cases

A 3D game that turns the trolley problem into smashing combo action

@soyukke_game
Likes5,079Views707.4K

Opus 5.5 was asked to make a game called 'The trolley problem is not a problem'. The trolley problem is the ethics thought experiment where you switch tracks to choose who to save. On screen, a mine cart racing down the tracks smashes whatever blocks its way to build combos. The screen also shows health, gold, 30 sections, the distance left to the boss and a lever for switching tracks.

A one-line game idea that twists a famous ethics problem became a 3D game with health, combos and boss stages.

#129 · Opus 5.5 · New cases

A text-art video from a single request to show what's in its mind

r/singularity
Points1,964Comments311

Claude was asked to show what was inside its own mind, and Opus 5.5 made a video. Tiny characters densely fill a dark screen to form golden shapes, and short subtitles run beneath them.

Left to decide how to depict the invisible inside of an AI, the model chose the staging itself and showed it in a single video.

#130 · Opus 5.5 · New cases

A life-purpose collage video from a one-shot prompt and $3.21

r/ClaudeAI
Points2,214Comments233

A hand-drawn, collage-style animation on the theme 'What is the purpose of life?' was built in pure JavaScript. From a single prompt, Claude Code worked alone for about 1 hour 20 minutes on the script, drawings, voice and animation. Fees for 8 external APIs (channels for borrowing features from other services) came to $3.21, and it used about 10% of the 5-hour usage limit.

Even while no one is at the desk, a short video with everything from planning to drawings and voice can be finished for the price of a cup of coffee.

#131 · Opus 5.5 · New cases

10-minute, code-only pixel art of a floating island on a rainy night

r/aigamedev
Points1,297Comments159

Opus 5.5 made a pixel art scene of an island floating in a rainy night sky. The lit house, the campfire, the pond, and even the bones and crystals underground were all drawn in TypeScript (JavaScript with added type rules) code, and it took about 10 minutes to finish.

A pixel art scene good enough for a game background can be made with code alone, without a single image file.

#132 · Opus 5.5 · New cases

An old-school MMO RPG built solo in 36 hours on $2,175 of tokens

@Stefan_3D_AI
Likes5,126Views1.6M

Opus 5.5 was given a gaming laptop, the Unity game engine, the 3D program Blender and external APIs, and left to work on its own for 36 hours. The result was a playable old-school MMO RPG (a role-playing game where many players share one world online). It used 7.85 billion tokens and cost $2,175 for Opus 5.5. A separate $230 went to 2D and 3D art and music generation.

One person can build a game, down to a character creation screen where you pick a race and class, on a single laptop in under two days.

#133 · Opus 5.5 · New cases

A Minecraft mod trailer made from a single mod file

r/ClaudeAI
Points663Comments112

The author handed Opus 5.5 a Minecraft mod they had made (an add-on file that adds new features to the game) and only asked for a trailer. The result was an atmospheric trailer video, with scenes like a character standing by a campfire in a forest at dusk.

You don't need to know video production. One mod file is enough to get a video that promotes your mod.

#134 · Opus 5.5 · New cases

A 3D energy drink website that tests itself and fixes its own errors

Yıldız Dikme · YouTube
Views51.6KLikes829

Opus 5.5 built an energy drink website from scratch, with colorful drink cans floating in 3D and a screen that changes as you flip through flavors. The video shows the model going beyond writing code: it tests the results itself, finds errors and fixes them. It was also compared with GPT-6 Astra.

Given one design-award-winning site as a reference, the model can carry on from coding through checks and fixes to build a 3D website with plenty to look at.

#135 · Opus 5.5 · New cases

A 3D driving game with music notes, radio and roads that defy gravity

r/aigamedev
Points217Comments115

Foldline is a 3D driving game made with Opus 5.5. You drive a car through colorful alleys collecting music notes, listen to in-game radio broadcasts, and change the time of day from dawn to night. The roads curve as if defying gravity.

You can build a charming game with the model that combines several ideas, such as music, time-of-day changes and twisted roads.

#136 · Opus 5.5 · New cases

A 3D chess roguelite written entirely in code from 4 reference images

r/ClaudeAI
Points323Comments64

Given 4 reference images and a first prompt, Opus 5.5 built a 3D roguelite on a 6×6 chessboard by itself, using the Godot engine in Claude Code (a game where you pick a new path each round and grow your pieces). The game code, the 3D models of the chess pieces and arena, and the music and sound effects were all made in code, with no Blender or asset files.

A person can finish a whole game, with graphics, sound and rules, without writing a single line of code.

#137 · Opus 5.5 · New cases

A browser Fallout game built in code, with no images or sound files

@chrisfirst
Likes4,682Views3.6M

Opus 5.5 made Fallout: New York, a game that plays directly in the browser. It includes quests, dialogue choices, the V.A.T.S. targeting system and a working Pip-Boy wrist device. Buildings, weapons, faces and sounds were all generated in code.

A sizable role-playing game can be filled out with code alone, without a single texture (surface image) file or sound file.

#138 · Opus 5.5 · New cases

A space exploration game with 80 planets from a single prompt

@Rubzem
Likes4,036Views414.8K

Using Opus 5.5 and Three.js (a tool for drawing 3D in the browser), a No Man's Sky-style space game was made from a single prompt. It has more than 80 planets, each with different terrain, minerals, alien creatures and weather, and you can leave the ship and walk around.

A large game that covers everything from flying a spaceship to exploring planets can be made with a single request.

#139 · Sonnet 5.5 · New cases

A Fortnite-style game from one shot for under $20

@ericmaskfr
Likes2,734Views504.3K

One request to Sonnet 5.5 produced a battle royale (last-player-standing match) game that resembles Fortnite. The screen carries a label saying under $20, and the real game's screen is placed alongside below it.

A 3D game with a feel quite close to the real game, even when placed next to it, comes from a low cost and a single request.

#140 · Opus 5.5 · New cases

Pokémon Red rebuilt in about 25,000 lines of code, with no image files

r/ClaudeAI
Points915Comments213

Starting from one prompt, Opus 5.5 wrote about 25,000 lines of JavaScript over about 3 days and rebuilt Pokémon Red from start to finish. With no image files, it drew every pixel in code on a 320×180 screen. The human only played the game through and reported the broken parts.

The full game, with 151 Pokémon, 224 maps, gyms and the Elite Four, can be played directly in the browser.

#141 · Opus 5.5 · New cases

An Opus 5.5 video with both picture and sound made only in code

@__gsk__
Likes3,300Views160.7K

One video was made in the terminal with Claude Code set to Opus 5.5. The author wrote that the visuals and the sound were all made in code, with no image or audio files.

Code alone can produce a video with sound, with no filming, recording or editing software.

#142 · Opus 5.5 · New cases

An invoice app, landing page and promo video from a few prompts

@jasonleefinance
Views52.6KLikes992

With Opus 5.5, an iPhone invoice app called QuickSend, a matching introduction website and a motion graphics (animated graphics) launch video were made in one go. The screen shows an invoice list and a window for choosing a payment method.

The app, the website and the promo video can be finished in one conversation with a single model, without assigning each one separately.

#143 · Opus 5.5 · New cases

A 150-bun pixel game with art, music and trailer made by the model

r/ClaudeAI
Points620Comments137

For a daughter, a pastel pixel art (pictures drawn in small dots) game was made with Opus 5.5, in which you open bamboo steamers to collect soft buns. There are 150 kinds of buns in 13 sets. You travel between towns by train and hot air balloon, and you can also fish, farm and play minigames.

The model made the art assets, the music and the trailer, so a parent with no coding background can finish a game for a child as a single web page.

#144 · Sonnet 5.5 · New cases

A chess game drawn to look like doodles on paper

@kevin_t_ngo
Likes4,620Views205.9K

Sonnet 5.5 was used to make the chessboard and pieces look like doodles scribbled by hand on paper. On screen, cute pieces such as an owl, a mushroom, and a bee wearing a crown stand on a crayon-like chessboard.

Even an old game with set rules can have its look changed completely and become a work with an entirely different mood.

#145 · Opus 5.5 · New cases

An AI pop star music video from two reference images and a one-shot

r/vibecoding
Points844Comments277

Opus 5.5 made a music video for Astra Blue, a virtual pop star who sings AI news as songs. Only two reference images and the song were put in, in a single request, and Opus 5.5 decided all of the screen direction.

With only a song and two images, you can leave even the scene composition to the model and make a music video.

A comparison of the Mona Lisas the two models drew from the first simple request

#146 · Opus 5.5 · New cases

A Mona Lisa in SVG from memory alone, no reference, over 15 minutes

r/singularity
Points223Comments77

Opus 5.5 was asked to draw the Mona Lisa in SVG (a picture file format drawn in code). A rule said not to find or trace a reference image, and to draw only from what it knows. At a high thinking level it took over 15 minutes, and the picture included the landscape, the hands, and even the smile.

Without seeing a single photo, it can draw the composition, the landscape, and even the shapes of the hands in code alone.

#147 · Opus 5.5 · New cases

A hologram card with depth from a 3D sword on PNG image layers

@MengTo
Likes1,864Views101.2K

With Opus 5.5, depth maps (pictures that store distance in black and white) were applied to several PNG image layers, and 3D objects such as a sword and a thick card border were added to make a Dark Souls-style hologram card. On screen, you can drag the card to turn it and flip it over.

Even a flat 2D illustration, mixed with 3D objects, becomes a work with living depth on a web screen.

#148 · Sonnet 5.5 · New cases

A Blender SpongeBob side by side with GPT-6.1 Sol on the same test

@luckeyfaraday
Likes988Views161.7K

The same test of making SpongeBob in the 3D program Blender was given to GPT-6.1 Sol and Sonnet 5.5, and the two results were placed side by side on one screen. The SpongeBob Sonnet 5.5 made moves while standing with its hands on its hips.

Under the same conditions, you can compare the 3D results of the two companies' models directly.

A 3D intro where a camera, shot and tilted, leads into a film reel gallery

#149 · Opus 5.5 · New cases

A camera carousel shot by a gun and falling, from a one-shot prompt

@kez_works
Likes71Replies16

A single one-shot prompt on the Opus 5.5 medium setting made a 3D intro in which a muzzle aims at the screen and a camera that has been shot tilts and falls. Film frames come in on that same tilted view and become a gallery carousel, and a halftone print texture covers the whole screen.

When everyone was making motion graphics, a 3D scene where a camera that has been shot leads straight into a photo gallery was made with a single prompt.